Player Matchup

Baron Samedi
Baron Samedi
Labiche92I
Baron Samedi
Level 149
God Stats
3W - 1L
1,482 SR
Queue Stats
30W - 23L
1,562 Elo+
Party 1
Mulan
Mulan
ZeitMaster
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Medusa
Medusa
costiche
Medusa
Level 59
God Stats
10W - 6L
1,593 SR
Queue Stats
46W - 46L
1,498 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,475 Elo+

VS

Team Averages
Level 62
1,552 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Breetzell
Geb
Level 59
God Stats
39W - 32L
1,570 SR
Queue Stats
219W - 230L
1,477 Elo+
Party 2
Cupid
Cupid
Hirumatek
Cupid
Level 65
God Stats
15W - 15L
1,585 SR
Queue Stats
227W - 235L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Labiche92I
Baron Samedi
15
3 / 0 / 3
8,786
732
6,893
8,733
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
1 / 0 / 5
8,041
670
3,227
8,568
9,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
costiche
Medusa
15
2 / 0 / 4
9,109
759
11,530
9,065
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 0
7,706
642
8,269
6,150
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
7,023
585
7,605
9,877
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Hirumatek
Cupid
12
0 / 2 / 0
7,167
597
4,203
8,656
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
3
0
0
L
Cupid
Hirumatek
Cupid
0
2
0
0
W
Baron Samedi
Labiche92I
Baron Samedi
3
0
3
4.5
W
Mulan
1
0
5
3.5
W
Medusa
costiche
Medusa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
20,077
26,366
Taken
24,683
18,257
Mitigated
14,504
11,468
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,269
3,780
0
1,771
6,150
2,196
0
2,031
4,088
29,872
1,069
L
7,605
495
0
1,156
9,877
8,658
0
3,102
6,758
20,919
317
L
Cupid
Hirumatek
Cupid
4,203
1,071
1,483
2,986
8,656
3,650
0
1,566
7,047
0
15,858
W
Baron Samedi
Labiche92I
Baron Samedi
6,893
443
1,716
3,902
8,733
4,504
503
4,450
3,798
45,609
1,074
W
Mulan
3,227
190
0
2,851
8,568
9,717
185
4,946
2,789
0
16,757
W
Medusa
costiche
Medusa
11,530
4,164
0
2,999
9,065
4,036
1,196
4,341
4,145
0
61,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
21,896
198
Minions Killed
137
0
Camps Cleared
0
704,788
Distance Traveled
672,351
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,706
642
81
7
0
212,817
0
L
Geb
7,023
585
20
2
0
236,125
0
L
Cupid
7,167
597
36
3
0
223,409
0
W
Baron Samedi
8,786
732
63
5
0
223,411
0
W
Mulan
8,041
670
29
2
0
241,036
2
W
Medusa
9,109
759
106
9
0
240,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role