Player Matchup

Hera
Hera
BloodRush1999
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,529 Elo+
Party 2
Hachiman
Hachiman
DobbytheElf_755
Hachiman
Level 76
God Stats
6W - 5L
1,822 SR
Queue Stats
79W - 75L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
ThaIrishRover
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 156L
1,466 Elo+
Solo
Team Averages
Level 72
1,607 SR
1,509 Elo+

VS

Team Averages
Level 118
1,508 SR
1,510 Elo+
Cthulhu
Cthulhu
EzraOnTheLow
Cthulhu
Level 87
God Stats
140W - 128L
1,538 SR
Queue Stats
343W - 342L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SturmSTRIKEKING
Kumbhakarna
Level 159
God Stats
2W - 5L
1,460 SR
Queue Stats
306W - 299L
1,559 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 108
God Stats
220W - 218L
1,528 SR
Queue Stats
301W - 310L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,284
607
11,799
8,015
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
13
3 / 6 / 0
8,086
674
7,381
10,805
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ThaIrishRover
Amaterasu
12
0 / 4 / 3
7,543
629
6,737
17,612
13,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EzraOnTheLow
Cthulhu
15
4 / 2 / 7
9,543
795
11,369
12,550
10,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
SturmSTRIKEKING
Kumbhakarna
14
5 / 0 / 6
8,969
747
8,303
13,540
9,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chaac
14
4 / 1 / 8
9,483
790
10,423
10,592
7,036
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Hachiman
3
6
0
0.5
W
Cthulhu
EzraOnTheLow
Cthulhu
4
2
7
3.75
W
Kumbhakarna
SturmSTRIKEKING
Kumbhakarna
5
0
6
8
L
Amaterasu
ThaIrishRover
Amaterasu
0
4
3
0.38
W
Chaac
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,917
Damage
30,095
36,432
Taken
36,682
20,921
Mitigated
27,306
7,934
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,799
1,863
0
250
8,015
3,159
0
4,077
3,729
26,064
0
L
Hachiman
7,381
5,204
0
1,814
10,805
4,422
0
5,022
5,461
0
23,031
W
Cthulhu
EzraOnTheLow
Cthulhu
11,369
1,162
683
3,554
12,550
10,371
52
4,230
7,959
37,862
0
W
Kumbhakarna
SturmSTRIKEKING
Kumbhakarna
8,303
439
0
690
13,540
9,899
0
4,630
8,497
22,210
1,199
L
Amaterasu
ThaIrishRover
Amaterasu
6,737
4,040
0
5,870
17,612
13,340
0
8,830
8,093
0
30,375
W
Chaac
10,423
681
0
4,604
10,592
7,036
772
2,945
7,519
0
32,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
27,995
109
Minions Killed
145
0
Camps Cleared
0
618,447
Distance Traveled
718,115
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,284
607
41
3
0
195,248
0
L
Hachiman
8,086
674
28
2
0
198,309
2
W
Cthulhu
9,543
795
62
5
0
232,790
0
W
Kumbhakarna
8,969
747
34
3
0
232,816
2
L
Amaterasu
7,543
629
40
3
0
224,890
0
W
Chaac
9,483
790
49
4
0
252,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role