Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
McDoodleBob
Ah Muzen Cab
Platinum II
Level 135
God Stats
0W - 1L
1,293 SR
Queue Stats
82W - 69L
1,850 MMR
Party 1
Fenrir
Fenrir
Platinum V
Thegirer1
Fenrir
Platinum V
Level 136
God Stats
3W - 10L
1,303 SR
Queue Stats
134W - 122L
1,715 MMR
Solo
Terra
Terra
Platinum V
TriIIe
Terra
Platinum V
Level 152
God Stats
0W - 3L
1,371 SR
Queue Stats
88W - 90L
1,768 MMR
Solo
Agni
Agni
Platinum I
seodahyunsimp
Agni
Platinum I
Level 147
God Stats
0W - 1L
1,939 SR
Queue Stats
83W - 69L
1,907 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,481 SR
1,748 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,458 SR
1,676 MMR
Charon
Charon
Platinum II
 
Charon
Platinum II
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
 
Janus
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum IV
Darckcraft17
Loki
Platinum IV
Level 168
God Stats
29W - 26L
1,620 SR
Queue Stats
307W - 291L
1,832 MMR
Party 2
Rama
Rama
Platinum II
OysterMoisture
Rama
Platinum II
Level 151
God Stats
7W - 1L
1,401 SR
Queue Stats
123W - 108L
1,844 MMR
Solo
Ymir
Ymir
Platinum II
gamertag1019
Ymir
Platinum II
Level 111
God Stats
3W - 3L
1,268 SR
Queue Stats
634W - 610L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 1
4,721
590
973
5,278
3,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
McDoodleBob
Ah Muzen Cab
9
0 / 1 / 1
4,493
562
1,785
4,202
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Thegirer1
Fenrir
9
3 / 0 / 0
4,879
610
2,178
4,498
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
TriIIe
Terra
6
0 / 2 / 0
4,102
513
1,898
5,910
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 2
5,173
647
2,445
2,740
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboGebSurtrThanatos

VS

Bans
ThothThorSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 1 / 1
5,407
676
3,077
5,656
3,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
9
0 / 2 / 0
4,908
614
1,108
3,092
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
5,065
633
1,515
5,574
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,009
626
3,007
4,588
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 2
5,607
701
2,822
4,664
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Charon
 
Charon
1
1
1
1.5
W
Janus
 
Janus
0
2
0
0
W
2
0
1
2.5
L
Ah Muzen Cab
McDoodleBob
Ah Muzen Cab
0
1
1
0.5
W
1
1
1
1.5
L
Fenrir
Thegirer1
Fenrir
3
0
0
3
L
Terra
TriIIe
Terra
0
2
0
0
W
0
0
2
1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,279
Damage
11,529
22,628
Taken
23,574
11,044
Mitigated
10,601
7,115
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
973
31
0
2,160
5,278
3,685
0
1,606
3,672
12,207
2,166
W
Charon
 
Charon
3,077
797
0
2,502
5,656
3,834
0
1,207
4,449
21,367
0
W
Janus
 
Janus
1,108
133
0
355
3,092
992
0
1,468
1,624
32,238
591
W
1,515
361
0
4,606
5,574
1,791
0
216
5,358
0
37,190
L
Ah Muzen Cab
McDoodleBob
Ah Muzen Cab
1,785
743
0
370
4,202
1,423
0
588
3,614
0
34,088
W
3,007
2,320
0
2,708
4,588
1,544
0
216
4,372
0
42,626
L
Fenrir
Thegirer1
Fenrir
2,178
968
0
1,320
4,498
1,919
0
505
3,993
0
29,910
L
Terra
TriIIe
Terra
1,898
82
0
2,554
5,910
3,124
0
2,458
3,088
15,600
2,019
W
2,822
762
0
2,072
4,664
2,440
0
1,239
3,036
33,575
449
L
2,445
454
0
711
2,740
893
0
1,314
1,306
36,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
25,996
233
Minions Killed
330
0
Camps Cleared
0
824,618
Distance Traveled
803,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,721
590
20
3
0
187,078
0
W
Charon
5,407
676
18
2
0
152,145
1
W
Janus
4,908
614
78
10
0
166,493
2
W
Loki
5,065
633
68
9
0
202,624
0
L
Ah Muzen Cab
4,493
562
57
7
0
142,400
0
W
Rama
5,009
626
89
11
0
143,401
0
L
Fenrir
4,879
610
43
5
0
191,571
3
L
Terra
4,102
513
27
3
0
115,949
0
W
Ymir
5,607
701
77
10
0
139,148
0
L
Agni
5,173
647
86
11
0
187,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role