Player Matchup

Xbalanque
Xbalanque
BullseyeBobby
Xbalanque
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,606 Elo+
Solo
Sobek
Sobek
PowerBoss852614
Sobek
Level 121
God Stats
16W - 27L
1,420 SR
Queue Stats
216W - 225L
1,584 Elo+
Party 2
Ra
Ra
TheFatGandalfs
Ra
Level 115
God Stats
3W - 4L
1,466 SR
Queue Stats
138W - 132L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
lambda9135
Ao Kuang
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
98W - 94L
1,536 Elo+
Solo
Xing Tian
Xing Tian
robieboy13
Xing Tian
Level 87
God Stats
2W - 1L
1,834 SR
Queue Stats
66W - 43L
1,582 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,570 Elo+

VS

Team Averages
Level 112
1,482 SR
1,514 Elo+
Hun Batz
Hun Batz
AnonGhostx
Hun Batz
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 134L
1,556 Elo+
Party 1
Apollo
Apollo
DaedrA225
Apollo
Level 122
God Stats
4W - 2L
1,663 SR
Queue Stats
95W - 85L
1,517 Elo+
Solo
Chaac
Chaac
MeeKK
Chaac
Level 153
God Stats
1W - 0L
1,233 SR
Queue Stats
211W - 193L
1,535 Elo+
Party 1
Horus
Horus
WasareSquare09
Horus
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 54L
1,516 Elo+
Solo
Vulcan
Vulcan
xXValerianXx
Vulcan
Level 47
God Stats
24W - 17L
1,512 SR
Queue Stats
234W - 258L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BullseyeBobby
Xbalanque
12
1 / 3 / 0
7,006
539
5,518
7,037
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,594
507
4,571
11,297
9,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
6,544
503
5,727
6,871
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lambda9135
Ao Kuang
12
0 / 3 / 1
6,356
489
5,487
13,034
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
robieboy13
Xing Tian
13
0 / 0 / 0
6,931
533
6,482
15,705
10,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnonGhostx
Hun Batz
14
2 / 1 / 0
7,122
548
6,040
10,170
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
DaedrA225
Apollo
15
4 / 0 / 1
8,289
638
7,375
10,422
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MeeKK
Chaac
13
0 / 0 / 0
7,568
582
9,557
11,547
10,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 1 / 5
6,880
529
4,019
10,565
6,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
3 / 0 / 2
8,404
646
7,530
5,739
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnonGhostx
Hun Batz
2
1
0
2
L
Xbalanque
BullseyeBobby
Xbalanque
1
3
0
0.33
W
Apollo
DaedrA225
Apollo
4
0
1
4.5
W
Chaac
MeeKK
Chaac
0
0
0
0
L
0
1
2
1
L
1
2
0
0.5
W
0
1
5
2.5
L
Ao Kuang
lambda9135
Ao Kuang
0
3
1
0.17
L
Xing Tian
robieboy13
Xing Tian
0
0
0
0
W
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
34,521
53,944
Taken
48,443
29,096
Mitigated
28,576
19,232
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnonGhostx
Hun Batz
6,040
1,310
0
1,707
10,170
4,270
99
3,649
6,389
0
71,440
L
Xbalanque
BullseyeBobby
Xbalanque
5,518
2,684
0
500
7,037
2,389
0
0
7,037
0
58,684
W
Apollo
DaedrA225
Apollo
7,375
4,512
0
4,974
10,422
4,808
121
3,262
7,146
0
79,625
W
Chaac
MeeKK
Chaac
9,557
1,247
0
3,384
11,547
10,423
0
5,715
5,832
0
62,321
L
4,571
189
0
4,246
11,297
9,447
0
3,026
8,125
20,314
0
L
5,727
346
1,066
1,984
6,871
2,347
0
2,887
3,806
59,992
0
W
4,019
1,975
2,613
7,159
10,565
6,612
0
4,765
5,428
0
18,904
L
Ao Kuang
lambda9135
Ao Kuang
5,487
1,629
0
6,356
13,034
4,361
0
1,090
11,832
52,957
0
L
Xing Tian
robieboy13
Xing Tian
6,482
1,261
0
5,080
15,705
10,552
0
0
15,705
44,997
4,423
W
Vulcan
7,530
3,284
0
850
5,739
2,463
0
3,081
2,300
77,199
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
38,263
441
Minions Killed
547
0
Camps Cleared
0
1,385,848
Distance Traveled
1,439,566
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,122
548
104
8
0
334,704
0
L
Xbalanque
7,006
539
104
8
0
257,929
2
W
Apollo
8,289
638
128
10
0
260,804
0
W
Chaac
7,568
582
114
9
0
262,930
1
L
Sobek
6,594
507
22
2
0
277,748
2
L
Ra
6,544
503
133
10
0
289,157
2
W
Horus
6,880
529
37
3
0
289,307
9
L
Ao Kuang
6,356
489
103
8
0
324,196
1
L
Xing Tian
6,931
533
79
6
0
236,818
1
W
Vulcan
8,404
646
164
13
0
291,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role