Player Matchup

Xbalanque
Xbalanque
Benibla
Xbalanque
Level 104
God Stats
0W - 2L
1,296 SR
Queue Stats
131W - 126L
1,512 Elo+
Party 2
Odin
Odin
Däze
Odin
Level 121
God Stats
0W - 2L
1,288 SR
Queue Stats
243W - 231L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Metroplexus
Cthulhu
Level 165
God Stats
4W - 6L
1,458 SR
Queue Stats
161W - 160L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SLlIIIIIN
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,285 SR
Queue Stats
90W - 102L
1,527 Elo+
Party 3
He Bo
He Bo
Synergie_Heart
He Bo
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 157L
1,530 Elo+
Party 3
Team Averages
Level 140
1,365 SR
1,512 Elo+

VS

Team Averages
Level 138
1,451 SR
1,506 Elo+
Olorun
Olorun
HEDZ120
Olorun
Level 147
God Stats
6W - 5L
1,218 SR
Queue Stats
41W - 40L
1,539 Elo+
Solo
Maman Brigitte
Maman Brigitte
ImCalledVee
Maman Brigitte
Level 149
God Stats
1W - 2L
1,237 SR
Queue Stats
256W - 253L
1,578 Elo+
Solo
Vamana
Vamana
SeshMoth98
Vamana
Level 102
God Stats
20W - 18L
1,532 SR
Queue Stats
78W - 85L
1,521 Elo+
Party 1
Rama
Rama
TheyCallMeGinge
Rama
Level 146
God Stats
2W - 5L
1,770 SR
Queue Stats
49W - 74L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
VCarrillo1312
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benibla
Xbalanque
16
2 / 4 / 1
9,776
489
10,476
14,802
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Däze
Odin
16
2 / 3 / 4
9,900
495
8,587
19,005
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Metroplexus
Cthulhu
14
1 / 4 / 2
8,610
431
8,014
18,551
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ah Muzen Cab
SLlIIIIIN
Ah Muzen Cab
14
1 / 5 / 2
9,098
455
8,220
14,275
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 6 / 3
9,537
477
11,549
18,474
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HEDZ120
Olorun
18
1 / 1 / 7
11,496
575
12,528
13,478
6,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
ImCalledVee
Maman Brigitte
20
7 / 4 / 8
12,557
628
11,595
22,103
10,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SeshMoth98
Vamana
19
6 / 2 / 4
13,205
660
16,598
20,285
19,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 0 / 6
13,899
695
13,380
16,911
8,288
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 10
11,358
568
8,141
19,552
20,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
22
22
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Benibla
Xbalanque
2
4
1
0.63
L
Odin
Däze
Odin
2
3
4
1.33
W
Olorun
HEDZ120
Olorun
1
1
7
4.5
W
Maman Brigitte
ImCalledVee
Maman Brigitte
7
4
8
2.75
L
Cthulhu
Metroplexus
Cthulhu
1
4
2
0.5
L
Ah Muzen Cab
SLlIIIIIN
Ah Muzen Cab
1
5
2
0.4
W
Vamana
SeshMoth98
Vamana
6
2
4
4
L
3
6
3
0.75
W
6
0
6
9
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
62,242
85,107
Taken
92,329
63,917
Mitigated
65,514
19,271
Healing
40,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Benibla
Xbalanque
10,476
5,202
0
3,791
14,802
5,923
1,052
3,239
11,563
0
82,992
L
Odin
Däze
Odin
8,587
1,617
0
5,139
19,005
24,311
0
3,682
15,323
0
70,153
W
Olorun
HEDZ120
Olorun
12,528
6,730
1,470
7,311
13,478
6,815
3,135
4,839
8,491
97,996
4,887
W
Maman Brigitte
ImCalledVee
Maman Brigitte
11,595
827
0
10,795
22,103
10,378
218
5,131
16,838
129,477
0
L
Cthulhu
Metroplexus
Cthulhu
8,014
556
425
2,082
18,551
19,872
172
6,671
11,880
38,899
1,683
L
Ah Muzen Cab
SLlIIIIIN
Ah Muzen Cab
8,220
1,355
0
548
14,275
6,001
0
6,132
8,143
0
74,832
W
Vamana
SeshMoth98
Vamana
16,598
11,071
0
2,435
20,285
19,274
268
4,599
14,868
0
102,429
L
11,549
469
0
7,286
18,474
7,810
0
4,252
14,222
90,689
0
W
13,380
9,989
0
10,068
16,911
8,288
5,604
2,258
14,653
0
148,754
W
8,141
962
0
8,737
19,552
20,759
26
4,318
15,185
0
36,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
62,515
597
Minions Killed
781
0
Camps Cleared
0
1,940,335
Distance Traveled
2,070,594
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,776
489
159
8
0
396,650
1
L
Odin
9,900
495
129
6
0
395,306
0
W
Olorun
11,496
575
182
9
0
380,450
4
W
Maman Brigitte
12,557
628
154
8
0
461,232
4
L
Cthulhu
8,610
431
42
2
0
374,701
5
L
Ah Muzen Cab
9,098
455
143
7
0
385,164
1
W
Vamana
13,205
660
163
8
0
375,591
0
L
He Bo
9,537
477
124
6
0
388,514
3
W
Rama
13,899
695
234
12
0
404,917
2
W
Ne Zha
11,358
568
48
2
0
448,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role