Player Matchup

Sobek
Sobek
Diamond V
JustHitHim
Sobek
Diamond V
Level 156
God Stats
5W - 3L
1,644 SR
Queue Stats
34W - 26L
1,878 MMR
Party 3
Cerberus
Cerberus
Diamond V
Woodshed54
Cerberus
Diamond V
Level 148
God Stats
3W - 0L
1,683 SR
Queue Stats
40W - 26L
1,980 MMR
Party 1
Martichoras
Martichoras
Platinum I
mclub
Martichoras
Platinum I
Level 144
God Stats
3W - 2L
1,768 SR
Queue Stats
39W - 25L
1,980 MMR
Party 1
Da Ji
Da Ji
Diamond IV
Řeaper
Da Ji
Diamond IV
Level 124
God Stats
4W - 12L
1,721 SR
Queue Stats
460W - 449L
1,985 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
シSon
Morgan Le Fay
Diamond V
Level 126
God Stats
7W - 5L
1,592 SR
Queue Stats
37W - 22L
2,004 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,681 SR
1,965 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,715 SR
1,883 MMR
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
DispersionV3
Agni
Diamond V
Level 58
God Stats
23W - 13L
1,806 SR
Queue Stats
88W - 75L
1,953 MMR
Solo
Chaac
Chaac
Platinum V
Jorу
Chaac
Platinum V
Level 215
God Stats
2W - 1L
1,925 SR
Queue Stats
67W - 47L
1,963 MMR
Solo
Nu Wa
Nu Wa
Diamond V
PasenHentai
Nu Wa
Diamond V
Level 123
God Stats
6W - 7L
1,660 SR
Queue Stats
25W - 22L
2,068 MMR
Party 2
Cupid
Cupid
Platinum I
TroglodyteKid
Cupid
Platinum I
Level 99
God Stats
21W - 15L
1,683 SR
Queue Stats
223W - 215L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 0 / 7
6,931
533
4,853
7,257
6,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Woodshed54
Cerberus
13
4 / 1 / 0
7,834
603
4,779
11,800
9,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
mclub
Martichoras
14
1 / 1 / 2
7,594
584
3,915
6,280
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Řeaper
Da Ji
13
4 / 1 / 2
7,740
595
7,006
10,435
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
シSon
Morgan Le Fay
15
2 / 0 / 0
8,080
622
4,519
4,976
1,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresCthulhuOdinThanatos

VS

Bans
AnhurAwilixKuzenboCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
6,013
463
2,291
8,413
6,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 1
6,524
502
5,057
7,683
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Jorу
Chaac
12
0 / 3 / 0
6,738
518
7,551
12,610
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
1 / 1 / 1
7,637
587
5,566
4,385
1,662
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
7,275
560
4,025
7,937
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
1
2
1
0.75
L
Chaac
Jorу
Chaac
0
3
0
0
W
Sobek
0
0
7
3.5
L
1
1
1
1.5
L
1
3
0
0.33
W
Cerberus
Woodshed54
Cerberus
4
1
0
4
W
Martichoras
mclub
Martichoras
1
1
2
2
W
Da Ji
Řeaper
Da Ji
4
1
2
5
W
Morgan Le Fay
シSon
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
24,490
40,748
Taken
41,028
25,570
Mitigated
22,604
15,818
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,291
583
0
1,884
8,413
6,154
0
4,031
4,229
21,525
0
L
5,057
309
0
854
7,683
2,825
0
1,685
5,877
49,465
0
L
Chaac
Jorу
Chaac
7,551
1,454
0
5,250
12,610
9,061
0
3,576
8,431
0
54,180
W
Sobek
4,853
545
0
3,962
7,257
6,464
0
3,475
3,356
17,667
1,004
L
5,566
1,217
0
500
4,385
1,662
238
2,776
1,514
58,781
901
L
4,025
1,931
255
2,981
7,937
2,902
153
932
7,005
0
60,265
W
Cerberus
Woodshed54
Cerberus
4,779
358
0
3,394
11,800
9,903
0
1,431
9,224
47,923
0
W
Martichoras
mclub
Martichoras
3,915
1,351
0
1,995
6,280
2,999
423
1,099
5,023
0
70,015
W
Da Ji
Řeaper
Da Ji
7,006
1,802
0
5,415
10,435
4,231
689
2,164
7,944
0
60,324
W
Morgan Le Fay
シSon
Morgan Le Fay
4,519
300
0
1,052
4,976
1,973
0
3,326
1,322
74,841
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
34,187
506
Minions Killed
452
0
Camps Cleared
0
1,365,368
Distance Traveled
1,353,148
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,013
463
24
2
0
300,845
6
L
Agni
6,524
502
84
6
0
294,049
0
L
Chaac
6,738
518
92
7
0
269,393
2
W
Sobek
6,931
533
26
2
0
297,292
5
L
Nu Wa
7,637
587
136
10
0
256,318
0
L
Cupid
7,275
560
116
9
0
232,543
3
W
Cerberus
7,834
603
128
10
0
249,699
4
W
Martichoras
7,594
584
113
9
0
228,252
3
W
Da Ji
7,740
595
88
7
0
306,750
0
W
Morgan Le Fay
8,080
622
151
12
0
283,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role