Player Matchup

Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrywolfCataclasm
Izanami
Level 153
God Stats
4W - 2L
1,651 SR
Queue Stats
84W - 81L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Middlingb0w
Amaterasu
Level 147
God Stats
1W - 0L
1,733 SR
Queue Stats
26W - 23L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
pablogp9894
Baron Samedi
Level 149
God Stats
2W - 2L
1,718 SR
Queue Stats
168W - 137L
1,564 Elo+
Solo
Ishtar
Ishtar
victormulvihill
Ishtar
Level 123
God Stats
5W - 2L
1,625 SR
Queue Stats
180W - 154L
1,502 Elo+
Solo
Team Averages
Level 146
1,646 SR
1,524 Elo+

VS

Team Averages
Level 119
1,540 SR
1,536 Elo+
Ishtar
Ishtar
DrBigArms22in
Ishtar
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 172L
1,532 Elo+
Solo
Janus
Janus
ElbowKnees
Janus
Level 102
God Stats
1W - 2L
1,735 SR
Queue Stats
113W - 110L
1,603 Elo+
Party 1
Nox
Nox
GingerJeezy
Nox
Level 114
God Stats
0W - 3L
1,250 SR
Queue Stats
311W - 323L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Joyini5
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,480 Elo+
Solo
Olorun
Olorun
Poogedocter
Olorun
Level 126
God Stats
1W - 2L
1,714 SR
Queue Stats
128W - 129L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
6 / 2 / 12
9,097
910
8,693
8,272
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 13
9,060
906
7,625
8,203
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Middlingb0w
Amaterasu
15
6 / 2 / 10
8,985
899
8,977
14,799
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
pablogp9894
Baron Samedi
13
0 / 3 / 10
7,960
796
9,311
8,011
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 3 / 10
9,756
976
13,920
10,860
5,981
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,685
769
5,715
11,817
5,302
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 3 / 2
7,959
796
10,514
8,885
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 6
7,110
711
3,488
9,683
6,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Joyini5
Xbalanque
11
1 / 5 / 3
6,789
679
11,421
10,208
4,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
1 / 4 / 3
6,913
691
8,337
10,565
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
21
Kills
7
11
Deaths
21
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
2
12
6
W
2
1
13
8.5
L
1
4
5
0.88
L
Janus
3
3
2
1.33
L
1
5
6
0.8
L
Xbalanque
Joyini5
Xbalanque
1
5
3
0.5
W
Amaterasu
Middlingb0w
Amaterasu
6
2
10
5.5
L
Olorun
1
4
3
0.63
W
Baron Samedi
pablogp9894
Baron Samedi
0
3
10
1.67
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
39,475
50,145
Taken
51,158
31,815
Mitigated
26,841
20,136
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,693
3,664
816
2,031
8,272
3,601
1,633
4,102
4,170
0
19,177
W
7,625
3,702
767
1,457
8,203
3,522
2,934
3,739
4,464
0
30,431
L
5,715
2,399
1,096
1,226
11,817
5,302
0
2,114
9,664
0
14,408
L
Janus
10,514
218
441
888
8,885
5,138
0
1,116
7,613
25,491
251
L
3,488
354
364
1,011
9,683
6,972
0
1,951
7,506
6,224
0
L
Xbalanque
Joyini5
Xbalanque
11,421
4,364
444
1,283
10,208
4,175
0
1,812
8,226
0
18,981
W
Amaterasu
Middlingb0w
Amaterasu
8,977
3,021
1,761
5,973
14,799
13,783
269
7,459
7,340
0
9,978
L
Olorun
8,337
5,427
3,551
2,905
10,565
5,254
0
2,318
8,154
13,623
561
W
Baron Samedi
pablogp9894
Baron Samedi
9,311
511
1,922
1,894
8,011
4,928
970
3,394
4,617
18,043
0
W
13,920
7,122
1,053
2,462
10,860
5,981
2,799
3,403
7,457
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
36,456
121
Minions Killed
90
0
Camps Cleared
0
919,120
Distance Traveled
850,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,097
910
21
2
0
199,269
0
W
Izanami
9,060
906
56
6
0
176,710
0
L
Ishtar
7,685
769
14
1
0
169,285
0
L
Janus
7,959
796
39
4
0
191,542
0
L
Nox
7,110
711
8
1
0
156,993
0
L
Xbalanque
6,789
679
16
2
0
144,094
0
W
Amaterasu
8,985
899
7
1
0
226,682
0
L
Olorun
6,913
691
13
1
0
188,815
0
W
Baron Samedi
7,960
796
21
2
0
168,168
0
W
Ishtar
9,756
976
16
2
0
148,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role