Player Matchup

Rama
Rama
Caipilinhaa
Rama
Level 53
God Stats
1W - 2L
1,217 SR
Queue Stats
90W - 69L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
KKSHIl
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,524 Elo+
Solo
Ares
Ares
acregameplays
Ares
Level 89
God Stats
4W - 5L
1,585 SR
Queue Stats
58W - 62L
1,502 Elo+
Solo
Janus
Janus
bonzoumet
Janus
Level 89
God Stats
6W - 7L
1,225 SR
Queue Stats
52W - 42L
1,433 Elo+
Party 1
Nike
Nike
survivorrXD
Nike
Level 154
God Stats
9W - 9L
1,151 SR
Queue Stats
344W - 372L
1,422 Elo+
Solo
Team Averages
Level 99
1,335 SR
1,466 Elo+

VS

Team Averages
Level 90
1,556 SR
1,493 Elo+
Cerberus
Cerberus
LiT_May_KY
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
NE0S0R0
Ah Puch
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,468 Elo+
Solo
Anubis
Anubis
ReiRagnar
Anubis
Level 59
God Stats
14W - 13L
1,521 SR
Queue Stats
26W - 31L
1,441 Elo+
Solo
Neith
Neith
TSM-M4T1_KY
Neith
Level 60
God Stats
6W - 3L
1,591 SR
Queue Stats
58W - 54L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
jimmy223344
Ne Zha
Level 106
God Stats
19W - 13L
1,670 SR
Queue Stats
138W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,493
499
3,996
8,114
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
KKSHIl
Hun Batz
7
0 / 1 / 0
4,482
407
3,206
5,650
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 2
5,470
497
3,294
12,346
6,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
bonzoumet
Janus
11
0 / 1 / 1
5,754
523
1,948
4,677
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,708
519
3,856
9,327
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LiT_May_KY
Cerberus
10
4 / 0 / 3
5,856
532
4,497
8,160
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
NE0S0R0
Ah Puch
12
2 / 0 / 0
6,673
607
4,782
7,589
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
ReiRagnar
Anubis
10
1 / 0 / 0
5,833
530
2,681
4,173
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 1 / 5
6,526
593
9,712
8,239
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
10
2 / 2 / 2
5,639
513
4,607
7,217
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Hun Batz
KKSHIl
Hun Batz
0
1
0
0
W
Cerberus
LiT_May_KY
Cerberus
4
0
3
5.5
W
Ah Puch
NE0S0R0
Ah Puch
2
0
0
2
W
Anubis
ReiRagnar
Anubis
1
0
0
1
W
4
1
5
6.5
L
1
5
2
0.4
L
Janus
bonzoumet
Janus
0
1
1
0.5
W
Ne Zha
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
26,279
40,114
Taken
35,378
19,170
Mitigated
16,317
7,652
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,996
2,986
0
1,102
8,114
2,746
0
1,764
6,267
0
34,339
L
Hun Batz
KKSHIl
Hun Batz
3,206
727
0
1,452
5,650
1,971
0
1,077
4,529
0
20,617
W
Cerberus
LiT_May_KY
Cerberus
4,497
546
0
2,324
8,160
5,306
257
1,343
6,803
24,603
1,862
W
Ah Puch
NE0S0R0
Ah Puch
4,782
168
0
5,256
7,589
2,638
0
0
7,000
44,059
905
W
Anubis
ReiRagnar
Anubis
2,681
326
0
2,261
4,173
1,792
112
1,103
2,928
33,871
1,324
W
9,712
3,540
157
3,177
8,239
3,586
781
1,690
6,507
0
60,064
L
3,294
426
541
884
12,346
6,325
0
2,858
9,096
18,917
0
L
Janus
bonzoumet
Janus
1,948
140
0
1,000
4,677
1,519
0
867
3,765
36,601
0
W
Ne Zha
4,607
1,713
0
1,358
7,217
2,995
0
868
6,309
0
31,681
L
3,856
110
0
2,673
9,327
6,609
0
4,485
4,842
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
30,527
277
Minions Killed
333
0
Camps Cleared
0
997,380
Distance Traveled
1,022,155
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,493
499
61
6
0
202,138
2
L
Hun Batz
4,482
407
34
3
0
160,208
1
W
Cerberus
5,856
532
67
6
0
200,952
0
W
Ah Puch
6,673
607
78
7
0
195,212
0
W
Anubis
5,833
530
62
6
0
183,395
2
W
Neith
6,526
593
78
7
0
201,519
0
L
Ares
5,470
497
31
3
0
201,792
0
L
Janus
5,754
523
75
7
0
232,431
1
W
Ne Zha
5,639
513
48
4
0
241,077
0
L
Nike
5,708
519
76
7
0
200,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role