Player Matchup

Ymir
Ymir
Darkitachi01
Ymir
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 61L
1,438 Elo+
Party 2
Izanami
Izanami
FBRD
Izanami
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 12L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
NikkoKoS
Baron Samedi
Level 22
God Stats
4W - 6L
1,572 SR
Queue Stats
36W - 34L
1,449 Elo+
Party 1
Awilix
Awilix
Quikkylol
Awilix
Level 103
God Stats
1W - 2L
1,452 SR
Queue Stats
57W - 64L
1,416 Elo+
Party 1
Cabrakan
Cabrakan
Shróóms
Cabrakan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Solo
Team Averages
Level 72
1,505 SR
1,362 Elo+

VS

Team Averages
Level 84
1,459 SR
1,424 Elo+
Hel
Hel
Ariós
Hel
Level 106
God Stats
5W - 7L
1,218 SR
Queue Stats
21W - 25L
1,402 Elo+
Party 3
Fenrir
Fenrir
Armánder
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,408 Elo+
Party 3
Izanami
Izanami
Shaffira
Izanami
Level 112
God Stats
15W - 13L
1,469 SR
Queue Stats
132W - 122L
1,493 Elo+
Solo
Mulan
Mulan
Thezerx3
Mulan
Level 64
God Stats
2W - 0L
1,541 SR
Queue Stats
118W - 129L
1,461 Elo+
Solo
Janus
Janus
ikrfr
Janus
Level 41
God Stats
6W - 4L
1,566 SR
Queue Stats
28W - 39L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,683
404
4,822
21,250
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FBRD
Izanami
12
0 / 10 / 1
7,840
413
4,380
16,129
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NikkoKoS
Baron Samedi
15
5 / 6 / 3
9,408
495
10,025
12,589
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Quikkylol
Awilix
15
5 / 3 / 4
8,945
471
15,139
19,069
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
Shróóms
Cabrakan
14
0 / 6 / 0
8,506
448
5,344
15,174
12,864
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ariós
Hel
14
4 / 1 / 10
10,651
561
7,773
13,040
12,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Armánder
Fenrir
17
6 / 1 / 5
10,374
546
7,170
15,955
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Shaffira
Izanami
18
9 / 3 / 8
12,108
637
21,784
15,172
6,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Thezerx3
Mulan
17
12 / 0 / 6
12,140
639
19,589
22,906
25,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
ikrfr
Janus
17
1 / 5 / 3
10,864
572
5,032
11,028
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
10
Kills
32
32
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
Ariós
Hel
4
1
10
9
W
Fenrir
Armánder
Fenrir
6
1
5
8.5
L
0
7
2
0.14
L
Izanami
FBRD
Izanami
0
10
1
0.05
L
Baron Samedi
NikkoKoS
Baron Samedi
5
6
3
1.08
L
Awilix
Quikkylol
Awilix
5
3
4
2.33
W
Izanami
Shaffira
Izanami
9
3
8
4.33
L
Cabrakan
Shróóms
Cabrakan
0
6
0
0
W
Mulan
Thezerx3
Mulan
12
0
6
15
W
Janus
ikrfr
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
61,348
84,211
Taken
78,101
55,179
Mitigated
56,695
10,342
Healing
36,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ariós
Hel
7,773
212
7,470
8,864
13,040
12,086
163
4,699
8,341
35,196
0
W
Fenrir
Armánder
Fenrir
7,170
2,739
0
6,963
15,955
7,599
1,025
2,845
13,110
0
65,866
L
4,822
922
0
970
21,250
19,746
0
3,509
17,384
37,747
1,151
L
Izanami
FBRD
Izanami
4,380
2,710
0
904
16,129
5,074
0
1,811
14,273
0
48,366
L
Baron Samedi
NikkoKoS
Baron Samedi
10,025
749
472
2,064
12,589
7,523
0
1,813
10,313
47,566
0
L
Awilix
Quikkylol
Awilix
15,139
6,581
0
2,554
19,069
9,972
0
3,067
15,691
0
77,897
W
Izanami
Shaffira
Izanami
21,784
15,856
0
4,560
15,172
6,995
3,036
4,367
10,805
0
127,956
L
Cabrakan
Shróóms
Cabrakan
5,344
539
155
3,223
15,174
12,864
0
1,905
12,495
64,502
0
W
Mulan
Thezerx3
Mulan
19,589
3,012
0
7,086
22,906
25,496
726
8,990
13,916
0
77,727
W
Janus
ikrfr
Janus
5,032
163
0
1,510
11,028
4,519
1,058
2,005
9,023
78,503
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
56,137
422
Minions Killed
544
0
Camps Cleared
0
1,784,271
Distance Traveled
1,759,200
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,651
561
35
2
0
387,108
0
W
Fenrir
10,374
546
80
4
0
404,196
0
L
Ymir
7,683
404
58
3
0
331,062
0
L
Izanami
7,840
413
72
4
0
334,533
0
L
Baron Samedi
9,408
495
75
4
0
363,621
0
L
Awilix
8,945
471
105
6
0
428,522
0
W
Izanami
12,108
637
167
9
0
312,622
4
L
Cabrakan
8,506
448
112
6
0
326,533
0
W
Mulan
12,140
639
116
6
0
325,343
0
W
Janus
10,864
572
146
8
0
329,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role