Player Matchup

Sun Wukong
Sun Wukong
CavernousDoor77
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,451 Elo+
Party 3
Hachiman
Hachiman
Dva-MVP-Meka
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 182L
1,457 Elo+
Party 2
Agni
Agni
Tropicalkoolaid-
Agni
Level 102
God Stats
4W - 10L
1,423 SR
Queue Stats
56W - 56L
1,464 Elo+
Party 3
Aphrodite
Aphrodite
famed-model
Aphrodite
Level 16
God Stats
9W - 14L
1,688 SR
Queue Stats
72W - 76L
1,373 Elo+
Party 2
Loki
Loki
prisonwallet745
Loki
Level 66
God Stats
1W - 2L
1,706 SR
Queue Stats
17W - 21L
1,454 Elo+
Party 3
Team Averages
Level 52
1,563 SR
1,440 Elo+

VS

Team Averages
Level 57
1,579 SR
1,473 Elo+
Surtr
Surtr
AgentShrimpo757
Surtr
Level 63
God Stats
6W - 4L
1,840 SR
Queue Stats
50W - 56L
1,420 Elo+
Solo
Mulan
Mulan
Cannedsoup1600
Mulan
Level 49
God Stats
25W - 21L
1,503 SR
Queue Stats
490W - 487L
1,372 Elo+
Solo
Bacchus
Bacchus
Chrisccs65
Bacchus
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 43L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
ZayDropEmOff
Nu Wa
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 128L
1,540 Elo+
Party 1
Neith
Neith
yungdonchase
Neith
Level 48
God Stats
8W - 6L
1,551 SR
Queue Stats
60W - 49L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CavernousDoor77
Sun Wukong
10
0 / 8 / 1
6,371
398
4,809
14,790
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Dva-MVP-Meka
Hachiman
10
0 / 6 / 1
6,220
389
5,213
15,448
5,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,214
451
6,909
10,681
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
famed-model
Aphrodite
10
0 / 3 / 0
6,558
410
2,797
16,487
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 6 / 0
7,270
454
5,224
13,143
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 4
10,216
639
11,736
14,871
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 6
9,064
567
7,199
12,464
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Chrisccs65
Bacchus
13
3 / 0 / 7
7,802
488
6,848
8,368
7,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 4
9,171
573
11,322
7,041
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 7
7,960
498
14,975
9,171
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
25
25
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
5
0
6
8
L
Sun Wukong
CavernousDoor77
Sun Wukong
0
8
1
0.06
W
Bacchus
Chrisccs65
Bacchus
3
0
7
6.5
L
Hachiman
Dva-MVP-Meka
Hachiman
0
6
1
0.08
L
1
2
0
0.5
W
4
2
4
3
L
Aphrodite
famed-model
Aphrodite
0
3
0
0
L
3
6
0
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
52,080
70,549
Taken
51,915
33,338
Mitigated
35,663
18,297
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,736
4,658
0
2,233
14,871
14,001
459
281
14,127
1,375
59,317
W
7,199
2,452
0
4,444
12,464
6,970
157
1,329
10,974
0
75,360
L
Sun Wukong
CavernousDoor77
Sun Wukong
4,809
1,423
0
1,573
14,790
10,685
0
1,749
12,289
0
34,814
W
Bacchus
Chrisccs65
Bacchus
6,848
668
0
2,028
8,368
7,849
273
1,565
6,803
34,354
238
L
Hachiman
Dva-MVP-Meka
Hachiman
5,213
3,754
0
3,183
15,448
5,266
0
4,442
10,799
0
41,818
L
6,909
377
0
1,231
10,681
3,645
0
4,990
5,639
62,149
1,199
W
11,322
3,211
0
816
7,041
3,130
193
4,934
2,107
59,745
1,101
L
Aphrodite
famed-model
Aphrodite
2,797
991
2,440
6,330
16,487
8,963
0
5,193
10,975
22,852
1,039
L
5,224
1,586
0
3,540
13,143
4,779
0
1,860
11,109
0
41,042
W
14,975
6,169
0
3,989
9,171
3,713
2,418
1,549
7,622
0
54,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
44,213
333
Minions Killed
413
0
Camps Cleared
0
1,409,381
Distance Traveled
1,511,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,216
639
94
6
0
306,505
0
W
Mulan
9,064
567
105
7
0
346,317
0
L
Sun Wukong
6,371
398
58
4
0
288,140
0
W
Bacchus
7,802
488
56
4
0
288,748
0
L
Hachiman
6,220
389
65
4
0
270,633
0
L
Agni
7,214
451
116
7
0
293,524
0
W
Nu Wa
9,171
573
96
6
0
279,782
0
L
Aphrodite
6,558
410
28
2
0
254,675
0
L
Loki
7,270
454
66
4
0
302,409
0
W
Neith
7,960
498
62
4
0
290,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role