Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alimpnoodle8309
Cthulhu
Level 89
God Stats
3W - 0L
1,965 SR
Queue Stats
98W - 102L
1,480 Elo+
Solo
Ravana
Ravana
DarthQuan6
Ravana
Level 126
God Stats
17W - 15L
1,440 SR
Queue Stats
260W - 268L
1,434 Elo+
Party 2
Skadi
Skadi
Lulusage46920
Skadi
Level 119
God Stats
6W - 10L
1,437 SR
Queue Stats
230W - 231L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
felilol
Sylvanus
Level 128
God Stats
16W - 14L
1,527 SR
Queue Stats
117W - 109L
1,437 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,473 Elo+

VS

Team Averages
Level 109
1,530 SR
1,477 Elo+
Mercury
Mercury
CyberNinja41
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 142L
1,406 Elo+
Solo
Ra
Ra
IMAH01
Ra
Level 147
God Stats
3W - 4L
1,435 SR
Queue Stats
160W - 143L
1,460 Elo+
Solo
Danzaburou
Danzaburou
P2olo75011
Danzaburou
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
Randoudou
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,638 Elo+
Party 1
Olorun
Olorun
Serafim1258
Olorun
Level 61
God Stats
1W - 2L
1,713 SR
Queue Stats
73W - 65L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
10 / 0 / 1
10,675
628
8,725
13,059
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 4
8,893
523
5,955
13,524
13,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
DarthQuan6
Ravana
15
1 / 1 / 4
8,027
472
4,703
12,023
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 3
8,483
499
8,054
6,164
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
felilol
Sylvanus
14
6 / 4 / 2
9,233
543
7,867
15,202
7,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CyberNinja41
Mercury
15
4 / 6 / 1
8,646
509
12,662
17,709
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
1 / 6 / 0
7,208
424
6,315
10,103
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
P2olo75011
Danzaburou
15
0 / 2 / 1
8,351
491
2,547
8,384
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Randoudou
Cabrakan
15
1 / 4 / 0
9,579
563
10,092
15,296
13,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
6
0 / 4 / 0
5,469
322
1,513
5,722
1,819
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
6
6
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
1
10.5
W
3
0
4
5
L
Mercury
CyberNinja41
Mercury
4
6
1
0.75
W
Ravana
DarthQuan6
Ravana
1
1
4
3
L
Ra
1
6
0
0.17
W
2
1
3
3.5
L
Danzaburou
P2olo75011
Danzaburou
0
2
1
0.25
L
Cabrakan
Randoudou
Cabrakan
1
4
0
0.25
L
Olorun
0
4
0
0
W
Sylvanus
felilol
Sylvanus
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,304
Damage
33,129
59,972
Taken
57,214
42,348
Mitigated
30,631
17,132
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,725
1,433
0
6,429
13,059
8,424
1,196
1,687
11,372
0
91,632
W
5,955
533
418
1,835
13,524
13,912
1,058
3,171
10,247
39,778
798
L
Mercury
CyberNinja41
Mercury
12,662
9,334
0
250
17,709
7,785
0
5,333
12,376
0
64,578
W
Ravana
DarthQuan6
Ravana
4,703
900
0
2,601
12,023
10,590
0
7,504
4,519
0
45,218
L
Ra
6,315
477
96
1,703
10,103
3,542
0
3,807
6,296
47,118
0
W
8,054
2,941
0
510
6,164
2,276
1,136
1,040
5,124
0
67,268
L
Danzaburou
P2olo75011
Danzaburou
2,547
464
0
1,006
8,384
3,620
865
1,157
7,227
0
62,010
L
Cabrakan
Randoudou
Cabrakan
10,092
1,271
0
4,435
15,296
13,865
0
1,679
12,917
79,005
1,750
L
Olorun
1,513
576
396
1,291
5,722
1,819
0
1,436
4,286
12,990
654
W
Sylvanus
felilol
Sylvanus
7,867
1,708
2,058
3,281
15,202
7,146
2,448
4,113
10,943
45,470
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
39,253
432
Minions Killed
416
0
Camps Cleared
0
1,513,301
Distance Traveled
1,265,889
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,675
628
131
8
0
394,711
0
W
Cthulhu
8,893
523
52
3
0
326,997
0
L
Mercury
8,646
509
87
5
0
375,794
0
W
Ravana
8,027
472
60
4
0
257,629
0
L
Ra
7,208
424
88
5
0
238,781
0
W
Skadi
8,483
499
103
6
0
286,162
3
L
Danzaburou
8,351
491
99
6
0
292,161
4
L
Cabrakan
9,579
563
129
8
0
226,734
2
L
Olorun
5,469
322
13
1
0
132,419
0
W
Sylvanus
9,233
543
86
5
0
247,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role