Player Matchup

Cthulhu
Cthulhu
Apooxyy
Cthulhu
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 89L
1,468 Elo+
Party 2
Loki
Loki
CrazyBabbi
Loki
Level 89
God Stats
1W - 4L
1,567 SR
Queue Stats
65W - 69L
1,413 Elo+
Solo
Artio
Artio
MerryBrandydrunk
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 54L
1,673 Elo+
Solo
Cabrakan
Cabrakan
MotiDeGever
Cabrakan
Level 161
God Stats
2W - 1L
1,718 SR
Queue Stats
156W - 169L
1,547 Elo+
Party 2
Chaac
Chaac
OrbitalOverlap
Chaac
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,590 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,538 Elo+

VS

Team Averages
Level 154
1,423 SR
1,539 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MrHy6
Cupid
Level 195
God Stats
9W - 8L
1,524 SR
Queue Stats
499W - 530L
1,502 Elo+
Solo
Khepri
Khepri
TrrrBanned
Khepri
Level 24
God Stats
4W - 3L
1,222 SR
Queue Stats
255W - 213L
1,566 Elo+
Party 1
Chiron
Chiron
carlosxcvi
Chiron
Level 133
God Stats
1W - 1L
1,280 SR
Queue Stats
84W - 92L
1,620 Elo+
Solo
Discordia
Discordia
lllFurylll
Discordia
Level 263
God Stats
38W - 24L
1,589 SR
Queue Stats
1,366W - 1,306L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apooxyy
Cthulhu
12
1 / 5 / 3
7,589
632
8,119
11,509
11,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 1
9,132
761
13,353
10,322
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 2 / 1
3,141
262
0
1,804
556
Cabrakan
MotiDeGever
Cabrakan
14
0 / 7 / 5
8,423
702
5,233
14,848
17,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 4
9,301
775
22,599
23,176
22,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 2 / 14
10,408
867
12,312
10,786
5,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
MrHy6
Cupid
17
7 / 1 / 12
10,244
854
8,680
13,635
8,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
TrrrBanned
Khepri
15
3 / 2 / 13
10,065
839
4,035
15,315
14,431
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
carlosxcvi
Chiron
18
6 / 2 / 14
10,594
883
15,460
13,926
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
lllFurylll
Discordia
15
4 / 3 / 17
9,581
798
14,021
13,021
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
8
Kills
23
24
Deaths
10
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
2
14
5
L
Cthulhu
Apooxyy
Cthulhu
1
5
3
0.5
L
5
4
1
1.38
L
0
2
1
0.25
L
Cabrakan
MotiDeGever
Cabrakan
0
7
5
0.36
W
Cupid
MrHy6
Cupid
7
1
12
13
L
2
6
4
0.67
W
Khepri
TrrrBanned
Khepri
3
2
13
4.75
W
Chiron
carlosxcvi
Chiron
6
2
14
6.5
W
Discordia
lllFurylll
Discordia
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
54,508
61,659
Taken
66,683
57,273
Mitigated
39,935
13,865
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,312
1,387
759
1,384
10,786
5,226
2,098
2,950
7,655
29,901
1,160
L
Cthulhu
Apooxyy
Cthulhu
8,119
275
0
630
11,509
11,779
0
4,652
6,485
13,312
0
L
13,353
1,238
0
1,148
10,322
4,645
0
7,633
2,333
0
26,437
L
0
0
0
0
1,804
556
0
84
1,720
0
0
L
Cabrakan
MotiDeGever
Cabrakan
5,233
489
801
1,877
14,848
17,667
0
5,195
9,314
15,992
164
W
Cupid
MrHy6
Cupid
8,680
4,817
9,990
9,022
13,635
8,676
1,070
2,719
10,830
0
21,326
L
22,599
2,039
134
9,275
23,176
22,626
23
9,340
13,084
0
40,965
W
Khepri
TrrrBanned
Khepri
4,035
121
322
1,092
15,315
14,431
340
932
14,217
8,631
797
W
Chiron
carlosxcvi
Chiron
15,460
7,746
1,161
2,273
13,926
6,755
3,976
3,522
10,308
0
39,269
W
Discordia
lllFurylll
Discordia
14,021
873
1,543
4,833
13,021
4,847
1,024
2,392
10,485
25,833
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
50,892
104
Minions Killed
156
0
Camps Cleared
0
738,515
Distance Traveled
1,152,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,408
867
37
3
0
229,077
0
L
Cthulhu
7,589
632
19
2
0
115,200
0
L
Loki
9,132
761
25
2
0
221,916
0
L
Artio
3,141
262
0
0
0
0
0
L
Cabrakan
8,423
702
15
1
0
189,393
0
W
Cupid
10,244
854
34
3
0
259,291
0
L
Chaac
9,301
775
45
4
0
212,006
0
W
Khepri
10,065
839
9
1
0
200,244
0
W
Chiron
10,594
883
42
4
0
222,028
0
W
Discordia
9,581
798
34
3
0
241,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role