Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RuLiTo_07_
Zeus
Level 62
God Stats
2W - 2L
1,794 SR
Queue Stats
60W - 59L
1,476 Elo+
Party 3
Ra
Ra
XHaewonX
Ra
Level 85
God Stats
1W - 3L
1,355 SR
Queue Stats
92W - 78L
1,569 Elo+
Solo
Odin
Odin
josevecal
Odin
Level 79
God Stats
2W - 1L
1,794 SR
Queue Stats
60W - 58L
1,476 Elo+
Party 3
Arachne
Arachne
rubenMAX24
Arachne
Level 78
God Stats
11W - 3L
1,804 SR
Queue Stats
36W - 27L
1,577 Elo+
Party 3
Team Averages
Level 83
1,649 SR
1,520 Elo+

VS

Team Averages
Level 65
1,491 SR
1,498 Elo+
Janus
Janus
BillyDeMoNy
Janus
Level 49
God Stats
16W - 12L
1,723 SR
Queue Stats
21W - 14L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
JOLBINATOR
Ao Kuang
Level 60
God Stats
1W - 3L
1,316 SR
Queue Stats
122W - 96L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
NikkoKoS
Hou Yi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 34L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Quikkylol
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,400 Elo+
Party 1
Arachne
Arachne
wuaki1996
Arachne
Level 93
God Stats
2W - 4L
1,415 SR
Queue Stats
238W - 212L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,710
439
5,295
10,966
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 1
5,388
414
3,754
5,451
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
6,747
519
5,729
8,835
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
10
0 / 0 / 1
5,930
456
2,455
8,749
6,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
rubenMAX24
Arachne
12
2 / 3 / 0
6,435
495
6,341
12,604
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,332
564
9,075
7,570
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
JOLBINATOR
Ao Kuang
15
4 / 0 / 0
8,857
681
9,617
13,051
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
NikkoKoS
Hou Yi
13
0 / 0 / 2
6,491
499
2,237
4,924
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Quikkylol
Ah Muzen Cab
13
2 / 1 / 2
7,872
606
6,692
11,269
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
wuaki1996
Arachne
14
2 / 0 / 4
7,678
591
4,533
9,388
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
3
1
0
3
W
Ao Kuang
JOLBINATOR
Ao Kuang
4
0
0
4
W
Hou Yi
NikkoKoS
Hou Yi
0
0
2
1
W
Ah Muzen Cab
Quikkylol
Ah Muzen Cab
2
1
2
3
L
0
2
1
0.25
L
0
5
0
0
L
Odin
0
0
1
0.5
L
Arachne
rubenMAX24
Arachne
2
3
0
0.67
W
Arachne
wuaki1996
Arachne
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
32,154
46,605
Taken
46,202
24,451
Mitigated
22,919
9,694
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,295
549
0
1,948
10,966
7,113
0
6,813
4,153
27,205
427
W
9,075
120
0
2,559
7,570
2,867
295
1,589
5,981
57,939
3,164
W
Ao Kuang
JOLBINATOR
Ao Kuang
9,617
3,487
0
7,036
13,051
9,202
442
4,671
8,380
60,898
8,345
W
Hou Yi
NikkoKoS
Hou Yi
2,237
768
0
1,874
4,924
2,122
222
1,038
3,886
0
30,694
W
Ah Muzen Cab
Quikkylol
Ah Muzen Cab
6,692
3,294
0
1,751
11,269
4,659
182
5,626
5,507
0
53,376
L
3,754
274
0
898
5,451
1,471
0
3,316
1,801
38,144
0
L
5,729
743
248
2,121
8,835
3,727
0
815
8,020
53,679
133
L
Odin
2,455
671
0
2,086
8,749
6,586
0
2,894
5,427
0
18,162
L
Arachne
rubenMAX24
Arachne
6,341
5,138
0
2,393
12,604
5,554
0
3,045
9,443
0
56,883
W
Arachne
wuaki1996
Arachne
4,533
3,281
0
7,099
9,388
4,069
0
1,225
8,104
0
66,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
38,230
339
Minions Killed
465
0
Camps Cleared
0
1,286,988
Distance Traveled
1,359,907
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,710
439
40
3
0
231,464
0
W
Janus
7,332
564
110
8
0
264,733
0
W
Ao Kuang
8,857
681
121
9
0
251,960
0
W
Hou Yi
6,491
499
44
3
0
283,016
0
W
Ah Muzen Cab
7,872
606
84
6
0
254,817
0
L
Zeus
5,388
414
67
5
0
251,116
0
L
Ra
6,747
519
116
9
0
222,789
1
L
Odin
5,930
456
28
2
0
286,252
0
L
Arachne
6,435
495
88
7
0
295,367
0
W
Arachne
7,678
591
106
8
0
305,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role