Player Matchup

Bakasura
Bakasura
JVR_NGL
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,456 Elo+
Solo
Artemis
Artemis
KingOJThe1st
Artemis
Level 17
God Stats
3W - 2L
1,537 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Charon
Charon
Ranina
Charon
Level 29
God Stats
17W - 15L
1,639 SR
Queue Stats
29W - 31L
1,568 Elo+
Party 1
Horus
Horus
ebww1
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
el3m3ntar1a
Aphrodite
Level 117
God Stats
9W - 6L
1,655 SR
Queue Stats
645W - 631L
1,475 Elo+
Solo
Team Averages
Level 66
1,566 SR
1,509 Elo+

VS

Team Averages
Level 119
1,529 SR
1,477 Elo+
Ix Chel
Ix Chel
CookieTheBest
Ix Chel
Level 86
God Stats
0W - 3L
1,273 SR
Queue Stats
136W - 115L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
NBMA_R3Z
Sun Wukong
Level 69
God Stats
61W - 68L
1,494 SR
Queue Stats
98W - 113L
1,489 Elo+
Party 2
Thor
Thor
SirLust
Thor
Level 157
God Stats
3W - 2L
1,571 SR
Queue Stats
212W - 211L
1,458 Elo+
Solo
Yemoja
Yemoja
TheLegendRoheet
Yemoja
Level 108
God Stats
11W - 8L
1,719 SR
Queue Stats
94W - 107L
1,457 Elo+
Party 2
Nut
Nut
hurshy21
Nut
Level 173
God Stats
14W - 22L
1,586 SR
Queue Stats
107W - 106L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JVR_NGL
Bakasura
11
3 / 0 / 5
5,802
580
4,590
9,473
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
KingOJThe1st
Artemis
9
5 / 1 / 0
5,411
541
6,385
4,709
1,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Ranina
Charon
8
0 / 1 / 4
5,302
530
4,456
7,804
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
ebww1
Horus
10
2 / 1 / 1
6,053
605
5,207
9,376
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
el3m3ntar1a
Aphrodite
10
3 / 0 / 5
5,873
587
3,606
2,849
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
0 / 0 / 0
4,825
483
1,921
2,470
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
NBMA_R3Z
Sun Wukong
10
1 / 4 / 0
5,814
581
6,731
10,034
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
SirLust
Thor
8
0 / 6 / 0
5,050
505
1,549
9,001
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,282
528
1,395
5,859
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 2 / 0
5,222
522
5,473
9,187
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
0
0
0
W
Bakasura
JVR_NGL
Bakasura
3
0
5
5.5
W
Artemis
KingOJThe1st
Artemis
5
1
0
5
L
Sun Wukong
NBMA_R3Z
Sun Wukong
1
4
0
0.25
W
Charon
Ranina
Charon
0
1
4
2
L
Thor
SirLust
Thor
0
6
0
0
L
0
1
2
1
W
Horus
ebww1
Horus
2
1
1
2.5
W
Aphrodite
el3m3ntar1a
Aphrodite
3
0
5
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
17,069
34,211
Taken
36,551
14,216
Mitigated
17,226
18,381
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
1,921
299
285
906
2,470
815
0
293
2,137
24,990
0
W
Bakasura
JVR_NGL
Bakasura
4,590
3,243
0
4,151
9,473
3,815
685
1,903
7,525
0
21,346
W
Artemis
KingOJThe1st
Artemis
6,385
2,651
0
1,667
4,709
1,449
288
503
4,206
0
20,200
L
Sun Wukong
NBMA_R3Z
Sun Wukong
6,731
1,634
0
2,722
10,034
6,304
0
228
8,989
0
40,249
W
Charon
Ranina
Charon
4,456
806
937
3,279
7,804
3,148
97
474
7,330
21,778
0
L
Thor
SirLust
Thor
1,549
388
0
628
9,001
3,495
588
2,854
5,747
0
33,142
L
1,395
522
2,176
1,491
5,859
3,212
0
1,498
4,151
15,575
1,440
W
Horus
ebww1
Horus
5,207
2,395
70
2,715
9,376
4,757
0
0
8,725
0
31,216
W
Aphrodite
el3m3ntar1a
Aphrodite
3,606
229
3,132
2,430
2,849
1,047
204
337
2,512
32,716
2,277
L
5,473
3,676
0
3,656
9,187
3,400
462
3,086
5,985
0
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
26,193
222
Minions Killed
256
0
Camps Cleared
0
1,013,652
Distance Traveled
802,294
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,825
483
43
4
0
158,493
0
W
Bakasura
5,802
580
55
6
0
225,434
0
W
Artemis
5,411
541
24
2
0
176,321
0
L
Sun Wukong
5,814
581
65
7
0
168,430
0
W
Charon
5,302
530
24
2
0
202,789
2
L
Thor
5,050
505
64
6
0
169,670
0
L
Yemoja
5,282
528
22
2
0
169,962
2
W
Horus
6,053
605
55
6
0
188,973
0
W
Aphrodite
5,873
587
64
6
0
220,135
1
L
Nut
5,222
522
62
6
0
135,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role