Player Matchup

Eset
Eset
ElitasRex
Eset
Level 125
God Stats
1W - 3L
1,648 SR
Queue Stats
252W - 313L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KunAgueroDGM
Tsukuyomi
Level 82
God Stats
18W - 29L
1,725 SR
Queue Stats
69W - 142L
1,435 Elo+
Party 3
Cupid
Cupid
RoxenZoux
Cupid
Level 187
God Stats
2W - 3L
1,882 SR
Queue Stats
37W - 29L
1,641 Elo+
Solo
Cthulhu
Cthulhu
julzdot
Cthulhu
Level 135
God Stats
0W - 2L
1,296 SR
Queue Stats
107W - 177L
1,480 Elo+
Party 3
Ares
Ares
petnickk
Ares
Level 101
God Stats
5W - 1L
1,706 SR
Queue Stats
90W - 157L
1,431 Elo+
Party 3
Team Averages
Level 126
1,651 SR
1,492 Elo+

VS

Team Averages
Level 116
1,568 SR
1,599 Elo+
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Awsomebeast
Eset
Level 117
God Stats
3W - 0L
1,728 SR
Queue Stats
119W - 90L
1,602 Elo+
Party 2
Ao Kuang
Ao Kuang
MetalBeastXXX
Ao Kuang
Level 125
God Stats
14W - 11L
1,672 SR
Queue Stats
26W - 17L
1,709 Elo+
Party 2
King Arthur
King Arthur
Your1King
King Arthur
Level 140
God Stats
7W - 5L
1,437 SR
Queue Stats
214W - 186L
1,631 Elo+
Solo
Bacchus
Bacchus
ºArrow
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 2 / 0
6,427
536
5,887
7,277
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
KunAgueroDGM
Tsukuyomi
12
1 / 0 / 0
6,574
548
10,512
11,207
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
RoxenZoux
Cupid
12
0 / 1 / 0
6,410
534
2,819
7,406
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
julzdot
Cthulhu
10
1 / 2 / 0
5,419
452
2,596
7,480
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
9
0 / 2 / 1
5,701
475
4,247
12,020
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 0 / 1
6,857
571
4,507
5,074
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
6,493
541
6,863
5,393
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MetalBeastXXX
Ao Kuang
11
3 / 2 / 3
6,206
517
7,064
11,409
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Your1King
King Arthur
12
0 / 1 / 0
6,568
547
5,991
14,505
11,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
ºArrow
Bacchus
11
1 / 0 / 2
6,424
535
4,381
7,202
6,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
7
7
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
2
2
2
1.5
L
Eset
3
2
0
1.5
L
Tsukuyomi
KunAgueroDGM
Tsukuyomi
1
0
0
1
W
Ao Kuang
MetalBeastXXX
Ao Kuang
3
2
3
2.25
L
Cupid
RoxenZoux
Cupid
0
1
0
0
W
King Arthur
Your1King
King Arthur
0
1
0
0
L
Cthulhu
julzdot
Cthulhu
1
2
0
0.5
L
Ares
0
2
1
0.25
W
Bacchus
ºArrow
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
28,806
45,390
Taken
43,583
26,417
Mitigated
26,411
13,058
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,507
1,619
0
1,751
5,074
2,010
0
657
4,417
0
63,333
W
6,863
636
114
1,544
5,393
1,817
0
2,897
2,432
43,287
1,322
L
Eset
5,887
1,141
166
987
7,277
3,161
0
5,393
1,492
44,909
0
L
Tsukuyomi
KunAgueroDGM
Tsukuyomi
10,512
2,395
0
5,618
11,207
8,311
0
882
10,325
0
48,020
W
Ao Kuang
MetalBeastXXX
Ao Kuang
7,064
2,350
36
3,989
11,409
4,115
0
5,488
5,731
33,954
8,077
L
Cupid
RoxenZoux
Cupid
2,819
1,489
248
3,402
7,406
2,848
0
1,291
6,115
0
57,464
W
King Arthur
Your1King
King Arthur
5,991
918
0
3,315
14,505
11,666
0
92
13,325
0
49,569
L
Cthulhu
julzdot
Cthulhu
2,596
117
89
225
7,480
3,563
0
2,616
4,716
28,261
0
L
Ares
4,247
335
0
2,323
12,020
8,534
0
6,944
4,842
15,845
602
W
Bacchus
ºArrow
Bacchus
4,381
680
0
2,660
7,202
6,803
0
2,814
4,323
28,159
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
32,548
332
Minions Killed
381
0
Camps Cleared
0
1,172,175
Distance Traveled
1,202,547
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,857
571
107
9
0
219,161
0
W
Eset
6,493
541
83
7
0
244,488
3
L
Eset
6,427
536
92
8
0
215,660
2
L
Tsukuyomi
6,574
548
59
5
0
243,802
0
W
Ao Kuang
6,206
517
61
5
0
252,472
0
L
Cupid
6,410
534
108
9
0
227,779
1
W
King Arthur
6,568
547
80
7
0
219,391
0
L
Cthulhu
5,419
452
58
5
0
233,602
0
L
Ares
5,701
475
15
1
0
251,332
2
W
Bacchus
6,424
535
50
4
0
267,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role