Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Darko-f9
Hou Yi
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 146L
1,415 Elo+
Party 1
Awilix
Awilix
joker_Law0
Awilix
Level 39
God Stats
49W - 42L
1,552 SR
Queue Stats
188W - 201L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
rafoltax_
Guan Yu
Level 67
God Stats
8W - 5L
1,583 SR
Queue Stats
383W - 339L
1,413 Elo+
Solo
Team Averages
Level 64
1,527 SR
1,442 Elo+

VS

Team Averages
Level 110
1,520 SR
1,372 Elo+
Agni
Agni
Blaiddyd776
Agni
Level 109
God Stats
4W - 3L
1,594 SR
Queue Stats
205W - 194L
1,434 Elo+
Solo
Fenrir
Fenrir
FOX-Solis
Fenrir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,372 Elo+
Solo
Nut
Nut
IAmTheLiquorTTV
Nut
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,251 Elo+
Solo
Vulcan
Vulcan
Koushikmd
Vulcan
Level 123
God Stats
7W - 11L
1,280 SR
Queue Stats
54W - 54L
1,369 Elo+
Solo
Sol
Sol
isabelissima
Sol
Level 89
God Stats
9W - 8L
1,725 SR
Queue Stats
63W - 73L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 1
7,675
590
4,747
6,845
3,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
 
Heimdallr
9
0 / 5 / 0
5,708
439
2,737
9,324
3,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Darko-f9
Hou Yi
14
7 / 3 / 2
8,969
690
6,846
9,062
3,520
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
joker_Law0
Awilix
11
2 / 2 / 2
6,798
523
4,569
10,530
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
rafoltax_
Guan Yu
11
2 / 2 / 2
6,336
487
4,117
10,246
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,110
547
5,272
10,189
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
FOX-Solis
Fenrir
12
6 / 2 / 3
6,945
534
7,392
9,689
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 5
6,099
469
4,275
7,466
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Koushikmd
Vulcan
11
2 / 1 / 7
6,474
498
5,518
5,462
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
5,205
400
1,253
4,580
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
13
13
Deaths
14
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
1
3.5
W
Heimdallr
 
Heimdallr
0
5
0
0
L
3
7
1
0.5
W
Hou Yi
Darko-f9
Hou Yi
7
3
2
2.67
L
Fenrir
FOX-Solis
Fenrir
6
2
3
3.75
L
2
2
5
2.25
L
Vulcan
Koushikmd
Vulcan
2
1
7
5.5
L
0
2
0
0
W
Awilix
joker_Law0
Awilix
2
2
2
1.5
W
Guan Yu
rafoltax_
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
23,710
46,007
Taken
37,386
19,393
Mitigated
15,092
16,942
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,747
193
0
2,948
6,845
3,589
277
2,138
4,707
38,468
3,460
W
Heimdallr
 
Heimdallr
2,737
982
0
1,263
9,324
3,582
36
2,149
7,175
0
22,785
L
5,272
465
0
1,030
10,189
3,200
0
1,577
8,612
33,482
107
W
Hou Yi
Darko-f9
Hou Yi
6,846
2,507
0
2,556
9,062
3,520
770
2,569
6,493
0
53,293
L
Fenrir
FOX-Solis
Fenrir
7,392
1,771
0
2,702
9,689
5,890
0
0
9,689
0
29,611
L
4,275
3,084
0
1,666
7,466
2,410
385
0
7,466
0
25,404
L
Vulcan
Koushikmd
Vulcan
5,518
2,470
0
1,590
5,462
2,118
225
725
4,737
37,841
1,347
L
1,253
443
0
2,240
4,580
1,474
0
2,418
2,162
19,368
1,428
W
Awilix
joker_Law0
Awilix
4,569
1,809
0
5,753
10,530
3,935
0
1,726
8,804
0
43,333
W
Guan Yu
rafoltax_
Guan Yu
4,117
594
565
3,857
10,246
4,767
0
3,112
7,134
0
31,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
31,833
278
Minions Killed
221
0
Camps Cleared
0
1,335,773
Distance Traveled
1,095,795
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,675
590
54
4
0
260,767
0
W
Heimdallr
5,708
439
32
2
0
229,894
0
L
Agni
7,110
547
51
4
0
232,414
1
W
Hou Yi
8,969
690
88
7
0
227,518
2
L
Fenrir
6,945
534
46
4
0
314,493
0
L
Nut
6,099
469
34
3
0
208,659
0
L
Vulcan
6,474
498
63
5
0
243,605
0
L
Sol
5,205
400
27
2
0
96,624
1
W
Awilix
6,798
523
66
5
0
323,892
0
W
Guan Yu
6,336
487
38
3
0
293,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role