Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AndrewFenix05
Nemesis
Level 47
God Stats
5W - 10L
1,307 SR
Queue Stats
163W - 173L
1,367 Elo+
Solo
Kukulkan
Kukulkan
MasterRawe
Kukulkan
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,175 Elo+
Solo
Ymir
Ymir
Panchitochito
Ymir
Level 46
God Stats
7W - 5L
1,545 SR
Queue Stats
138W - 139L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
Smoke1017
Sun Wukong
Level 52
God Stats
3W - 3L
1,357 SR
Queue Stats
89W - 79L
1,521 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,435 Elo+

VS

Team Averages
Level 108
1,497 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LordDeadly
Artio
Level 159
God Stats
10W - 10L
1,329 SR
Queue Stats
121W - 135L
1,467 Elo+
Party 1
Nox
Nox
Titledpole
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,699 Elo+
Solo
Zeus
Zeus
Vyck
Zeus
Level 148
God Stats
3W - 4L
1,658 SR
Queue Stats
166W - 181L
1,485 Elo+
Party 1
Lancelot
Lancelot
ivanmax7
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 2
8,727
623
9,407
9,730
3,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
3 / 1 / 1
7,644
546
5,494
13,259
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MasterRawe
Kukulkan
13
0 / 0 / 1
7,781
556
1,132
5,303
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
7,407
529
3,999
10,630
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Smoke1017
Sun Wukong
12
2 / 4 / 1
7,880
563
8,772
13,543
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 3 / 0
6,840
489
5,727
11,233
3,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
5 / 2 / 0
8,192
585
10,760
17,420
16,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
5,934
424
6,558
10,466
5,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Vyck
Zeus
13
0 / 0 / 0
7,551
539
5,036
3,140
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ivanmax7
Lancelot
1
0 / 0 / 0
2,861
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
6
6
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
2
4
L
Chernobog
 
Chernobog
0
3
0
0
W
Nemesis
3
1
1
3.5
L
Artio
5
2
0
2.5
W
Kukulkan
MasterRawe
Kukulkan
0
0
1
0.5
W
2
1
4
4
W
Sun Wukong
Smoke1017
Sun Wukong
2
4
1
0.63
L
1
5
1
0.3
L
Zeus
Vyck
Zeus
0
0
0
0
L
Lancelot
ivanmax7
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
28,081
52,465
Taken
42,259
30,238
Mitigated
26,248
17,821
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,407
5,439
0
6,021
9,730
3,833
974
754
8,976
0
79,181
L
Chernobog
 
Chernobog
5,727
3,127
0
4,138
11,233
3,464
0
934
10,299
0
54,400
W
Nemesis
5,494
1,908
0
6,316
13,259
5,681
0
4,356
8,903
0
70,187
L
Artio
10,760
911
255
4,820
17,420
16,710
0
1,080
15,381
58,348
591
W
Kukulkan
MasterRawe
Kukulkan
1,132
120
0
1,000
5,303
2,165
108
3,239
2,064
55,172
0
W
3,999
933
0
2,287
10,630
8,943
261
4,520
6,110
23,606
2,782
W
Sun Wukong
Smoke1017
Sun Wukong
8,772
1,086
0
2,197
13,543
9,616
405
9,350
4,193
0
56,299
L
6,558
384
285
2,502
10,466
5,083
0
1,951
8,379
20,941
0
L
Zeus
Vyck
Zeus
5,036
166
0
625
3,140
991
546
1,084
2,056
58,963
418
L
Lancelot
ivanmax7
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
31,378
480
Minions Killed
304
0
Camps Cleared
0
1,463,905
Distance Traveled
1,143,111
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,727
623
122
9
0
258,373
2
L
Chernobog
6,840
489
85
6
0
272,142
5
W
Nemesis
7,644
546
107
8
0
333,181
0
L
Artio
8,192
585
84
6
0
318,858
7
W
Kukulkan
7,781
556
111
8
0
291,170
0
W
Ymir
7,407
529
27
2
0
311,323
2
W
Sun Wukong
7,880
563
113
8
0
269,858
0
L
Nox
5,934
424
26
2
0
270,843
0
L
Zeus
7,551
539
109
8
0
281,268
2
L
Lancelot
2,861
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role