Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CalculusPrime
Cthulhu
Level 85
God Stats
2W - 3L
1,748 SR
Queue Stats
35W - 30L
1,573 Elo+
Solo
Danzaburou
Danzaburou
TheGaryFairy
Danzaburou
Level 142
God Stats
4W - 6L
1,529 SR
Queue Stats
25W - 31L
1,435 Elo+
Solo
Arachne
Arachne
aiunae32
Arachne
Level 106
God Stats
15W - 7L
1,984 SR
Queue Stats
152W - 136L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
popz21_
Sun Wukong
Level 112
God Stats
4W - 0L
1,725 SR
Queue Stats
130W - 119L
1,580 Elo+
Solo
Team Averages
Level 118
1,697 SR
1,527 Elo+

VS

Team Averages
Level 134
1,435 SR
1,533 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HeavenForHell
Serqet
Level 158
God Stats
1W - 5L
1,174 SR
Queue Stats
216W - 219L
1,570 Elo+
Solo
Hou Yi
Hou Yi
PapaDurff
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 154L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
muerteandante
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 0
3,641
728
467
2,194
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
6
2 / 1 / 0
3,564
713
1,832
3,919
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TheGaryFairy
Danzaburou
7
0 / 1 / 2
3,781
756
2,631
2,789
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
aiunae32
Arachne
6
0 / 0 / 0
3,375
675
672
4,431
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
popz21_
Sun Wukong
7
1 / 0 / 0
4,463
893
492
1,847
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
7
0 / 0 / 0
3,337
667
668
3,858
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
 
Zeus
4
0 / 0 / 0
2,970
594
1,025
497
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
3,347
669
1,224
4,808
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
PapaDurff
Hou Yi
7
2 / 0 / 0
3,805
761
2,004
2,550
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
muerteandante
Erlang Shen
1
0 / 1 / 0
2,605
521
0
1,082
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
L
Maman Brigitte
 
Maman Brigitte
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
W
Cthulhu
2
1
0
2
L
0
2
1
0.25
L
Hou Yi
PapaDurff
Hou Yi
2
0
0
2
W
Danzaburou
TheGaryFairy
Danzaburou
0
1
2
1
W
Arachne
aiunae32
Arachne
0
0
0
0
L
Erlang Shen
muerteandante
Erlang Shen
0
1
0
0
W
Sun Wukong
popz21_
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,094
Damage
4,921
15,180
Taken
12,795
5,683
Mitigated
4,738
6,287
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
467
0
573
1,749
2,194
581
0
718
1,476
21,067
1,072
L
Maman Brigitte
 
Maman Brigitte
668
180
0
2,203
3,858
1,106
0
372
3,486
15,324
0
L
Zeus
 
Zeus
1,025
203
0
284
497
110
0
95
402
11,667
0
W
Cthulhu
1,832
143
44
563
3,919
1,964
0
0
3,919
9,091
0
L
1,224
91
0
1,734
4,808
2,401
0
959
3,502
0
6,936
L
Hou Yi
PapaDurff
Hou Yi
2,004
1,123
0
750
2,550
715
0
382
2,024
0
22,049
W
Danzaburou
TheGaryFairy
Danzaburou
2,631
1,098
0
1,180
2,789
1,021
0
0
2,690
0
25,909
W
Arachne
aiunae32
Arachne
672
474
0
1,678
4,431
1,423
0
975
3,456
0
16,508
L
Erlang Shen
muerteandante
Erlang Shen
0
0
0
68
1,082
406
0
0
1,082
0
1,226
W
Sun Wukong
popz21_
Sun Wukong
492
236
0
500
1,847
694
0
0
1,847
0
23,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,824
Gold Earned
16,064
194
Minions Killed
115
0
Camps Cleared
0
535,283
Distance Traveled
419,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,641
728
33
7
0
104,528
0
L
Maman Brigitte
3,337
667
36
7
0
126,700
0
L
Zeus
2,970
594
26
5
0
43,427
1
W
Cthulhu
3,564
713
26
5
0
111,601
0
L
Serqet
3,347
669
14
3
0
118,914
0
L
Hou Yi
3,805
761
36
7
0
99,456
0
W
Danzaburou
3,781
756
35
7
0
87,429
0
W
Arachne
3,375
675
44
9
0
129,151
0
L
Erlang Shen
2,605
521
3
1
0
30,820
0
W
Sun Wukong
4,463
893
56
11
0
102,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role