Player Matchup

Achilles
Achilles
Silver II
Ghost9694
Achilles
Silver II
Level 123
God Stats
13W - 13L
1,534 SR
Queue Stats
248W - 268L
1,205 MMR
Party 2
Aphrodite
Aphrodite
Silver I
laughingbuddha77
Aphrodite
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 340L
1,068 MMR
Party 2
Anhur
Anhur
Bronze V
z IVI I K E x
Anhur
Bronze V
Level 37
God Stats
1W - 9L
1,164 SR
Queue Stats
8W - 34L
845 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,400 SR
1,039 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,547 SR
1,220 MMR
Arachne
Arachne
Silver I
CGGVenom
Arachne
Silver I
Level 123
God Stats
56W - 66L
1,536 SR
Queue Stats
336W - 359L
1,160 MMR
Party 1
King Arthur
King Arthur
Silver I
StyxSailor
King Arthur
Silver I
Level 158
God Stats
23W - 18L
1,606 SR
Queue Stats
152W - 178L
1,075 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
kawack-21000
Yu Huang
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghost9694
Achilles
14
1 / 3 / 0
9,274
618
11,086
21,275
23,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
16
0 / 2 / 1
9,491
633
10,846
15,973
9,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 1
8,916
594
5,474
13,188
5,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboChaacBacchusHorusCharon

VS

Bans
FafnirKumbhakarnaNe ZhaGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CGGVenom
Arachne
18
6 / 0 / 4
11,466
764
9,754
16,236
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
StyxSailor
King Arthur
17
2 / 1 / 6
11,148
743
16,770
18,746
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
kawack-21000
Yu Huang
17
2 / 0 / 8
11,120
741
17,646
9,166
5,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
CGGVenom
Arachne
6
0
4
8
L
Achilles
Ghost9694
Achilles
1
3
0
0.33
W
King Arthur
StyxSailor
King Arthur
2
1
6
5
W
Yu Huang
kawack-21000
Yu Huang
2
0
8
6
L
Aphrodite
0
2
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
44,170
50,436
Taken
44,148
38,347
Mitigated
33,865
21,006
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CGGVenom
Arachne
9,754
5,369
0
8,265
16,236
10,460
2,294
3,743
11,691
0
45,790
L
Achilles
Ghost9694
Achilles
11,086
1,808
0
3,372
21,275
23,983
0
7,111
12,944
0
42,101
W
King Arthur
StyxSailor
King Arthur
16,770
1,100
0
4,254
18,746
17,798
214
3,493
14,169
726
57,469
W
Yu Huang
kawack-21000
Yu Huang
17,646
2,264
0
3,720
9,166
5,607
345
2,455
6,090
68,922
1,422
L
Aphrodite
10,846
1,698
6,704
9,155
15,973
9,001
0
6,855
8,712
42,599
0
L
5,474
2,284
0
1,775
13,188
5,363
0
4,304
8,352
0
18,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
33,734
209
Minions Killed
195
0
Camps Cleared
0
861,629
Distance Traveled
916,113
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,466
764
43
3
0
346,033
3
L
Achilles
9,274
618
52
3
0
318,531
1
W
King Arthur
11,148
743
56
4
0
297,147
0
W
Yu Huang
11,120
741
96
6
0
272,933
0
L
Aphrodite
9,491
633
115
8
0
280,951
0
L
Anhur
8,916
594
42
3
0
262,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role