Player Matchup

Anhur
Anhur
 
Anhur
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ApeilionFeeds
Charon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,701 Elo+
Party 1
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 119
God Stats
143W - 117L
1,666 SR
Queue Stats
253W - 212L
1,587 Elo+
Solo
Olorun
Olorun
Smiteaccountnum6
Olorun
Level 8
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 4L
1,685 Elo+
Party 1
Maman Brigitte
Maman Brigitte
killedbyadelio
Maman Brigitte
Level 155
God Stats
0W - 1L
1,797 SR
Queue Stats
38W - 28L
1,668 Elo+
Party 1
Team Averages
Level 101
1,632 SR
1,628 Elo+

VS

Team Averages
Level 155
1,662 SR
1,635 Elo+
Olorun
Olorun
Duskenschmitz
Olorun
Level 105
God Stats
8W - 5L
1,522 SR
Queue Stats
296W - 256L
1,573 Elo+
Solo
Ullr
Ullr
ImÐead
Ullr
Level 184
God Stats
1W - 1L
1,724 SR
Queue Stats
40W - 27L
1,758 Elo+
Solo
Nemesis
Nemesis
LeeCooy
Nemesis
Level 180
God Stats
2W - 3L
1,620 SR
Queue Stats
92W - 81L
1,568 Elo+
Solo
Cthulhu
Cthulhu
iBlueFlxme
Cthulhu
Level 141
God Stats
3W - 0L
1,760 SR
Queue Stats
94W - 77L
1,617 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xsephirothx7
Morgan Le Fay
Level 165
God Stats
17W - 13L
1,684 SR
Queue Stats
234W - 209L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
5,253
375
1,543
6,603
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 2 / 1
7,071
505
7,348
10,346
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
Ex90Trouble
King Arthur
14
0 / 0 / 0
7,873
562
10,500
13,153
11,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 0
6,620
473
6,493
11,550
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
killedbyadelio
Maman Brigitte
12
1 / 4 / 0
6,328
452
3,990
12,690
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
9,751
697
7,472
9,821
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
ImÐead
Ullr
14
0 / 0 / 1
8,158
583
6,633
12,145
12,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
LeeCooy
Nemesis
13
0 / 0 / 5
7,130
509
4,474
8,757
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
iBlueFlxme
Cthulhu
12
2 / 0 / 6
7,968
569
7,090
11,974
11,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
xsephirothx7
Morgan Le Fay
14
5 / 1 / 0
8,146
582
10,522
8,589
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
0
2
1
0.25
W
5
0
0
5
L
King Arthur
Ex90Trouble
King Arthur
0
0
0
0
W
Ullr
ImÐead
Ullr
0
0
1
0.5
W
Nemesis
LeeCooy
Nemesis
0
0
5
2.5
L
0
5
0
0
W
Cthulhu
iBlueFlxme
Cthulhu
2
0
6
5
L
Maman Brigitte
killedbyadelio
Maman Brigitte
1
4
0
0.25
W
Morgan Le Fay
xsephirothx7
Morgan Le Fay
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
36,191
54,342
Taken
51,286
26,751
Mitigated
35,945
9,736
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,543
914
0
2,044
6,603
2,015
0
3,176
3,427
0
28,954
L
7,348
925
0
898
10,346
3,794
0
7,108
3,238
56,026
2,865
W
7,472
3,803
420
7,641
9,821
4,310
353
4,690
5,131
91,643
6,931
L
King Arthur
Ex90Trouble
King Arthur
10,500
887
0
500
13,153
11,982
0
2,321
10,832
0
74,655
W
Ullr
ImÐead
Ullr
6,633
3,132
0
5,262
12,145
12,663
0
384
11,761
0
67,106
W
Nemesis
LeeCooy
Nemesis
4,474
1,408
0
1,242
8,757
4,130
0
2,871
5,828
0
66,030
L
6,493
3,765
60
2,700
11,550
4,755
0
7,348
4,202
49,975
0
W
Cthulhu
iBlueFlxme
Cthulhu
7,090
512
212
4,184
11,974
11,331
0
4,487
7,304
27,266
1,420
L
Maman Brigitte
killedbyadelio
Maman Brigitte
3,990
169
0
3,534
12,690
4,205
0
4,709
7,981
44,310
0
W
Morgan Le Fay
xsephirothx7
Morgan Le Fay
10,522
947
0
594
8,589
3,511
0
4,820
3,175
69,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
41,153
416
Minions Killed
514
0
Camps Cleared
0
1,303,227
Distance Traveled
1,459,011
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,253
375
39
3
0
190,792
0
L
Charon
7,071
505
98
7
0
269,544
0
W
Olorun
9,751
697
158
11
0
254,349
1
L
King Arthur
7,873
562
115
8
0
279,538
6
W
Ullr
8,158
583
110
8
0
256,223
1
W
Nemesis
7,130
509
101
7
0
336,973
3
L
Olorun
6,620
473
90
6
0
252,396
0
W
Cthulhu
7,968
569
35
3
0
314,106
3
L
Maman Brigitte
6,328
452
74
5
0
310,957
0
W
Morgan Le Fay
8,146
582
110
8
0
297,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role