Player Matchup

Danzaburou
Danzaburou
DarthV--
Danzaburou
Level 132
God Stats
1W - 0L
1,332 SR
Queue Stats
73W - 64L
1,501 Elo+
Party 1
Merlin
Merlin
Sparketwo
Merlin
Level 35
God Stats
1W - 2L
1,374 SR
Queue Stats
5W - 4L
1,515 Elo+
Solo
Cthulhu
Cthulhu
TreNdhardkill
Cthulhu
Level 20
God Stats
8W - 8L
1,401 SR
Queue Stats
40W - 37L
1,394 Elo+
Party 1
Team Averages
Level 62
1,369 SR
1,470 Elo+

VS

Team Averages
Level 94
1,500 SR
1,512 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Wade20105721
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,481 Elo+
Solo
Medusa
Medusa
soplanuka69
Medusa
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 82L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthV--
Danzaburou
14
2 / 3 / 6
9,295
715
8,177
9,904
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Sparketwo
Merlin
16
7 / 1 / 3
10,709
824
14,862
7,141
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
1 / 2 / 8
9,111
701
6,979
11,031
6,873
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 3 / 3
8,539
657
2,517
7,530
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
13
0 / 4 / 3
7,764
597
4,459
13,287
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
4 / 3 / 2
9,844
757
8,921
12,197
4,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
3
1.17
W
Danzaburou
DarthV--
Danzaburou
2
3
6
1.67
W
Merlin
Sparketwo
Merlin
7
1
3
8.5
W
Cthulhu
1
2
8
2.5
L
Yemoja
0
4
3
0.38
L
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
15,897
28,076
Taken
33,014
14,264
Mitigated
16,784
4,431
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,517
46
0
0
7,530
2,912
0
5,244
2,151
16,775
0
W
Danzaburou
DarthV--
Danzaburou
8,177
3,373
0
1,636
9,904
4,109
1,666
1,896
7,848
0
36,996
W
Merlin
Sparketwo
Merlin
14,862
278
0
737
7,141
3,282
400
2,078
4,993
45,196
949
W
Cthulhu
6,979
273
0
2,058
11,031
6,873
337
2,684
8,209
24,035
327
L
Yemoja
4,459
658
677
0
13,287
9,070
0
9,360
3,652
14,835
0
L
Medusa
8,921
4,775
0
1,493
12,197
4,802
448
6,548
5,445
0
44,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
26,147
165
Minions Killed
136
0
Camps Cleared
0
707,420
Distance Traveled
657,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,539
657
44
3
0
201,052
1
W
Danzaburou
9,295
715
71
5
0
230,830
0
W
Merlin
10,709
824
71
5
0
234,367
0
W
Cthulhu
9,111
701
23
2
0
242,223
0
L
Yemoja
7,764
597
24
2
0
203,051
1
L
Medusa
9,844
757
68
5
0
253,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role