Player Matchup

Jormungandr
Jormungandr
Edelectix
Jormungandr
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
206W - 186L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Nobody108-
Cthulhu
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 91L
1,515 Elo+
Solo
Shiva
Shiva
Overgrog33
Shiva
Level 144
God Stats
10W - 9L
1,835 SR
Queue Stats
366W - 342L
1,606 Elo+
Solo
Hou Yi
Hou Yi
TitaniaAbuser
Hou Yi
Level 215
God Stats
7W - 5L
1,375 SR
Queue Stats
869W - 856L
1,560 Elo+
Solo
Agni
Agni
UrbanKingJ
Agni
Level 132
God Stats
4W - 3L
1,561 SR
Queue Stats
192W - 177L
1,571 Elo+
Solo
Team Averages
Level 149
1,554 SR
1,572 Elo+

VS

Team Averages
Level 126
1,451 SR
1,541 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Heartired
Awilix
Level 127
God Stats
26W - 25L
1,653 SR
Queue Stats
96W - 87L
1,634 Elo+
Solo
Maui
Maui
TheBirdGuy
Maui
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
17W - 20L
1,597 Elo+
Party 2
Scylla
Scylla
Thundershock658
Scylla
Level 100
God Stats
4W - 11L
1,329 SR
Queue Stats
265W - 377L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edelectix
Jormungandr
10
1 / 1 / 1
5,999
600
3,841
7,171
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Nobody108-
Cthulhu
12
0 / 1 / 1
6,682
668
5,311
6,278
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
12
3 / 0 / 0
6,095
610
5,224
8,274
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 3
7,394
739
8,258
7,755
3,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 0
6,004
600
5,190
5,091
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 0
5,563
556
3,024
12,623
6,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
 
Nut
11
0 / 2 / 0
5,448
545
4,175
9,333
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Heartired
Awilix
7
0 / 1 / 0
4,412
441
2,879
7,276
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,064
506
2,463
8,361
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,115
512
3,677
5,845
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Nut
 
Nut
0
2
0
0
W
Jormungandr
Edelectix
Jormungandr
1
1
1
1.5
L
Awilix
Heartired
Awilix
0
1
0
0
W
Cthulhu
Nobody108-
Cthulhu
0
1
1
0.5
W
Shiva
3
0
0
3
L
0
2
1
0.25
L
1
0
0
1
W
2
0
3
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
16,218
34,569
Taken
43,438
20,607
Mitigated
19,105
10,355
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,024
1,326
0
4,547
12,623
6,712
0
4,127
7,862
0
32,090
L
Nut
 
Nut
4,175
2,271
0
3,883
9,333
3,152
0
934
8,399
0
45,318
W
Jormungandr
Edelectix
Jormungandr
3,841
1,486
0
2,254
7,171
5,605
0
3,094
4,077
23,563
0
L
Awilix
Heartired
Awilix
2,879
1,108
0
3,042
7,276
2,192
0
1,423
5,853
0
19,327
W
Cthulhu
Nobody108-
Cthulhu
5,311
894
0
1,260
6,278
5,846
0
203
6,075
40,539
2,476
W
Shiva
5,224
1,890
28
1,305
8,274
3,949
0
402
7,872
0
55,788
L
2,463
656
979
2,081
8,361
5,266
0
3,142
5,203
16,440
0
L
3,677
215
0
730
5,845
1,783
0
3,487
2,358
34,356
0
W
8,258
4,532
0
4,288
7,755
3,339
0
262
7,493
0
66,748
W
5,190
489
0
1,220
5,091
1,868
937
2,179
2,912
49,998
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
25,602
396
Minions Killed
271
0
Camps Cleared
0
1,040,498
Distance Traveled
1,011,393
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,563
556
62
6
0
201,004
0
L
Nut
5,448
545
86
9
0
188,473
1
W
Jormungandr
5,999
600
31
3
0
206,641
0
L
Awilix
4,412
441
39
4
0
212,945
2
W
Cthulhu
6,682
668
84
8
0
194,558
1
W
Shiva
6,095
610
80
8
0
250,926
0
L
Maui
5,064
506
18
2
0
210,471
3
L
Scylla
5,115
512
66
7
0
198,500
2
W
Hou Yi
7,394
739
111
11
0
172,117
0
W
Agni
6,004
600
90
9
0
216,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role