Player Matchup

Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SC00CHY
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,746 SR
Queue Stats
228W - 228L
1,553 Elo+
Solo
Vamana
Vamana
Stargrave
Vamana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,519 Elo+
Solo
Sylvanus
Sylvanus
iamdrHippyman
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 118L
1,502 Elo+
Party 1
Ishtar
Ishtar
iamdrcoconut
Ishtar
Level 124
God Stats
0W - 3L
1,149 SR
Queue Stats
60W - 83L
1,510 Elo+
Party 1
Team Averages
Level 113
1,479 SR
1,517 Elo+

VS

Team Averages
Level 126
1,395 SR
1,519 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IFooJan
Ratatoskr
Level 177
God Stats
26W - 34L
1,400 SR
Queue Stats
213W - 209L
1,493 Elo+
Party 2
King Arthur
King Arthur
Lord7th__
King Arthur
Level 159
God Stats
3W - 6L
1,298 SR
Queue Stats
164W - 171L
1,448 Elo+
Solo
Bacchus
Bacchus
Serggahhh
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 96L
1,577 Elo+
Solo
Chang'e
Chang'e
ZahnlueckenPeta
Chang'e
Level 78
God Stats
3W - 2L
1,276 SR
Queue Stats
233W - 220L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
4,570
305
0
825
238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
SC00CHY
Morgan Le Fay
18
1 / 1 / 0
8,883
592
7,466
10,456
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Stargrave
Vamana
14
0 / 3 / 0
7,926
528
10,631
18,801
19,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
iamdrHippyman
Sylvanus
11
0 / 3 / 0
6,844
456
2,842
10,677
9,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
11
0 / 2 / 0
6,503
434
2,746
7,410
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 0 / 0
9,317
621
6,766
7,603
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
IFooJan
Ratatoskr
8
1 / 0 / 0
5,780
385
1,572
4,712
1,414
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Lord7th__
King Arthur
15
3 / 0 / 1
9,173
612
12,310
15,588
17,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Serggahhh
Bacchus
13
1 / 0 / 3
7,416
494
5,098
8,097
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 1 / 0
8,468
565
3,728
12,145
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
9
9
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Izanami
 
Izanami
4
0
0
4
W
Ratatoskr
IFooJan
Ratatoskr
1
0
0
1
W
King Arthur
Lord7th__
King Arthur
3
0
1
3.5
L
Morgan Le Fay
SC00CHY
Morgan Le Fay
1
1
0
1
W
Bacchus
Serggahhh
Bacchus
1
0
3
2.5
L
Vamana
Stargrave
Vamana
0
3
0
0
W
0
1
0
0
L
Sylvanus
iamdrHippyman
Sylvanus
0
3
0
0
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
29,474
48,169
Taken
48,145
35,806
Mitigated
37,466
11,341
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
825
238
0
0
825
0
1,266
W
Izanami
 
Izanami
6,766
4,769
0
3,026
7,603
3,502
854
930
6,673
0
95,503
W
Ratatoskr
IFooJan
Ratatoskr
1,572
317
0
2,600
4,712
1,414
0
802
3,808
0
22,664
W
King Arthur
Lord7th__
King Arthur
12,310
650
0
2,971
15,588
17,740
0
650
14,938
0
81,598
L
Morgan Le Fay
SC00CHY
Morgan Le Fay
7,466
437
0
3,751
10,456
4,707
0
4,160
6,296
89,584
2,038
W
Bacchus
Serggahhh
Bacchus
5,098
727
0
2,830
8,097
10,269
0
1,003
7,055
29,624
0
L
Vamana
Stargrave
Vamana
10,631
4,197
0
3,062
18,801
19,097
0
1,755
17,046
0
77,917
W
3,728
97
388
7,068
12,145
4,541
0
5,931
5,820
90,969
517
L
Sylvanus
iamdrHippyman
Sylvanus
2,842
1,094
785
2,394
10,677
9,125
0
2,169
8,508
22,999
1,050
L
Ishtar
2,746
1,924
0
1,349
7,410
2,639
138
742
6,668
0
53,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
40,154
448
Minions Killed
536
0
Camps Cleared
0
1,043,721
Distance Traveled
1,297,654
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,570
305
1
0
0
9,671
0
W
Izanami
9,317
621
172
11
0
251,245
0
W
Ratatoskr
5,780
385
55
4
0
146,366
0
W
King Arthur
9,173
612
125
8
0
298,346
2
L
Morgan Le Fay
8,883
592
186
12
0
303,725
0
W
Bacchus
7,416
494
34
2
0
305,721
2
L
Vamana
7,926
528
136
9
0
273,837
0
W
Chang'e
8,468
565
150
10
0
295,976
1
L
Sylvanus
6,844
456
28
2
0
241,260
0
L
Ishtar
6,503
434
97
6
0
215,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role