Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Destructor30578
Izanami
Level 104
God Stats
7W - 3L
1,631 SR
Queue Stats
25W - 23L
1,481 Elo+
Solo
Terra
Terra
Slaposaurus
Terra
Level 150
God Stats
8W - 17L
1,366 SR
Queue Stats
82W - 86L
1,554 Elo+
Party 2
Baba Yaga
Baba Yaga
Terrormauszi
Baba Yaga
Level 156
God Stats
5W - 3L
1,641 SR
Queue Stats
333W - 334L
1,496 Elo+
Solo
Surtr
Surtr
mynamesjeeeff
Surtr
Level 129
God Stats
17W - 10L
1,608 SR
Queue Stats
42W - 33L
1,465 Elo+
Party 2
Team Averages
Level 133
1,549 SR
1,499 Elo+

VS

Team Averages
Level 115
1,569 SR
1,507 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Canelitaenrama90
Sol
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
iAlonso03
Ratatoskr
Level 94
God Stats
5W - 5L
1,458 SR
Queue Stats
49W - 39L
1,539 Elo+
Party 1
Arachne
Arachne
isaac-sanz
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
terexby17
Gilgamesh
Level 85
God Stats
4W - 2L
1,888 SR
Queue Stats
43W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 0 / 3
8,301
593
10,326
13,953
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 3
8,074
577
7,103
10,025
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 6
7,139
510
4,300
12,150
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Terrormauszi
Baba Yaga
14
1 / 0 / 3
7,566
540
8,292
6,229
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 0
8,098
578
9,189
16,374
10,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 1 / 0
7,377
527
6,230
11,270
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 4 / 1
7,974
570
9,389
11,249
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
iAlonso03
Ratatoskr
13
2 / 4 / 0
6,915
494
4,830
13,050
5,825
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
isaac-sanz
Arachne
12
2 / 5 / 3
6,687
478
5,531
11,770
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
terexby17
Gilgamesh
12
1 / 2 / 2
7,321
523
8,634
13,829
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
3
8.5
L
Hades
 
Hades
0
1
0
0
L
3
4
1
0.88
W
4
4
3
1.38
W
1
1
6
4
W
Baba Yaga
Terrormauszi
Baba Yaga
1
0
3
2.5
L
Ratatoskr
iAlonso03
Ratatoskr
2
4
0
0.5
L
Arachne
isaac-sanz
Arachne
2
5
3
0.7
W
3
3
0
1
L
Gilgamesh
terexby17
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
34,614
58,731
Taken
61,168
34,700
Mitigated
35,108
19,948
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,326
4,847
621
7,459
13,953
7,750
0
3,237
10,716
0
62,399
L
Hades
 
Hades
6,230
622
64
6,138
11,270
5,116
0
7,736
3,534
53,709
3,182
L
9,389
3,774
0
4,832
11,249
3,991
3,080
1,487
9,762
69,623
749
W
7,103
5,035
0
1,295
10,025
4,152
18
4,048
5,977
0
67,892
W
4,300
421
2,354
3,328
12,150
8,400
0
6,054
6,096
18,191
0
W
Baba Yaga
Terrormauszi
Baba Yaga
8,292
381
0
1,531
6,229
3,431
413
1,841
4,388
67,276
1,412
L
Ratatoskr
iAlonso03
Ratatoskr
4,830
1,687
0
622
13,050
5,825
0
479
12,571
0
58,187
L
Arachne
isaac-sanz
Arachne
5,531
3,795
0
1,365
11,770
3,488
45
2,862
8,908
0
23,682
W
9,189
3,649
0
3,360
16,374
10,967
0
0
15,290
1,438
61,035
L
Gilgamesh
terexby17
Gilgamesh
8,634
1,973
0
1,702
13,829
16,688
11
560
13,269
0
53,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
36,274
486
Minions Killed
413
0
Camps Cleared
0
1,431,909
Distance Traveled
1,350,428
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,301
593
103
7
0
342,900
0
L
Hades
7,377
527
114
8
0
247,285
0
L
Sol
7,974
570
107
8
0
244,538
0
W
Izanami
8,074
577
132
9
0
252,958
2
W
Terra
7,139
510
21
2
0
288,091
1
W
Baba Yaga
7,566
540
112
8
0
287,161
0
L
Ratatoskr
6,915
494
83
6
0
298,588
0
L
Arachne
6,687
478
26
2
0
288,261
0
W
Surtr
8,098
578
118
8
0
260,799
3
L
Gilgamesh
7,321
523
83
6
0
271,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role