Player Matchup

Pele
Pele
JoaoVitor1220
Pele
Level 47
God Stats
0W - 2L
1,261 SR
Queue Stats
27W - 35L
1,438 Elo+
Solo
Bacchus
Bacchus
StoneDrg
Bacchus
Level 124
God Stats
11W - 7L
1,978 SR
Queue Stats
404W - 385L
1,552 Elo+
Solo
Danzaburou
Danzaburou
ogHectron
Danzaburou
Level 58
God Stats
5W - 5L
1,268 SR
Queue Stats
44W - 51L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
pepe_pena2
Tsukuyomi
Level 66
God Stats
15W - 10L
1,387 SR
Queue Stats
210W - 162L
1,487 Elo+
Solo
Nu Wa
Nu Wa
zetheyus
Nu Wa
Level 44
God Stats
2W - 4L
1,391 SR
Queue Stats
66W - 74L
1,227 Elo+
Solo
Team Averages
Level 68
1,457 SR
1,406 Elo+

VS

Team Averages
Level 80
1,537 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
V8BabyCC
Cliodhna
Level 65
God Stats
5W - 6L
1,481 SR
Queue Stats
445W - 426L
1,521 Elo+
Solo
Xing Tian
Xing Tian
rafoltax_
Xing Tian
Level 67
God Stats
148W - 103L
1,500 SR
Queue Stats
382W - 339L
1,413 Elo+
Solo
Osiris
Osiris
taskvig
Osiris
Level 66
God Stats
9W - 4L
1,704 SR
Queue Stats
59W - 55L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,233
476
3,747
9,808
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
StoneDrg
Bacchus
10
1 / 1 / 0
5,619
511
2,847
7,350
4,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ogHectron
Danzaburou
9
1 / 3 / 1
5,414
492
3,704
8,112
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
pepe_pena2
Tsukuyomi
1
0 / 0 / 0
3,544
322
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
zetheyus
Nu Wa
10
1 / 5 / 1
5,665
515
5,751
7,109
2,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 2 / 1
7,094
645
6,146
8,344
3,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
10
3 / 2 / 2
5,926
539
5,010
7,251
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
V8BabyCC
Cliodhna
11
4 / 0 / 3
6,404
582
3,912
7,918
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
rafoltax_
Xing Tian
10
0 / 0 / 4
5,475
498
4,714
6,296
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
taskvig
Osiris
11
0 / 0 / 0
6,552
596
2,366
5,769
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
1
2.25
W
Neith
 
Neith
3
2
2
2
L
0
2
2
0.5
L
Bacchus
StoneDrg
Bacchus
1
1
0
1
W
Cliodhna
V8BabyCC
Cliodhna
4
0
3
5.5
L
Danzaburou
ogHectron
Danzaburou
1
3
1
0.5
L
Tsukuyomi
pepe_pena2
Tsukuyomi
0
0
0
0
W
Xing Tian
rafoltax_
Xing Tian
0
0
4
2
W
Osiris
taskvig
Osiris
0
0
0
0
L
Nu Wa
zetheyus
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,049
Damage
22,148
32,379
Taken
35,578
14,187
Mitigated
18,243
6,183
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,146
198
190
4,083
8,344
3,581
198
2,989
5,355
44,012
2,599
W
Neith
 
Neith
5,010
748
170
1,527
7,251
2,494
1,276
1,697
5,386
0
35,471
L
3,747
998
0
419
9,808
4,028
0
2,529
7,144
0
31,960
L
Bacchus
StoneDrg
Bacchus
2,847
417
33
2,429
7,350
4,888
0
658
6,280
22,326
0
W
Cliodhna
V8BabyCC
Cliodhna
3,912
813
0
472
7,918
3,307
0
1,984
5,934
0
44,987
L
Danzaburou
ogHectron
Danzaburou
3,704
1,358
0
2,663
8,112
2,741
0
2,941
4,615
0
33,830
L
Tsukuyomi
pepe_pena2
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
rafoltax_
Xing Tian
4,714
378
0
375
6,296
4,024
229
822
5,474
21,565
2,052
W
Osiris
taskvig
Osiris
2,366
698
0
1,411
5,769
4,837
294
1,106
4,663
0
41,517
L
Nu Wa
zetheyus
Nu Wa
5,751
1,202
0
639
7,109
2,530
0
3,820
3,289
38,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
31,451
208
Minions Killed
301
0
Camps Cleared
0
798,642
Distance Traveled
963,350
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,094
645
77
7
0
171,660
0
W
Neith
5,926
539
46
4
0
193,934
5
L
Pele
5,233
476
57
5
0
249,891
0
L
Bacchus
5,619
511
43
4
0
193,796
1
W
Cliodhna
6,404
582
74
7
0
219,805
0
L
Danzaburou
5,414
492
57
5
0
185,906
0
L
Tsukuyomi
3,544
322
0
0
0
0
0
W
Xing Tian
5,475
498
46
4
0
227,783
1
W
Osiris
6,552
596
58
5
0
150,168
1
L
Nu Wa
5,665
515
51
5
0
169,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role