Player Matchup

Cthulhu
Cthulhu
DeaDshoT_MM
Cthulhu
Level 102
God Stats
39W - 26L
1,568 SR
Queue Stats
84W - 65L
1,600 Elo+
Solo
Nemesis
Nemesis
Oberraman
Nemesis
Level 157
God Stats
39W - 24L
1,500 SR
Queue Stats
434W - 402L
1,531 Elo+
Solo
Hachiman
Hachiman
WackySeal
Hachiman
Level 150
God Stats
4W - 2L
1,431 SR
Queue Stats
290W - 279L
1,525 Elo+
Solo
Yu Huang
Yu Huang
adapteri
Yu Huang
Level 152
God Stats
3W - 4L
1,550 SR
Queue Stats
133W - 122L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
rommy_94
Sun Wukong
Level 139
God Stats
2W - 1L
1,743 SR
Queue Stats
69W - 75L
1,447 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,519 Elo+

VS

Team Averages
Level 134
1,494 SR
1,507 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dewking
Bellona
Level 139
God Stats
3W - 4L
1,459 SR
Queue Stats
36W - 28L
1,531 Elo+
Solo
Sol
Sol
DilLdo69
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,489 Elo+
Party 1
Tiamat
Tiamat
JammyTortoise
Tiamat
Level 155
God Stats
15W - 11L
1,513 SR
Queue Stats
105W - 88L
1,516 Elo+
Solo
Medusa
Medusa
Shon1
Medusa
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 196L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeaDshoT_MM
Cthulhu
9
0 / 1 / 5
5,535
554
4,793
6,750
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Oberraman
Nemesis
12
7 / 0 / 2
6,734
673
4,529
7,509
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
WackySeal
Hachiman
10
2 / 1 / 0
5,593
559
2,151
5,176
1,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
adapteri
Yu Huang
10
1 / 0 / 4
6,096
610
5,540
4,222
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rommy_94
Sun Wukong
10
0 / 2 / 0
5,841
584
4,180
8,492
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 2 / 0
6,001
600
3,142
9,126
3,177
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Dewking
Bellona
11
0 / 0 / 2
6,227
623
4,839
7,567
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
4,732
473
3,139
7,201
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
5,326
533
2,996
7,547
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Shon1
Medusa
10
1 / 1 / 1
5,656
566
4,070
5,050
1,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
2
0
1.5
W
Cthulhu
DeaDshoT_MM
Cthulhu
0
1
5
2.5
L
Bellona
Dewking
Bellona
0
0
2
1
L
0
4
1
0.13
L
0
3
0
0
W
Nemesis
Oberraman
Nemesis
7
0
2
8
L
Medusa
Shon1
Medusa
1
1
1
1.5
W
Hachiman
WackySeal
Hachiman
2
1
0
2
W
Yu Huang
adapteri
Yu Huang
1
0
4
3
W
Sun Wukong
rommy_94
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
18,186
32,149
Taken
36,491
17,845
Mitigated
18,328
10,650
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,142
621
0
6,082
9,126
3,177
0
559
8,416
0
50,733
W
Cthulhu
DeaDshoT_MM
Cthulhu
4,793
271
0
2,661
6,750
4,850
0
2,588
4,086
18,730
137
L
Bellona
Dewking
Bellona
4,839
1,714
0
2,861
7,567
7,750
0
0
6,815
0
46,115
L
3,139
1,572
0
2,062
7,201
2,138
0
3,469
3,622
19,946
0
L
2,996
111
0
2,523
7,547
3,485
0
4,209
2,900
30,684
0
W
Nemesis
Oberraman
Nemesis
4,529
1,613
0
1,130
7,509
3,317
0
852
6,517
0
47,571
L
Medusa
Shon1
Medusa
4,070
1,913
0
2,523
5,050
1,778
0
1,356
3,694
0
39,085
W
Hachiman
WackySeal
Hachiman
2,151
669
0
2,140
5,176
1,924
0
295
4,881
0
39,884
W
Yu Huang
adapteri
Yu Huang
5,540
582
0
1,372
4,222
1,441
0
1,806
2,038
44,316
1,646
W
Sun Wukong
rommy_94
Sun Wukong
4,180
882
0
3,347
8,492
6,313
0
0
7,843
0
46,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
27,942
345
Minions Killed
355
0
Camps Cleared
0
1,066,273
Distance Traveled
1,041,938
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,001
600
90
9
0
258,229
2
W
Cthulhu
5,535
554
22
2
0
223,456
2
L
Bellona
6,227
623
90
9
0
206,938
1
L
Sol
4,732
473
41
4
0
189,871
0
L
Tiamat
5,326
533
75
8
0
188,624
4
W
Nemesis
6,734
673
75
8
0
249,887
4
L
Medusa
5,656
566
59
6
0
198,276
0
W
Hachiman
5,593
559
76
8
0
193,070
1
W
Yu Huang
6,096
610
87
9
0
197,140
3
W
Sun Wukong
5,841
584
85
9
0
202,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role