Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceTFox
Ah Muzen Cab
Level 118
God Stats
14W - 7L
1,751 SR
Queue Stats
78W - 75L
1,448 Elo+
Solo
Sol
Sol
BorjaG16
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Anubis
Anubis
KIRA-QUEN
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,220 Elo+
Party 2
Ymir
Ymir
Pablo3653763
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 2
Fenrir
Fenrir
Zet323
Fenrir
Level 6
God Stats
1W - 3L
1,237 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 2
Team Averages
Level 41
1,498 SR
1,228 Elo+

VS

Team Averages
Level 76
1,508 SR
1,492 Elo+
Surtr
Surtr
MungleJonkey
Surtr
Level 65
God Stats
5W - 9L
1,261 SR
Queue Stats
145W - 128L
1,484 Elo+
Solo
Ymir
Ymir
ToughGenie
Ymir
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 85L
1,593 Elo+
Party 3
Medusa
Medusa
Vantecupid2003
Medusa
Level 45
God Stats
29W - 26L
1,656 SR
Queue Stats
86W - 85L
1,463 Elo+
Party 3
Kali
Kali
Xevoz123
Kali
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 150L
1,437 Elo+
Party 1
Sol
Sol
lliggcchi
Sol
Level 46
God Stats
6W - 7L
1,624 SR
Queue Stats
38W - 26L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceTFox
Ah Muzen Cab
11
0 / 1 / 1
5,845
585
8,325
7,880
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,857
486
5,263
7,148
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KIRA-QUEN
Anubis
9
2 / 3 / 0
5,291
529
2,957
7,609
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 5 / 0
4,271
427
3,006
8,370
5,803
Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Zet323
Fenrir
8
0 / 6 / 0
4,570
457
4,529
9,514
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,109
711
5,827
10,144
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
4 / 0 / 9
7,159
716
7,224
12,341
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
8 / 0 / 4
6,783
678
7,164
5,737
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
12
2 / 0 / 2
6,202
620
3,518
9,392
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,871
587
3,204
9,139
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
20
20
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceTFox
Ah Muzen Cab
0
1
1
0.5
L
0
5
0
0
L
Anubis
KIRA-QUEN
Anubis
2
3
0
0.67
W
5
0
1
5.5
L
0
5
0
0
W
4
0
9
8.5
W
8
0
4
10
W
Kali
2
0
2
3
L
Fenrir
Zet323
Fenrir
0
6
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
26,937
40,521
Taken
46,753
18,180
Mitigated
28,126
5,113
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceTFox
Ah Muzen Cab
8,325
3,946
0
707
7,880
3,237
0
2,636
5,244
0
54,689
L
5,263
2,028
0
1,032
7,148
1,952
314
107
7,041
20,152
3,287
L
Anubis
KIRA-QUEN
Anubis
2,957
371
0
2,225
7,609
3,646
0
2,224
5,385
36,235
0
W
5,827
1,764
0
2,675
10,144
7,734
124
5,209
4,935
335
38,209
L
3,006
1,142
247
433
8,370
5,803
0
2,751
5,619
14,086
530
W
7,224
2,350
0
3,634
12,341
10,934
84
2,816
9,525
40,551
2,359
W
7,164
3,159
0
1,578
5,737
2,504
304
1,372
4,365
0
36,273
W
Kali
3,518
1,362
0
1,759
9,392
4,313
0
743
8,649
0
51,588
L
Fenrir
Zet323
Fenrir
4,529
1,398
0
469
9,514
3,542
0
2,542
6,972
0
25,088
W
3,204
663
0
4,233
9,139
2,641
106
689
8,450
31,145
3,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
33,124
244
Minions Killed
358
0
Camps Cleared
0
967,507
Distance Traveled
1,071,655
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,845
585
78
8
0
205,157
0
L
Sol
4,857
486
39
4
0
169,095
0
L
Anubis
5,291
529
63
6
0
208,326
0
W
Surtr
7,109
711
65
7
0
211,297
0
L
Ymir
4,271
427
19
2
0
183,400
0
W
Ymir
7,159
716
70
7
0
198,326
2
W
Medusa
6,783
678
49
5
0
210,611
0
W
Kali
6,202
620
103
10
0
264,008
0
L
Fenrir
4,570
457
45
5
0
201,529
0
W
Sol
5,871
587
71
7
0
187,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role