Player Matchup

Baron Samedi
Baron Samedi
Gold II
AlucardTercero
Baron Samedi
Gold II
Level 129
God Stats
3W - 1L
1,703 SR
Queue Stats
18W - 17L
1,592 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,703 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,874 SR
1,501 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
PaiponDaiSuki
Morgan Le Fay
Gold IV
Level 156
God Stats
9W - 3L
1,874 SR
Queue Stats
63W - 60L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlucardTercero
Baron Samedi
20
9 / 5 / 0
22,282
969
17,900
24,756
19,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AmaterasuHeraAo KuangNutCamazotz

VS

Bans
SkadiCernunnosSolAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PaiponDaiSuki
Morgan Le Fay
20
3 / 10 / 0
20,316
883
16,525
24,024
15,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
9
Kills
3
5
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlucardTercero
Baron Samedi
9
5
0
1.8
L
Morgan Le Fay
PaiponDaiSuki
Morgan Le Fay
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
16,525
24,756
Taken
24,024
19,744
Mitigated
15,701
7,046
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlucardTercero
Baron Samedi
17,900
427
0
7,046
24,756
19,744
2,588
16,778
7,978
139,957
3,844
L
Morgan Le Fay
PaiponDaiSuki
Morgan Le Fay
16,525
442
0
2,404
24,024
15,701
2,278
17,756
6,268
123,402
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
20,316
211
Minions Killed
203
8
Camps Cleared
7
420,445
Distance Traveled
370,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
22,282
969
211
9
8
420,445
0
L
Morgan Le Fay
20,316
883
203
9
7
370,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role