Player Matchup

Kukulkan
Kukulkan
Gold I
Kadudle
Kukulkan
Gold I
Level 149
God Stats
24W - 24L
1,584 SR
Queue Stats
71W - 82L
1,694 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Syst_Frucal
Gilgamesh
Gold II
Level 124
God Stats
42W - 20L
1,731 SR
Queue Stats
250W - 265L
1,542 MMR
Party 2
Awilix
Awilix
Gold IV
XxMyster974xX
Awilix
Gold IV
Level 144
God Stats
16W - 12L
1,513 SR
Queue Stats
353W - 374L
1,478 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,609 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,527 SR
1,487 MMR
Izanami
Izanami
Gold II
Hispano66669999
Izanami
Gold II
Level 156
God Stats
10W - 10L
1,582 SR
Queue Stats
127W - 125L
1,774 MMR
Party 1
Discordia
Discordia
Silver I
adriadrianpazexp
Discordia
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,409 MMR
Party 1
Terra
Terra
Silver I
glv_16
Terra
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kadudle
Kukulkan
18
4 / 0 / 2
11,011
787
12,776
5,463
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Syst_Frucal
Gilgamesh
16
1 / 2 / 6
10,091
721
6,026
14,753
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
9,765
698
10,193
12,297
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
HorusThothAthenaAchillesNe Zha

VS

Bans
KuzenboGebAh Muzen CabCthulhuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,027
645
5,353
11,866
4,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
16
1 / 2 / 1
9,635
688
10,150
7,387
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
glv_16
Terra
13
1 / 2 / 2
8,255
590
5,644
12,677
12,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
3
3
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kukulkan
Kadudle
Kukulkan
4
0
2
5
W
Gilgamesh
Syst_Frucal
Gilgamesh
1
2
6
2
W
3
1
1
3.5
L
Discordia
1
2
1
0.75
L
Terra
glv_16
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
21,147
32,513
Taken
31,930
25,178
Mitigated
19,535
5,792
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,353
2,321
0
621
11,866
4,129
0
3,065
8,365
0
37,314
W
Kukulkan
Kadudle
Kukulkan
12,776
696
0
1,233
5,463
2,762
1,792
3,561
1,902
60,506
0
W
Gilgamesh
Syst_Frucal
Gilgamesh
6,026
818
0
2,082
14,753
17,250
359
5,307
9,446
0
30,988
W
10,193
2,602
0
2,477
12,297
5,166
99
6,898
5,399
0
47,999
L
Discordia
10,150
193
0
1,000
7,387
2,726
0
3,237
3,967
45,583
0
L
Terra
glv_16
Terra
5,644
419
394
820
12,677
12,680
0
6,120
6,020
11,015
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
26,917
201
Minions Killed
161
0
Camps Cleared
0
870,440
Distance Traveled
785,964
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,027
645
58
4
0
229,119
4
W
Kukulkan
11,011
787
108
8
0
268,972
1
W
Gilgamesh
10,091
721
46
3
0
300,425
0
W
Awilix
9,765
698
47
3
0
301,043
3
L
Discordia
9,635
688
88
6
0
255,709
1
L
Terra
8,255
590
15
1
0
301,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role