Player Matchup

Bacchus
Bacchus
Amarock42
Bacchus
Level 156
God Stats
4W - 4L
1,732 SR
Queue Stats
93W - 79L
1,512 Elo+
Solo
Vulcan
Vulcan
DolFyn00
Vulcan
Level 107
God Stats
12W - 10L
1,523 SR
Queue Stats
106W - 91L
1,561 Elo+
Solo
Tyr
Tyr
EN1_ULV
Tyr
Level 132
God Stats
4W - 1L
1,674 SR
Queue Stats
114W - 99L
1,521 Elo+
Party 2
Awilix
Awilix
Metalord_
Awilix
Level 129
God Stats
9W - 5L
1,593 SR
Queue Stats
106W - 97L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
QeoRom
Danzaburou
Level 27
God Stats
4W - 7L
1,483 SR
Queue Stats
39W - 42L
1,479 Elo+
Party 2
Team Averages
Level 110
1,601 SR
1,520 Elo+

VS

Team Averages
Level 90
1,507 SR
1,463 Elo+
Medusa
Medusa
Owen2005pro
Medusa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 164L
1,482 Elo+
Party 1
Thanatos
Thanatos
RichardCxM
Thanatos
Level 44
God Stats
2W - 2L
1,362 SR
Queue Stats
17W - 11L
1,533 Elo+
Party 3
Geb
Geb
TuinhXSX
Geb
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
73W - 83L
1,476 Elo+
Party 1
Chronos
Chronos
jerilloboomb111
Chronos
Level 48
God Stats
2W - 1L
1,475 SR
Queue Stats
21W - 29L
1,376 Elo+
Party 3
Nike
Nike
temp-894937
Nike
Level 127
God Stats
2W - 4L
1,699 SR
Queue Stats
106W - 129L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amarock42
Bacchus
7
0 / 2 / 3
4,775
478
2,643
5,573
4,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
DolFyn00
Vulcan
10
1 / 2 / 3
6,009
601
5,947
5,485
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
1 / 3 / 0
5,677
568
6,180
12,552
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Metalord_
Awilix
10
2 / 0 / 1
5,182
518
3,541
6,481
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
QeoRom
Danzaburou
10
0 / 2 / 0
5,486
549
1,616
5,323
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 4
6,263
626
2,431
2,484
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
RichardCxM
Thanatos
11
3 / 1 / 2
5,977
598
3,145
7,517
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 4
5,557
556
2,891
6,975
4,230
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 0
5,784
578
3,479
5,896
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,829
583
8,627
8,897
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amarock42
Bacchus
0
2
3
0.75
L
Vulcan
DolFyn00
Vulcan
1
2
3
1.25
L
Tyr
1
3
0
0.33
L
Awilix
Metalord_
Awilix
2
0
1
2.5
W
Medusa
0
0
4
2
L
Danzaburou
QeoRom
Danzaburou
0
2
0
0
W
Thanatos
RichardCxM
Thanatos
3
1
2
4
W
2
1
4
4
W
4
2
0
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,927
Damage
20,573
35,414
Taken
31,769
19,884
Mitigated
17,512
12,365
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amarock42
Bacchus
2,643
371
0
1,251
5,573
4,586
0
1,383
4,120
10,524
0
L
Vulcan
DolFyn00
Vulcan
5,947
1,190
0
1,855
5,485
1,897
0
2,274
3,211
39,508
865
L
Tyr
6,180
1,408
0
6,139
12,552
8,937
0
1,134
10,365
0
43,075
L
Awilix
Metalord_
Awilix
3,541
1,274
0
950
6,481
2,657
0
688
5,704
0
35,622
W
Medusa
2,431
915
0
973
2,484
1,009
0
825
1,659
0
47,882
L
Danzaburou
QeoRom
Danzaburou
1,616
839
0
2,170
5,323
1,807
0
891
4,432
0
41,834
W
Thanatos
RichardCxM
Thanatos
3,145
800
0
6,982
7,517
2,866
0
1,576
5,829
0
37,095
W
2,891
291
1,157
1,747
6,975
4,230
0
2,367
4,490
14,286
0
W
3,479
776
0
1,059
5,896
2,135
0
2,343
3,193
39,388
0
W
8,627
926
0
3,111
8,897
7,272
0
646
8,147
0
43,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
29,410
306
Minions Killed
321
0
Camps Cleared
0
1,005,430
Distance Traveled
1,064,915
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,775
478
11
1
0
218,303
2
L
Vulcan
6,009
601
76
8
0
201,332
0
L
Tyr
5,677
568
84
8
0
182,156
0
L
Awilix
5,182
518
48
5
0
240,341
0
W
Medusa
6,263
626
90
9
0
182,080
0
L
Danzaburou
5,486
549
87
9
0
163,298
0
W
Thanatos
5,977
598
59
6
0
239,717
0
W
Geb
5,557
556
16
2
0
229,194
4
W
Chronos
5,784
578
78
8
0
201,865
0
W
Nike
5,829
583
78
8
0
212,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role