Player Matchup

Loki
Loki
BudistBeach
Loki
Level 156
God Stats
7W - 6L
1,588 SR
Queue Stats
403W - 395L
1,530 Elo+
Party 1
Ares
Ares
HeimDolla
Ares
Level 149
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 3L
1,636 Elo+
Solo
Kukulkan
Kukulkan
JokesOffYou
Kukulkan
Level 83
God Stats
45W - 36L
1,542 SR
Queue Stats
119W - 115L
1,450 Elo+
Solo
Chiron
Chiron
Tomoko67
Chiron
Level 119
God Stats
7W - 6L
1,391 SR
Queue Stats
100W - 85L
1,610 Elo+
Solo
Achilles
Achilles
dfsolo
Achilles
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 68L
1,667 Elo+
Party 1
Team Averages
Level 131
1,466 SR
1,579 Elo+

VS

Team Averages
Level 130
1,761 SR
1,545 Elo+
Anhur
Anhur
Edwin98
Anhur
Level 146
God Stats
56W - 43L
1,580 SR
Queue Stats
211W - 218L
1,522 Elo+
Solo
Nu Wa
Nu Wa
LuvReene
Nu Wa
Level 121
God Stats
16W - 8L
1,756 SR
Queue Stats
127W - 125L
1,565 Elo+
Solo
Charon
Charon
SIRO_AKA09
Charon
Level 157
God Stats
5W - 3L
2,000 SR
Queue Stats
67W - 78L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Tyra_z7Z
Cthulhu
Level 124
God Stats
7W - 5L
1,642 SR
Queue Stats
113W - 112L
1,544 Elo+
Party 2
Thanatos
Thanatos
うんちぶりぶり
Thanatos
Level 101
God Stats
3W - 6L
1,825 SR
Queue Stats
51W - 47L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,289
546
13,991
17,099
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ares
15
5 / 2 / 6
9,532
561
8,480
16,022
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
JokesOffYou
Kukulkan
15
1 / 3 / 4
9,076
534
4,769
7,517
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Tomoko67
Chiron
17
7 / 2 / 3
10,300
606
11,726
14,040
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
dfsolo
Achilles
16
4 / 1 / 4
9,750
574
9,691
18,561
15,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Edwin98
Anhur
15
1 / 6 / 2
8,045
473
6,947
15,072
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
LuvReene
Nu Wa
15
3 / 3 / 1
9,186
540
8,009
10,070
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
SIRO_AKA09
Charon
11
1 / 3 / 5
7,851
462
7,998
14,371
13,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Tyra_z7Z
Cthulhu
16
1 / 5 / 1
9,889
582
11,782
16,532
17,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 4 / 6
9,078
534
10,370
16,038
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
10
10
Deaths
21
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Anhur
Edwin98
Anhur
1
6
2
0.33
W
Ares
5
2
6
4
W
Kukulkan
JokesOffYou
Kukulkan
1
3
4
1
L
Nu Wa
LuvReene
Nu Wa
3
3
1
1.17
L
Charon
SIRO_AKA09
Charon
1
3
5
1.17
W
Chiron
Tomoko67
Chiron
7
2
3
4.25
L
Cthulhu
Tyra_z7Z
Cthulhu
1
5
1
0.3
W
Achilles
dfsolo
Achilles
4
1
4
6
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
45,106
73,239
Taken
72,083
47,038
Mitigated
47,161
20,190
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,991
4,777
0
5,738
17,099
7,269
0
4,419
12,553
0
89,149
L
Anhur
Edwin98
Anhur
6,947
2,868
0
2,945
15,072
5,487
0
2,443
12,629
0
62,375
W
Ares
8,480
327
0
3,200
16,022
16,438
249
4,906
11,116
26,972
1,251
W
Kukulkan
JokesOffYou
Kukulkan
4,769
324
0
500
7,517
2,297
170
4,206
3,311
66,887
616
L
Nu Wa
LuvReene
Nu Wa
8,009
1,418
0
1,064
10,070
3,999
305
4,389
5,681
75,595
2,329
L
Charon
SIRO_AKA09
Charon
7,998
1,408
0
1,984
14,371
13,763
0
3,682
10,689
24,979
2,347
W
Chiron
Tomoko67
Chiron
11,726
4,211
566
6,521
14,040
5,640
934
2,498
11,542
0
94,567
L
Cthulhu
Tyra_z7Z
Cthulhu
11,782
902
0
2,310
16,532
17,054
0
879
15,653
75,490
980
W
Achilles
dfsolo
Achilles
9,691
2,152
0
3,665
18,561
15,394
0
9,268
8,171
175
69,166
L
10,370
3,173
0
13,696
16,038
6,858
0
1,716
14,322
0
63,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
44,049
524
Minions Killed
501
0
Camps Cleared
0
1,727,639
Distance Traveled
1,642,730
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,289
546
119
7
0
404,808
0
L
Anhur
8,045
473
93
5
0
290,524
5
W
Ares
9,532
561
24
1
0
352,869
2
W
Kukulkan
9,076
534
129
8
0
318,009
1
L
Nu Wa
9,186
540
117
7
0
312,673
2
L
Charon
7,851
462
36
2
0
331,848
2
W
Chiron
10,300
606
138
8
0
328,919
0
L
Cthulhu
9,889
582
157
9
0
345,311
2
W
Achilles
9,750
574
114
7
0
323,034
2
L
Thanatos
9,078
534
98
6
0
362,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role