Player Matchup

Nut
Nut
Silver V
 
Nut
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
DEKA7779
Mulan
Bronze III
Level 162
God Stats
11W - 23L
1,448 SR
Queue Stats
50W - 82L
665 MMR
Solo
Sylvanus
Sylvanus
Bronze I
wallacc_BR
Sylvanus
Bronze I
Level 107
God Stats
3W - 7L
1,221 SR
Queue Stats
49W - 73L
461 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,434 SR
1,125 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,532 SR
881 MMR
Set
Set
Bronze II
 
Set
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
calr666
Sun Wukong
Silver V
Level 157
God Stats
12W - 13L
1,574 SR
Queue Stats
570W - 609L
683 MMR
Solo
Kukulkan
Kukulkan
Silver III
mikezo28
Kukulkan
Silver III
Level 156
God Stats
76W - 71L
1,601 SR
Queue Stats
491W - 542L
779 MMR
Solo
Bacchus
Bacchus
Silver V
pikonn
Bacchus
Silver V
Level 86
God Stats
19W - 14L
1,570 SR
Queue Stats
305W - 334L
605 MMR
Solo
Anhur
Anhur
Silver III
uppr
Anhur
Silver III
Level 107
God Stats
28W - 37L
1,418 SR
Queue Stats
229W - 258L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 1
5,540
554
983
5,533
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
 
Janus
8
0 / 3 / 0
4,852
485
2,503
3,508
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
 
Skadi
4
0 / 0 / 0
3,867
387
1,797
1,146
312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DEKA7779
Mulan
9
1 / 1 / 0
5,616
562
5,306
9,537
4,379
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
wallacc_BR
Sylvanus
7
0 / 1 / 0
4,670
467
664
5,982
3,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraNeithAwilix

VS

Bans
Cu ChulainnArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 1 / 1
6,540
654
1,410
10,899
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
calr666
Sun Wukong
10
0 / 0 / 0
5,603
560
3,821
6,343
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
mikezo28
Kukulkan
10
2 / 0 / 3
5,902
590
4,278
4,636
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
pikonn
Bacchus
10
2 / 0 / 2
6,346
635
3,893
6,932
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
uppr
Anhur
12
0 / 0 / 1
6,423
642
1,549
4,957
1,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
1
0.5
L
Janus
 
Janus
0
3
0
0
L
Skadi
 
Skadi
0
0
0
0
W
Set
 
Set
1
1
1
1.5
L
Mulan
DEKA7779
Mulan
1
1
0
1
W
Sun Wukong
calr666
Sun Wukong
0
0
0
0
W
Kukulkan
mikezo28
Kukulkan
2
0
3
3.5
W
Bacchus
pikonn
Bacchus
2
0
2
3
W
Anhur
uppr
Anhur
0
0
1
0.5
L
Sylvanus
wallacc_BR
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,253
Damage
14,951
25,706
Taken
33,767
11,350
Mitigated
20,372
7,488
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
983
475
0
2,235
5,533
1,918
0
670
4,683
0
37,357
L
Janus
 
Janus
2,503
80
0
250
3,508
1,227
0
2,531
977
28,522
731
L
Skadi
 
Skadi
1,797
661
0
276
1,146
312
0
319
827
0
10,172
W
Set
 
Set
1,410
700
0
5,566
10,899
4,991
50
462
10,437
0
54,398
L
Mulan
DEKA7779
Mulan
5,306
715
0
1,901
9,537
4,379
0
2,533
6,425
0
31,384
W
Sun Wukong
calr666
Sun Wukong
3,821
270
0
2,416
6,343
5,807
0
0
6,343
85
32,700
W
Kukulkan
mikezo28
Kukulkan
4,278
343
0
750
4,636
1,624
652
1,887
2,749
33,247
0
W
Bacchus
pikonn
Bacchus
3,893
762
0
2,370
6,932
6,307
0
529
6,403
27,940
0
W
Anhur
uppr
Anhur
1,549
1,225
0
2,833
4,957
1,643
2,164
135
4,822
0
54,673
L
Sylvanus
wallacc_BR
Sylvanus
664
274
522
2,304
5,982
3,514
0
2,203
3,779
12,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
30,814
211
Minions Killed
349
0
Camps Cleared
0
822,400
Distance Traveled
1,060,350
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,540
554
78
8
0
213,403
0
L
Janus
4,852
485
47
5
0
149,086
3
L
Skadi
3,867
387
22
2
0
75,226
0
W
Set
6,540
654
97
10
0
229,483
0
L
Mulan
5,616
562
49
5
0
185,680
3
W
Sun Wukong
5,603
560
52
5
0
205,860
0
W
Kukulkan
5,902
590
64
6
0
217,836
2
W
Bacchus
6,346
635
33
3
0
230,446
2
W
Anhur
6,423
642
103
10
0
176,725
0
L
Sylvanus
4,670
467
15
2
0
199,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role