Player Matchup

Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond IV
Brocidon
Hun Batz
Diamond IV
Level 128
God Stats
7W - 10L
1,442 SR
Queue Stats
190W - 171L
2,149 MMR
Solo
Agni
Agni
Diamond V
DispersionV3
Agni
Diamond V
Level 58
God Stats
23W - 13L
1,786 SR
Queue Stats
88W - 75L
1,930 MMR
Solo
Sobek
Sobek
Diamond III
Wascο
Sobek
Diamond III
Level 167
God Stats
4W - 1L
1,872 SR
Queue Stats
79W - 54L
2,117 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
Řeaper
Xbalanque
Diamond IV
Level 124
God Stats
4W - 1L
1,774 SR
Queue Stats
305W - 291L
1,962 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,675 SR
1,932 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,703 SR
1,928 MMR
Nut
Nut
Diamond II
 
Nut
Diamond II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Masters
Dashboarřd
Terra
Masters
Level 317
God Stats
13W - 8L
1,914 SR
Queue Stats
608W - 598L
2,219 MMR
Party 1
Vamana
Vamana
Platinum IV
Jansen3021
Vamana
Platinum IV
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 180L
1,910 MMR
Solo
Nu Wa
Nu Wa
Diamond V
PasenHentai
Nu Wa
Diamond V
Level 123
God Stats
6W - 7L
1,709 SR
Queue Stats
25W - 22L
2,068 MMR
Solo
Thor
Thor
Platinum I
syms404
Thor
Platinum I
Level 163
God Stats
7W - 3L
1,894 SR
Queue Stats
134W - 126L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 0 / 3
5,128
641
2,628
6,262
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Brocidon
Hun Batz
9
1 / 1 / 0
5,371
671
5,059
7,653
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,435
679
103
2,909
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Wascο
Sobek
7
0 / 1 / 4
4,472
559
2,719
6,597
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Řeaper
Xbalanque
9
4 / 1 / 1
4,985
623
5,593
5,861
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
OdinAthenaCharonJanus

VS

Bans
KuzenboThothBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 2 / 2
4,323
540
3,779
5,503
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 2
4,401
550
2,641
9,291
5,162
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Jansen3021
Vamana
9
0 / 1 / 0
4,904
613
4,339
7,239
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 1 / 0
5,270
659
1,882
2,146
675
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
syms404
Thor
6
1 / 0 / 0
3,947
493
720
2,938
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
3
3
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
3
2.5
L
Nut
 
Nut
0
2
2
0.5
W
Hun Batz
Brocidon
Hun Batz
1
1
0
1
L
0
3
2
0.33
W
1
0
0
1
L
Vamana
Jansen3021
Vamana
0
1
0
0
L
2
1
0
2
W
Sobek
Wascο
Sobek
0
1
4
2
L
Thor
syms404
Thor
1
0
0
1
W
Xbalanque
Řeaper
Xbalanque
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
13,361
29,282
Taken
27,117
12,764
Mitigated
15,399
17,299
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,628
673
0
8,167
6,262
2,315
0
371
5,789
0
36,889
L
Nut
 
Nut
3,779
2,643
0
1,364
5,503
2,193
0
933
4,570
0
38,158
W
Hun Batz
Brocidon
Hun Batz
5,059
1,722
0
2,443
7,653
2,710
0
190
6,896
0
41,213
L
2,641
1,129
1,123
2,096
9,291
5,162
0
1,060
8,231
12,147
0
W
103
0
0
625
2,909
846
0
485
2,288
42,569
709
L
Vamana
Jansen3021
Vamana
4,339
2,189
0
1,608
7,239
6,227
0
0
7,239
0
37,793
L
1,882
186
0
245
2,146
675
0
593
1,547
31,837
633
W
Sobek
Wascο
Sobek
2,719
700
0
3,008
6,597
4,978
0
1,240
5,295
14,144
0
L
Thor
syms404
Thor
720
107
0
595
2,938
1,142
0
230
2,708
0
14,329
W
Xbalanque
Řeaper
Xbalanque
5,593
2,444
0
3,056
5,861
1,915
0
1,832
4,007
0
35,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
22,845
316
Minions Killed
260
0
Camps Cleared
0
823,260
Distance Traveled
763,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,128
641
76
10
0
189,778
0
L
Nut
4,323
540
65
8
0
144,892
0
W
Hun Batz
5,371
671
75
9
0
172,706
0
L
Terra
4,401
550
13
2
0
170,275
1
W
Agni
5,435
679
97
12
0
169,633
0
L
Vamana
4,904
613
66
8
0
152,829
0
L
Nu Wa
5,270
659
85
11
0
159,579
0
W
Sobek
4,472
559
11
1
0
174,049
2
L
Thor
3,947
493
31
4
0
135,533
0
W
Xbalanque
4,985
623
57
7
0
117,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role