Player Matchup

Hel
Hel
CycloneSaad
Hel
Level 100
God Stats
0W - 2L
1,172 SR
Queue Stats
14W - 11L
1,784 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KagZ28
Tsukuyomi
Level 89
God Stats
0W - 1L
1,241 SR
Queue Stats
16W - 11L
1,784 Elo+
Party 1
Surtr
Surtr
Kamikagzi
Surtr
Level 63
God Stats
0W - 1L
1,816 SR
Queue Stats
13W - 10L
1,762 Elo+
Party 1
Team Averages
Level 84
1,410 SR
1,777 Elo+

VS

Team Averages
Level 104
1,391 SR
1,436 Elo+
Hou Yi
Hou Yi
GiBaL14
Hou Yi
Level 41
God Stats
1W - 1L
1,187 SR
Queue Stats
19W - 18L
1,286 Elo+
Solo
Geb
Geb
SuspectDegree
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,543 Elo+
Solo
Agni
Agni
slatz73
Agni
Level 124
God Stats
4W - 2L
1,486 SR
Queue Stats
44W - 53L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,845
680
6,355
10,804
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KagZ28
Tsukuyomi
14
1 / 5 / 1
9,109
701
10,539
15,927
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Surtr
Kamikagzi
Surtr
14
1 / 2 / 1
8,298
638
4,093
16,676
9,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GiBaL14
Hou Yi
16
7 / 0 / 3
10,846
834
10,112
7,386
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 6
9,788
753
11,619
10,307
10,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
slatz73
Agni
16
0 / 1 / 8
9,657
743
16,298
8,097
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hou Yi
GiBaL14
Hou Yi
7
0
3
8.5
L
Tsukuyomi
KagZ28
Tsukuyomi
1
5
1
0.3
L
Surtr
Kamikagzi
Surtr
1
2
1
0.75
W
3
1
6
6
W
Agni
slatz73
Agni
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
38,029
43,407
Taken
25,790
20,711
Mitigated
16,745
15,777
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,355
423
5,980
5,914
10,804
4,418
0
7,062
3,622
46,215
83
W
Hou Yi
GiBaL14
Hou Yi
10,112
3,637
0
3,339
7,386
3,374
1,032
2,927
4,371
0
43,003
L
Tsukuyomi
KagZ28
Tsukuyomi
10,539
2,042
0
1,955
15,927
6,609
0
8,828
7,045
0
50,963
L
Surtr
Kamikagzi
Surtr
4,093
427
0
1,928
16,676
9,684
0
11,243
5,219
1,910
12,448
W
11,619
549
0
4,399
10,307
10,049
345
2,380
7,794
38,342
1,389
W
Agni
slatz73
Agni
16,298
316
0
2,684
8,097
3,322
352
2,830
5,207
55,320
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
30,291
187
Minions Killed
211
0
Camps Cleared
0
789,350
Distance Traveled
792,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,845
680
98
8
0
271,204
0
W
Hou Yi
10,846
834
88
7
0
260,656
0
L
Tsukuyomi
9,109
701
60
5
0
258,050
1
L
Surtr
8,298
638
29
2
0
260,096
0
W
Geb
9,788
753
39
3
0
274,660
1
W
Agni
9,657
743
84
6
0
257,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role