Player Matchup

Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Awptio
Tyr
Level 28
God Stats
8W - 11L
1,274 SR
Queue Stats
82W - 90L
1,471 Elo+
Solo
Merlin
Merlin
ElPeetamax
Merlin
Level 6
God Stats
4W - 5L
1,364 SR
Queue Stats
7W - 11L
1,241 Elo+
Solo
Charon
Charon
JöyBöy
Charon
Level 48
God Stats
2W - 3L
1,308 SR
Queue Stats
64W - 33L
1,554 Elo+
Solo
Olorun
Olorun
PrinceHelios300
Olorun
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 32L
1,661 Elo+
Solo
Team Averages
Level 22
1,389 SR
1,485 Elo+

VS

Team Averages
Level 117
1,512 SR
1,549 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DauthisEgo
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,774 Elo+
Party 1
Guan Yu
Guan Yu
MATH-GOD1
Guan Yu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,341 Elo+
Solo
Cthulhu
Cthulhu
OrangeMixDaJuice
Cthulhu
Level 29
God Stats
3W - 1L
1,603 SR
Queue Stats
19W - 14L
1,625 Elo+
Party 1
Ix Chel
Ix Chel
Stirgiophoenix
Ix Chel
Level 232
God Stats
2W - 0L
1,456 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 0
4,746
949
3,529
4,236
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Awptio
Tyr
9
0 / 3 / 2
4,658
932
2,614
5,006
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ElPeetamax
Merlin
10
0 / 4 / 2
4,655
931
3,092
6,022
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
JöyBöy
Charon
9
1 / 2 / 1
4,692
938
4,835
6,042
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 2
4,456
891
1,791
2,997
1,132
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 5
5,505
1,101
4,223
7,283
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
10
2 / 1 / 5
5,191
1,038
3,571
4,682
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MATH-GOD1
Guan Yu
9
0 / 2 / 3
4,790
958
1,747
4,376
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
4 / 0 / 5
5,595
1,119
5,129
5,446
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 7
5,708
1,142
6,564
3,404
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
11
11
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Ares
 
Ares
2
0
5
4.5
L
Tyr
Awptio
Tyr
0
3
2
0.33
W
Anhur
2
1
5
4.5
L
Merlin
ElPeetamax
Merlin
0
4
2
0.25
L
Charon
JöyBöy
Charon
1
2
1
0.75
W
Guan Yu
MATH-GOD1
Guan Yu
0
2
3
0.75
W
4
0
5
6.5
L
0
1
2
1
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
21,234
24,303
Taken
25,191
10,800
Mitigated
13,103
3,463
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,529
621
0
1,146
4,236
1,471
0
2,090
2,052
0
6,198
W
Ares
 
Ares
4,223
93
0
1,859
7,283
5,267
0
1,790
5,316
12,598
0
L
Tyr
Awptio
Tyr
2,614
254
0
207
5,006
2,707
0
3,085
1,837
0
7,484
W
Anhur
3,571
1,826
0
831
4,682
1,620
639
1,422
3,178
0
8,748
L
Merlin
ElPeetamax
Merlin
3,092
301
0
970
6,022
1,884
0
3,664
2,092
13,480
0
L
Charon
JöyBöy
Charon
4,835
707
0
500
6,042
3,606
0
4,128
1,614
6,673
163
W
Guan Yu
MATH-GOD1
Guan Yu
1,747
180
488
320
4,376
2,214
0
2,050
2,194
0
7,504
W
5,129
440
294
925
5,446
2,557
189
1,920
3,277
13,102
367
L
1,791
939
280
360
2,997
1,132
0
1,671
1,286
7,681
530
W
6,564
689
1,175
652
3,404
1,445
654
1,502
1,702
15,561
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
26,789
64
Minions Killed
106
0
Camps Cleared
0
530,983
Distance Traveled
637,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,746
949
9
2
0
121,099
0
W
Ares
5,505
1,101
18
4
0
136,115
1
L
Tyr
4,658
932
12
2
0
94,628
0
W
Anhur
5,191
1,038
20
4
0
132,185
0
L
Merlin
4,655
931
23
5
0
102,609
0
L
Charon
4,692
938
6
1
0
104,993
0
W
Guan Yu
4,790
958
14
3
0
110,757
0
W
Cthulhu
5,595
1,119
32
6
0
135,087
0
L
Olorun
4,456
891
14
3
0
107,654
0
W
Ix Chel
5,708
1,142
22
4
0
122,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role