Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BaronHasAShopvac
Yu Huang
Level 84
God Stats
2W - 2L
1,723 SR
Queue Stats
337W - 301L
1,533 Elo+
Solo
Anubis
Anubis
Jruggy
Anubis
Level 123
God Stats
3W - 6L
1,534 SR
Queue Stats
20W - 24L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
MisoSeksiii
Tsukuyomi
Level 123
God Stats
88W - 64L
1,638 SR
Queue Stats
121W - 109L
1,596 Elo+
Solo
Horus
Horus
SuchZz
Horus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,640 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,570 Elo+

VS

Team Averages
Level 134
1,620 SR
1,590 Elo+
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BoundNDown
Mercury
Level 30
God Stats
4W - 0L
1,802 SR
Queue Stats
72W - 59L
1,607 Elo+
Party 1
Neith
Neith
HalfNatty1
Neith
Level 194
God Stats
4W - 1L
1,742 SR
Queue Stats
99W - 93L
1,595 Elo+
Party 1
Ymir
Ymir
Lijjahh
Ymir
Level 151
God Stats
19W - 23L
1,548 SR
Queue Stats
214W - 227L
1,625 Elo+
Party 2
Surtr
Surtr
VsPerc
Surtr
Level 159
God Stats
6W - 7L
1,508 SR
Queue Stats
287W - 291L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
4,488
641
1,913
5,775
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 0 / 0
5,063
723
3,851
1,893
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Jruggy
Anubis
9
1 / 1 / 2
4,575
654
3,073
5,306
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
MisoSeksiii
Tsukuyomi
6
0 / 3 / 0
3,843
549
2,980
5,445
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
SuchZz
Horus
5
0 / 2 / 0
3,743
535
1,125
4,828
2,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 2 / 0
4,236
605
1,548
4,952
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
BoundNDown
Mercury
8
5 / 1 / 1
4,905
701
3,572
4,889
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
8
2 / 0 / 3
4,927
704
3,797
3,226
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Lijjahh
Ymir
7
0 / 1 / 4
4,127
590
1,070
5,896
2,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
VsPerc
Surtr
8
0 / 0 / 1
4,597
657
2,482
5,216
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
7
7
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Hades
 
Hades
0
2
0
0
L
3
0
0
3
W
Mercury
BoundNDown
Mercury
5
1
1
5.5
W
Neith
2
0
3
3.5
L
Anubis
Jruggy
Anubis
1
1
2
2
W
Ymir
Lijjahh
Ymir
0
1
4
2
L
Tsukuyomi
MisoSeksiii
Tsukuyomi
0
3
0
0
L
Horus
SuchZz
Horus
0
2
0
0
W
Surtr
VsPerc
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
12,469
23,247
Taken
24,179
8,964
Mitigated
9,973
10,496
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,913
319
300
3,336
5,775
1,619
0
119
5,322
28,592
586
W
Hades
 
Hades
1,548
0
246
2,266
4,952
1,813
0
2,144
2,728
21,429
734
L
3,851
777
0
970
1,893
618
6
376
1,473
31,839
1,001
W
Mercury
BoundNDown
Mercury
3,572
1,954
0
250
4,889
1,593
0
1,714
3,007
0
24,084
W
Neith
3,797
1,800
0
1,153
3,226
999
0
0
3,226
0
33,911
L
Anubis
Jruggy
Anubis
3,073
266
0
3,233
5,306
2,022
0
1,176
3,959
34,887
0
W
Ymir
Lijjahh
Ymir
1,070
235
0
1,765
5,896
2,565
0
2,566
3,193
9,826
0
L
Tsukuyomi
MisoSeksiii
Tsukuyomi
2,980
603
0
570
5,445
1,755
0
429
5,016
0
25,698
L
Horus
SuchZz
Horus
1,125
582
280
1,807
4,828
2,950
0
402
4,426
0
9,731
W
Surtr
VsPerc
Surtr
2,482
582
0
2,463
5,216
3,003
0
1,905
3,311
273
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
22,792
253
Minions Killed
224
0
Camps Cleared
0
711,189
Distance Traveled
807,289
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,488
641
62
9
0
135,032
0
W
Hades
4,236
605
57
8
0
138,512
2
L
Yu Huang
5,063
723
71
10
0
154,316
1
W
Mercury
4,905
701
44
6
0
226,322
0
W
Neith
4,927
704
62
9
0
138,458
1
L
Anubis
4,575
654
60
9
0
147,178
2
W
Ymir
4,127
590
15
2
0
169,590
2
L
Tsukuyomi
3,843
549
51
7
0
157,189
0
L
Horus
3,743
535
9
1
0
117,474
0
W
Surtr
4,597
657
46
7
0
134,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role