Player Matchup

Atlas
Atlas
Chinorium
Atlas
Level 128
God Stats
12W - 19L
1,369 SR
Queue Stats
536W - 560L
1,340 Elo+
Party 3
Xing Tian
Xing Tian
Egoy_Raul
Xing Tian
Level 159
God Stats
9W - 9L
1,230 SR
Queue Stats
256W - 284L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
NikkoKoS
Baron Samedi
Level 22
God Stats
4W - 6L
1,481 SR
Queue Stats
36W - 34L
1,393 Elo+
Party 2
Pele
Pele
Quikkylol
Pele
Level 103
God Stats
4W - 1L
1,829 SR
Queue Stats
57W - 64L
1,387 Elo+
Party 2
Anhur
Anhur
SuriCata883913
Anhur
Level 127
God Stats
14W - 19L
1,461 SR
Queue Stats
465W - 503L
1,384 Elo+
Party 3
Team Averages
Level 108
1,474 SR
1,380 Elo+

VS

Team Averages
Level 93
1,374 SR
1,446 Elo+
Janus
Janus
AtefMOBA
Janus
Level 126
God Stats
2W - 2L
1,282 SR
Queue Stats
9W - 11L
1,256 Elo+
Solo
Susano
Susano
Minutillo08
Susano
Level 49
God Stats
0W - 1L
1,089 SR
Queue Stats
40W - 49L
1,471 Elo+
Solo
Ares
Ares
Rainbowfart
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,495 Elo+
Party 1
Izanami
Izanami
Thexian
Izanami
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,495 Elo+
Party 1
Hercules
Hercules
xBUGGY97x
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 122L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chinorium
Atlas
10
2 / 1 / 3
6,596
550
4,638
10,554
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Egoy_Raul
Xing Tian
13
3 / 0 / 3
7,808
651
7,893
12,289
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NikkoKoS
Baron Samedi
10
0 / 4 / 4
6,435
536
3,631
6,877
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
8 / 2 / 3
7,847
654
8,791
11,648
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 2 / 1
6,502
542
4,182
7,077
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AtefMOBA
Janus
13
4 / 5 / 2
7,051
588
5,860
7,214
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
3 / 3 / 2
6,585
549
5,599
13,365
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
6,134
511
4,728
8,713
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Thexian
Izanami
10
2 / 0 / 0
6,320
527
4,019
4,698
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xBUGGY97x
Hercules
11
0 / 4 / 0
6,345
529
6,572
13,112
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
AtefMOBA
Janus
4
5
2
1
W
Atlas
Chinorium
Atlas
2
1
3
3.5
W
Xing Tian
Egoy_Raul
Xing Tian
3
0
3
4.5
L
Susano
3
3
2
1.33
W
Baron Samedi
NikkoKoS
Baron Samedi
0
4
4
0.5
W
Pele
8
2
3
4.75
L
0
2
3
0.75
W
1
2
1
0.75
L
Izanami
Thexian
Izanami
2
0
0
2
L
Hercules
xBUGGY97x
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
26,778
48,445
Taken
47,102
25,553
Mitigated
26,313
14,177
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AtefMOBA
Janus
5,860
504
0
130
7,214
2,429
0
1,971
5,149
43,769
0
W
Atlas
Chinorium
Atlas
4,638
1,759
0
2,797
10,554
7,778
148
3,073
7,365
22,057
1,467
W
Xing Tian
Egoy_Raul
Xing Tian
7,893
508
0
2,450
12,289
7,325
117
238
11,292
37,070
4,823
L
Susano
5,599
735
0
2,806
13,365
5,910
0
2,888
10,372
0
49,812
W
Baron Samedi
NikkoKoS
Baron Samedi
3,631
167
116
1,388
6,877
2,904
0
3,555
3,003
33,745
162
W
Pele
8,791
2,372
0
4,965
11,648
4,955
440
1,401
10,058
0
62,877
L
4,728
433
0
1,246
8,713
6,432
0
2,612
6,101
16,621
294
W
4,182
1,744
0
2,461
7,077
2,591
102
1,526
5,551
0
45,579
L
Izanami
Thexian
Izanami
4,019
2,562
0
1,092
4,698
1,564
938
1,206
3,492
0
47,302
L
Hercules
xBUGGY97x
Hercules
6,572
1,285
0
5,385
13,112
9,978
0
5,463
6,420
0
48,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
32,435
348
Minions Killed
326
0
Camps Cleared
0
1,261,120
Distance Traveled
1,159,400
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,051
588
83
7
0
215,050
2
W
Atlas
6,596
550
19
2
0
254,123
0
W
Xing Tian
7,808
651
84
7
0
240,136
0
L
Susano
6,585
549
64
5
0
254,990
3
W
Baron Samedi
6,435
536
59
5
0
250,955
0
W
Pele
7,847
654
96
8
0
294,280
0
L
Ares
6,134
511
17
1
0
259,099
2
W
Anhur
6,502
542
90
8
0
221,626
0
L
Izanami
6,320
527
79
7
0
215,896
0
L
Hercules
6,345
529
83
7
0
214,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role