Player Matchup

Ah Puch
Ah Puch
Silver II
manuelrb98
Ah Puch
Silver II
Level 102
God Stats
2W - 5L
1,419 SR
Queue Stats
45W - 51L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,419 SR
1,294 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,731 SR
1,225 MMR
Cthulhu
Cthulhu
Gold IV
Hawainese
Cthulhu
Gold IV
Level 100
God Stats
2W - 2L
1,731 SR
Queue Stats
79W - 73L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
manuelrb98
Ah Puch
20
4 / 5 / 0
24,919
923
37,862
39,876
30,787
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ao KuangSetHou YiIzanamiGilgamesh

VS

Bans
BellonaSurtrMaman BrigitteSolHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hawainese
Cthulhu
20
5 / 4 / 0
27,504
1,019
31,387
44,654
37,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
5
5
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hawainese
Cthulhu
5
4
0
1.25
L
Ah Puch
manuelrb98
Ah Puch
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,862
Damage
31,387
39,876
Taken
44,654
30,787
Mitigated
37,297
16,023
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hawainese
Cthulhu
31,387
2,633
0
6,050
44,654
37,297
1,829
37,951
6,703
184,514
3,367
L
Ah Puch
manuelrb98
Ah Puch
37,862
1,625
0
16,023
39,876
30,787
1,912
31,081
8,795
189,399
3,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
27,504
270
Minions Killed
300
8
Camps Cleared
12
440,222
Distance Traveled
529,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
27,504
1,019
300
11
12
529,804
0
L
Ah Puch
24,919
923
270
10
8
440,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role