Player Matchup

Janus
Janus
Lagasca
Janus
Level 138
God Stats
12W - 12L
1,435 SR
Queue Stats
120W - 109L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrMcNuggets1
Morgan Le Fay
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 175L
1,508 Elo+
Solo
Cthulhu
Cthulhu
SireBubblot
Cthulhu
Level 158
God Stats
20W - 6L
1,805 SR
Queue Stats
188W - 165L
1,571 Elo+
Solo
Anhur
Anhur
cunnawingus
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,758 Elo+
Party 2
Thanatos
Thanatos
qwitowwis
Thanatos
Level 48
God Stats
8W - 13L
1,434 SR
Queue Stats
76W - 85L
1,580 Elo+
Party 2
Team Averages
Level 87
1,535 SR
1,608 Elo+

VS

Team Averages
Level 140
1,676 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
BL4NKD1SC0RD
Morgan Le Fay
Level 148
God Stats
3W - 6L
1,326 SR
Queue Stats
218W - 204L
1,507 Elo+
Party 1
Horus
Horus
Basick
Horus
Level 137
God Stats
3W - 3L
1,901 SR
Queue Stats
182W - 214L
1,532 Elo+
Solo
Rama
Rama
H2Owarhorse
Rama
Level 155
God Stats
7W - 5L
1,710 SR
Queue Stats
124W - 99L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Rondo Cheeze
Cthulhu
Level 149
God Stats
17W - 12L
1,786 SR
Queue Stats
104W - 104L
1,580 Elo+
Solo
Susano
Susano
peachpanther7
Susano
Level 109
God Stats
72W - 46L
1,656 SR
Queue Stats
265W - 243L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lagasca
Janus
16
4 / 0 / 2
9,160
611
8,770
8,028
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
MrMcNuggets1
Morgan Le Fay
11
1 / 1 / 6
6,905
460
5,937
6,823
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
SireBubblot
Cthulhu
14
0 / 2 / 2
7,574
505
10,696
14,542
11,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 2 / 3
9,962
664
11,670
10,610
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
qwitowwis
Thanatos
15
5 / 0 / 3
8,262
551
9,201
14,747
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BL4NKD1SC0RD
Morgan Le Fay
13
1 / 3 / 0
7,425
495
4,224
8,257
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Basick
Horus
11
2 / 3 / 1
7,408
494
3,357
13,078
10,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 2
7,557
504
5,511
13,435
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rondo Cheeze
Cthulhu
14
1 / 2 / 1
8,579
572
13,636
17,127
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
7,116
474
5,106
12,291
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BL4NKD1SC0RD
Morgan Le Fay
1
3
0
0.33
L
Horus
Basick
Horus
2
3
1
0.83
L
0
7
2
0.14
W
Janus
Lagasca
Janus
4
0
2
5
W
Morgan Le Fay
MrMcNuggets1
Morgan Le Fay
1
1
6
4
L
Cthulhu
Rondo Cheeze
Cthulhu
1
2
1
0.75
W
Cthulhu
SireBubblot
Cthulhu
0
2
2
0.5
W
6
2
3
3.75
L
1
1
1
1.5
W
Thanatos
qwitowwis
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
31,834
54,750
Taken
64,188
29,510
Mitigated
31,770
27,741
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BL4NKD1SC0RD
Morgan Le Fay
4,224
117
0
939
8,257
2,830
0
3,956
4,003
58,732
643
L
Horus
Basick
Horus
3,357
1,534
1,839
5,390
13,078
10,577
0
6,609
6,208
0
17,420
L
5,511
3,974
0
2,532
13,435
3,193
0
1,301
12,134
0
60,589
W
Janus
Lagasca
Janus
8,770
64
0
1,000
8,028
3,464
0
2,140
5,888
93,724
1,115
W
Morgan Le Fay
MrMcNuggets1
Morgan Le Fay
5,937
1,088
0
1,381
6,823
4,010
60
2,120
4,566
27,121
0
L
Cthulhu
Rondo Cheeze
Cthulhu
13,636
2,023
80
6,668
17,127
11,474
0
8,409
7,598
69,030
3,192
W
Cthulhu
SireBubblot
Cthulhu
10,696
1,358
194
4,356
14,542
11,822
0
8,581
4,686
50,207
788
W
11,670
6,442
0
4,301
10,610
3,810
2,695
0
10,610
0
80,970
L
5,106
1,459
0
4,625
12,291
3,696
0
3,037
8,976
0
59,203
W
Thanatos
qwitowwis
Thanatos
9,201
1,731
0
16,509
14,747
6,404
0
3,264
11,318
0
62,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
38,085
534
Minions Killed
434
0
Camps Cleared
0
1,674,534
Distance Traveled
1,635,168
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,425
495
114
8
0
318,662
4
L
Horus
7,408
494
24
2
0
336,918
0
L
Rama
7,557
504
103
7
0
306,689
2
W
Janus
9,160
611
166
11
0
353,083
7
W
Morgan Le Fay
6,905
460
40
3
0
312,557
4
L
Cthulhu
8,579
572
107
7
0
303,920
0
W
Cthulhu
7,574
505
100
7
0
310,821
2
W
Anhur
9,962
664
139
9
0
314,288
0
L
Susano
7,116
474
86
6
0
368,979
5
W
Thanatos
8,262
551
89
6
0
383,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role