Player Matchup

Cerberus
Cerberus
Bronze III
Demuirge
Cerberus
Bronze III
Level 155
God Stats
1W - 0L
1,582 SR
Queue Stats
6W - 6L
1,500 MMR
Party 1
Sol
Sol
Silver I
PørkChøp
Sol
Silver I
Level 129
God Stats
2W - 3L
1,461 SR
Queue Stats
4W - 3L
1,635 MMR
Party 1
Hercules
Hercules
Gold I
iJoraa
Hercules
Gold I
Level 61
God Stats
12W - 7L
1,664 SR
Queue Stats
256W - 276L
1,721 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,569 SR
1,619 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,469 SR
1,397 MMR
Geb
Geb
Gold V
Mr89cm
Geb
Gold V
Level 41
God Stats
28W - 23L
1,590 SR
Queue Stats
175W - 179L
1,403 MMR
Solo
Anubis
Anubis
Bronze III
mitko99999
Anubis
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nut
Nut
Silver I
xiAiiRz
Nut
Silver I
Level 68
God Stats
0W - 2L
1,316 SR
Queue Stats
527W - 652L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demuirge
Cerberus
14
1 / 1 / 8
8,557
778
8,515
15,047
14,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 0 / 2
9,966
906
14,022
10,693
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
iJoraa
Hercules
13
2 / 2 / 6
8,250
750
3,786
11,432
10,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaZeusThothPoseidonAchilles

VS

Bans
TsukuyomiXbalanqueIzanamiHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mr89cm
Geb
13
1 / 4 / 2
7,669
697
13,293
15,272
12,227
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
mitko99999
Anubis
12
0 / 5 / 2
7,311
665
6,165
8,463
3,779
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
13
2 / 2 / 1
8,022
729
8,418
8,654
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Demuirge
Cerberus
1
1
8
5
L
Geb
Mr89cm
Geb
1
4
2
0.5
W
8
0
2
9
W
Hercules
iJoraa
Hercules
2
2
6
2.5
L
Anubis
mitko99999
Anubis
0
5
2
0.2
L
Nut
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
27,876
37,172
Taken
32,389
29,401
Mitigated
19,548
15,322
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Demuirge
Cerberus
8,515
314
0
4,098
15,047
14,948
144
7,282
7,019
28,452
1,382
L
Geb
Mr89cm
Geb
13,293
557
0
3,522
15,272
12,227
0
9,629
5,491
25,313
2,615
W
14,022
5,280
0
7,016
10,693
4,371
2,824
4,450
5,918
57,632
0
W
Hercules
iJoraa
Hercules
3,786
897
0
4,208
11,432
10,082
128
5,279
5,847
0
6,806
L
Anubis
mitko99999
Anubis
6,165
946
0
1,386
8,463
3,779
23
5,946
2,418
29,800
484
L
Nut
8,418
4,577
0
1,501
8,654
3,542
0
6,663
1,991
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
23,002
167
Minions Killed
138
0
Camps Cleared
0
676,462
Distance Traveled
615,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,557
778
74
7
0
220,798
1
L
Geb
7,669
697
33
3
0
229,592
0
W
Sol
9,966
906
89
8
0
228,317
0
W
Hercules
8,250
750
4
0
0
227,347
0
L
Anubis
7,311
665
52
5
0
185,918
0
L
Nut
8,022
729
53
5
0
199,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role