Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Feath3rStone
Cerberus
Level 157
God Stats
1W - 4L
1,326 SR
Queue Stats
96W - 71L
1,557 Elo+
Solo
Aphrodite
Aphrodite
THORN OF BLOOD
Aphrodite
Level 157
God Stats
16W - 16L
1,501 SR
Queue Stats
132W - 136L
1,414 Elo+
Solo
Horus
Horus
Talbacca
Horus
Level 180
God Stats
3W - 3L
1,497 SR
Queue Stats
144W - 140L
1,532 Elo+
Solo
Team Averages
Level 150
1,465 SR
1,501 Elo+

VS

Team Averages
Level 146
1,715 SR
1,539 Elo+
Surtr
Surtr
ShootinDXcloud
Surtr
Level 181
God Stats
24W - 14L
1,877 SR
Queue Stats
274W - 245L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Toby5372
Danzaburou
Level 171
God Stats
7W - 0L
1,861 SR
Queue Stats
281W - 285L
1,497 Elo+
Solo
Nu Wa
Nu Wa
TruWeeb
Nu Wa
Level 116
God Stats
4W - 1L
1,723 SR
Queue Stats
111W - 96L
1,586 Elo+
Solo
Arachne
Arachne
l Allard l
Arachne
Level 138
God Stats
20W - 17L
1,613 SR
Queue Stats
101W - 96L
1,531 Elo+
Solo
Sobek
Sobek
lilwoot
Sobek
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 190L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 2 / 1
6,646
554
3,723
6,284
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
10
1 / 4 / 4
6,012
501
5,071
10,450
3,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Feath3rStone
Cerberus
13
0 / 2 / 0
7,091
591
6,225
11,798
9,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
THORN OF BLOOD
Aphrodite
11
2 / 6 / 5
6,850
571
3,235
11,712
8,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Talbacca
Horus
12
5 / 3 / 2
7,038
587
6,660
13,060
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 8
6,765
564
11,414
13,843
11,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Toby5372
Danzaburou
7
4 / 3 / 2
5,878
490
5,355
6,276
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TruWeeb
Nu Wa
14
3 / 0 / 4
7,919
660
8,143
3,688
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
l Allard l
Arachne
13
6 / 2 / 3
7,527
627
6,486
13,384
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
lilwoot
Sobek
12
1 / 0 / 2
7,149
596
5,772
10,996
7,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
17
17
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
1
0.75
L
Izanami
 
Izanami
1
4
4
0.75
L
Cerberus
Feath3rStone
Cerberus
0
2
0
0
W
3
4
8
1.75
L
Aphrodite
THORN OF BLOOD
Aphrodite
2
6
5
0.75
L
Horus
Talbacca
Horus
5
3
2
2
W
Danzaburou
Toby5372
Danzaburou
4
3
2
1.67
W
Nu Wa
TruWeeb
Nu Wa
3
0
4
5
W
Arachne
l Allard l
Arachne
6
2
3
3.75
W
Sobek
lilwoot
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
37,170
53,304
Taken
48,187
29,625
Mitigated
27,583
22,665
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,723
446
0
2,213
6,284
1,795
0
3,260
2,610
53,754
0
L
Izanami
 
Izanami
5,071
3,751
0
2,581
10,450
3,902
810
1,112
9,166
0
45,478
L
Cerberus
Feath3rStone
Cerberus
6,225
875
0
4,461
11,798
9,104
0
4,603
6,179
51,829
0
W
11,414
3,440
0
1,578
13,843
11,141
268
2,904
10,939
842
35,381
L
Aphrodite
THORN OF BLOOD
Aphrodite
3,235
341
3,435
4,494
11,712
8,279
155
1,512
9,998
16,302
419
L
Horus
Talbacca
Horus
6,660
3,177
360
5,121
13,060
6,545
0
1,389
11,315
0
42,319
W
Danzaburou
Toby5372
Danzaburou
5,355
1,892
0
2,052
6,276
1,601
260
494
5,782
0
20,319
W
Nu Wa
TruWeeb
Nu Wa
8,143
1,087
0
619
3,688
1,320
0
1,180
2,508
57,895
1,543
W
Arachne
l Allard l
Arachne
6,486
4,119
0
4,729
13,384
5,618
364
3,089
10,215
0
57,519
W
Sobek
lilwoot
Sobek
5,772
961
0
4,748
10,996
7,903
0
4,523
5,691
33,434
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
35,238
399
Minions Killed
365
0
Camps Cleared
0
1,173,640
Distance Traveled
1,175,268
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,646
554
103
9
0
265,142
9
L
Izanami
6,012
501
83
7
0
209,518
3
L
Cerberus
7,091
591
132
11
0
228,955
1
W
Surtr
6,765
564
49
4
0
241,185
0
L
Aphrodite
6,850
571
24
2
0
224,944
0
L
Horus
7,038
587
57
5
0
245,081
0
W
Danzaburou
5,878
490
24
2
0
169,258
0
W
Nu Wa
7,919
660
118
10
0
248,603
4
W
Arachne
7,527
627
84
7
0
271,147
2
W
Sobek
7,149
596
90
8
0
245,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role