Player Matchup

Cupid
Cupid
BIBIBeanca7
Cupid
Level 145
God Stats
6W - 3L
1,857 SR
Queue Stats
467W - 486L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
OUMANRICK
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,537 Elo+
Party 1
Freya
Freya
THOMPSON22csgo
Freya
Level 72
God Stats
2W - 6L
1,228 SR
Queue Stats
190W - 213L
1,422 Elo+
Solo
Danzaburou
Danzaburou
TOEsukka9000
Danzaburou
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 120L
1,419 Elo+
Party 2
Medusa
Medusa
zeMarinco
Medusa
Level 197
God Stats
10W - 6L
1,404 SR
Queue Stats
557W - 576L
1,433 Elo+
Party 2
Team Averages
Level 112
1,498 SR
1,447 Elo+

VS

Team Averages
Level 91
1,493 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Pandacious1
Bastet
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
409W - 417L
1,497 Elo+
Solo
Ymir
Ymir
Thezyrox
Ymir
Level 36
God Stats
2W - 1L
1,305 SR
Queue Stats
55W - 75L
1,321 Elo+
Solo
Bacchus
Bacchus
bou790
Bacchus
Level 93
God Stats
18W - 11L
1,663 SR
Queue Stats
987W - 1,007L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,419
674
7,138
8,936
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
OUMANRICK
Sun Wukong
14
1 / 4 / 3
7,055
641
5,141
11,821
14,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 2
6,342
577
997
2,271
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TOEsukka9000
Danzaburou
13
1 / 4 / 3
7,189
654
7,001
10,059
5,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
zeMarinco
Medusa
15
1 / 4 / 3
7,668
697
9,331
10,011
4,835
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 2 / 7
8,930
812
8,842
6,365
2,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
13
0 / 3 / 12
7,739
704
3,635
10,693
12,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
18
9 / 0 / 6
10,025
911
16,556
11,400
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ymir
14
1 / 1 / 8
7,736
703
1,469
5,795
4,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
bou790
Bacchus
15
1 / 1 / 12
9,153
832
9,268
11,107
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
5
Kills
16
16
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
7
4.25
W
Artio
 
Artio
0
3
12
2
L
2
3
2
1
L
Sun Wukong
OUMANRICK
Sun Wukong
1
4
3
0.63
W
Bastet
9
0
6
12
L
0
1
2
1
L
Danzaburou
TOEsukka9000
Danzaburou
1
4
3
0.63
W
Ymir
1
1
8
5
W
Bacchus
bou790
Bacchus
1
1
12
7
L
Medusa
zeMarinco
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
39,770
43,098
Taken
45,360
30,059
Mitigated
43,200
12,934
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,842
619
497
1,473
6,365
2,809
0
0
6,365
21,759
207
W
Artio
 
Artio
3,635
402
3,820
3,640
10,693
12,751
135
358
10,335
10,812
1,019
L
7,138
2,408
2,149
1,978
8,936
4,493
0
3,617
5,319
0
15,304
L
Sun Wukong
OUMANRICK
Sun Wukong
5,141
352
355
1,669
11,821
14,491
0
6,094
5,727
0
11,832
W
Bastet
16,556
2,761
728
3,996
11,400
6,173
254
186
11,214
0
35,375
L
997
349
607
434
2,271
914
0
994
1,277
4,888
0
L
Danzaburou
TOEsukka9000
Danzaburou
7,001
2,599
496
1,795
10,059
5,326
0
6,485
3,574
0
11,740
W
Ymir
1,469
119
0
250
5,795
4,352
402
335
5,460
2,507
54
W
Bacchus
bou790
Bacchus
9,268
703
1,029
3,116
11,107
17,115
121
118
10,989
15,545
0
L
Medusa
zeMarinco
Medusa
9,331
2,747
1,089
2,362
10,011
4,835
0
5,574
4,437
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
43,583
115
Minions Killed
115
0
Camps Cleared
0
846,383
Distance Traveled
1,076,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,930
812
26
2
0
219,335
0
W
Artio
7,739
704
25
2
0
197,243
0
L
Cupid
7,419
674
22
2
0
200,810
1
L
Sun Wukong
7,055
641
14
1
0
184,503
0
W
Bastet
10,025
911
54
5
0
237,120
0
L
Freya
6,342
577
14
1
0
86,389
0
L
Danzaburou
7,189
654
25
2
0
196,910
0
W
Ymir
7,736
703
2
0
0
185,473
0
W
Bacchus
9,153
832
8
1
0
236,924
0
L
Medusa
7,668
697
40
4
0
177,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role