Player Matchup

Bacchus
Bacchus
AttackOn_Shaytan
Bacchus
Level 27
God Stats
24W - 18L
1,617 SR
Queue Stats
125W - 136L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dark_Salvatore_
Tsukuyomi
Level 105
God Stats
5W - 4L
1,776 SR
Queue Stats
17W - 32L
1,358 Elo+
Solo
Hades
Hades
LegendNoctis--
Hades
Level 121
God Stats
1W - 3L
1,240 SR
Queue Stats
185W - 187L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Wallpi
Kukulkan
Level 27
God Stats
1W - 1L
1,754 SR
Queue Stats
138W - 131L
1,688 Elo+
Solo
Medusa
Medusa
gersonisai24
Medusa
Level 89
God Stats
18W - 31L
1,470 SR
Queue Stats
347W - 421L
1,331 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,442 Elo+

VS

Team Averages
Level 49
1,385 SR
1,456 Elo+
Cthulhu
Cthulhu
AmazingHorse
Cthulhu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
SMACKINTHTASS
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,402 Elo+
Solo
Nu Wa
Nu Wa
WittiwlySowwy
Nu Wa
Level 17
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
bcm3152
Ymir
Level 6
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
waywardmoonie
Chang'e
Level 90
God Stats
1W - 0L
1,158 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,746
949
1,419
3,945
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dark_Salvatore_
Tsukuyomi
10
1 / 1 / 1
4,876
975
3,275
4,118
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,068
1,014
2,229
4,379
1,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
Wallpi
Kukulkan
10
1 / 0 / 0
4,859
972
3,580
2,495
972
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
6
0 / 0 / 0
2,584
517
0
118
29

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmazingHorse
Cthulhu
9
0 / 1 / 0
4,610
922
2,562
3,015
2,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
9
0 / 1 / 0
4,627
925
2,566
4,877
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 0 / 1
4,870
974
3,795
2,881
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
bcm3152
Ymir
9
0 / 1 / 0
4,721
944
944
4,631
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
9
1 / 0 / 0
4,626
925
1,205
1,321
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmazingHorse
Cthulhu
0
1
0
0
L
0
0
1
0.5
L
Tsukuyomi
Dark_Salvatore_
Tsukuyomi
1
1
1
1.5
L
1
0
1
1.5
W
Nemesis
0
1
0
0
L
Kukulkan
Wallpi
Kukulkan
1
0
0
1
W
0
0
1
0.5
W
Ymir
bcm3152
Ymir
0
1
0
0
L
Medusa
0
0
0
0
W
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
11,072
15,055
Taken
16,725
7,084
Mitigated
7,876
5,075
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmazingHorse
Cthulhu
2,562
667
0
718
3,015
2,144
0
1,794
1,126
8,303
489
L
1,419
123
0
2,177
3,945
2,872
0
2,494
1,350
6,113
0
L
Tsukuyomi
Dark_Salvatore_
Tsukuyomi
3,275
589
0
756
4,118
1,531
0
1,608
2,392
0
16,692
L
2,229
120
300
1,842
4,379
1,680
0
2,507
1,600
12,949
0
W
Nemesis
2,566
738
0
1,481
4,877
1,755
0
2,067
2,634
0
13,094
L
Kukulkan
Wallpi
Kukulkan
3,580
678
0
0
2,495
972
0
1,027
1,394
14,070
0
W
3,795
961
0
481
2,881
897
164
601
2,226
16,645
416
W
Ymir
bcm3152
Ymir
944
457
0
432
4,631
2,605
0
1,882
2,601
2,385
0
L
Medusa
0
0
0
0
118
29
0
84
0
0
0
W
Chang'e
1,205
186
1,239
981
1,321
475
108
345
910
5,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
23,454
89
Minions Killed
106
0
Camps Cleared
0
424,867
Distance Traveled
570,879
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,610
922
15
3
0
107,552
0
L
Bacchus
4,746
949
15
3
0
114,670
0
L
Tsukuyomi
4,876
975
21
4
0
94,579
0
L
Hades
5,068
1,014
29
6
0
114,379
0
W
Nemesis
4,627
925
22
4
0
124,508
0
L
Kukulkan
4,859
972
24
5
0
101,239
0
W
Nu Wa
4,870
974
51
10
0
119,769
0
W
Ymir
4,721
944
2
0
0
102,157
0
L
Medusa
2,584
517
0
0
0
0
0
W
Chang'e
4,626
925
16
3
0
116,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role