Player Matchup

Mulan
Mulan
Joobaccaa
Mulan
Level 29
God Stats
15W - 3L
2,057 SR
Queue Stats
70W - 30L
1,782 Elo+
Party 1
Janus
Janus
S0nyPoldier
Janus
Level 157
God Stats
12W - 5L
1,846 SR
Queue Stats
130W - 54L
1,795 Elo+
Party 1
Ishtar
Ishtar
mfacedoom
Ishtar
Level 149
God Stats
16W - 4L
1,950 SR
Queue Stats
183W - 121L
1,773 Elo+
Party 1
Team Averages
Level 112
1,951 SR
1,783 Elo+

VS

Team Averages
Level 50
1,392 SR
1,519 Elo+
Hercules
Hercules
BredManJr
Hercules
Level 29
God Stats
1W - 2L
1,373 SR
Queue Stats
63W - 62L
1,609 Elo+
Party 2
Cabrakan
Cabrakan
SipesDragon
Cabrakan
Level 58
God Stats
0W - 2L
1,337 SR
Queue Stats
184W - 158L
1,564 Elo+
Party 2
Lancelot
Lancelot
choo_saibot84
Lancelot
Level 62
God Stats
413W - 413L
1,467 SR
Queue Stats
446W - 457L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Joobaccaa
Mulan
14
6 / 0 / 14
9,246
841
11,784
9,585
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 0 / 8
10,207
928
12,401
5,655
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
mfacedoom
Ishtar
14
4 / 1 / 18
9,260
842
14,136
6,617
2,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BredManJr
Hercules
10
0 / 7 / 0
6,191
563
4,099
15,725
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SipesDragon
Cabrakan
10
0 / 7 / 0
6,282
571
3,720
15,287
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
choo_saibot84
Lancelot
10
0 / 9 / 1
6,556
596
1,940
11,929
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
1
23
Kills
0
1
Deaths
23
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
BredManJr
Hercules
0
7
0
0
W
Mulan
Joobaccaa
Mulan
6
0
14
13
W
13
0
8
17
L
Cabrakan
SipesDragon
Cabrakan
0
7
0
0
L
Lancelot
choo_saibot84
Lancelot
0
9
1
0.06
W
Ishtar
mfacedoom
Ishtar
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
9,759
21,857
Taken
42,941
12,289
Mitigated
27,183
7,591
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BredManJr
Hercules
4,099
849
166
1,893
15,725
11,521
0
4,830
10,043
0
13,912
W
Mulan
Joobaccaa
Mulan
11,784
1,402
0
4,397
9,585
7,361
233
1,321
7,794
0
37,595
W
12,401
634
0
1,068
5,655
2,187
949
1,267
4,143
35,015
1,139
L
Cabrakan
SipesDragon
Cabrakan
3,720
294
0
1,799
15,287
10,879
0
3,275
11,420
15,376
723
L
Lancelot
choo_saibot84
Lancelot
1,940
88
0
360
11,929
4,783
0
2,732
8,688
0
10,837
W
Ishtar
mfacedoom
Ishtar
14,136
9,026
0
2,126
6,617
2,741
731
433
5,982
0
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
19,029
161
Minions Killed
68
0
Camps Cleared
0
622,702
Distance Traveled
462,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,191
563
17
2
0
148,082
0
W
Mulan
9,246
841
42
4
0
224,564
0
W
Janus
10,207
928
73
7
0
205,597
0
L
Cabrakan
6,282
571
30
3
0
149,324
0
L
Lancelot
6,556
596
21
2
0
164,646
0
W
Ishtar
9,260
842
46
4
0
192,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role