Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GL-yJOAOZINHO
Cerberus
Level 69
God Stats
11W - 6L
1,799 SR
Queue Stats
68W - 61L
1,538 Elo+
Solo
Neith
Neith
Kachire
Neith
Level 99
God Stats
3W - 9L
1,097 SR
Queue Stats
154W - 154L
1,288 Elo+
Solo
Achilles
Achilles
notR3d
Achilles
Level 133
God Stats
4W - 3L
1,918 SR
Queue Stats
95W - 90L
1,568 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,479 Elo+

VS

Team Averages
Level 124
1,489 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AiltonBr
Bastet
Level 129
God Stats
9W - 3L
1,443 SR
Queue Stats
155W - 145L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lautto
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 154L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 0
4,832
537
2,445
4,914
2,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
7
0 / 0 / 0
4,268
474
685
4,491
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
GL-yJOAOZINHO
Cerberus
8
0 / 2 / 1
4,519
502
2,525
7,714
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Kachire
Neith
10
1 / 1 / 0
5,350
594
4,115
5,347
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
notR3d
Achilles
9
0 / 0 / 0
5,278
586
6,235
9,180
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 0 / 0
5,488
610
5,720
5,553
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,221
580
4,535
10,619
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
 
Athena
7
0 / 1 / 2
4,755
528
2,164
5,985
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
AiltonBr
Bastet
8
0 / 0 / 1
4,291
477
2,702
6,193
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Lautto
Morgan Le Fay
9
1 / 0 / 0
4,886
543
2,801
4,086
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Da Ji
 
Da Ji
0
0
0
0
W
Medusa
 
Medusa
3
0
0
3
W
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Athena
 
Athena
0
1
2
1
W
Bastet
AiltonBr
Bastet
0
0
1
0.5
L
Cerberus
GL-yJOAOZINHO
Cerberus
0
2
1
0.25
L
Neith
Kachire
Neith
1
1
0
1
W
Morgan Le Fay
Lautto
Morgan Le Fay
1
0
0
1
L
Achilles
notR3d
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
17,922
31,646
Taken
32,436
18,970
Mitigated
16,893
9,353
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,445
206
0
2,047
4,914
2,085
0
2,401
2,513
33,797
2,498
L
Da Ji
 
Da Ji
685
102
0
1,000
4,491
1,752
0
211
4,280
0
22,016
W
Medusa
 
Medusa
5,720
2,395
0
3,183
5,553
1,869
0
506
5,047
0
38,778
W
Gilgamesh
 
Gilgamesh
4,535
1,693
0
3,732
10,619
7,509
0
661
9,271
0
37,186
W
Athena
 
Athena
2,164
592
0
1,417
5,985
4,506
0
1,479
4,462
10,514
0
W
Bastet
AiltonBr
Bastet
2,702
979
0
2,186
6,193
1,820
0
822
5,371
0
21,692
L
Cerberus
GL-yJOAOZINHO
Cerberus
2,525
247
0
1,540
7,714
5,581
0
1,375
6,339
15,786
1,293
L
Neith
Kachire
Neith
4,115
1,445
0
812
5,347
2,057
0
355
4,992
0
40,813
W
Morgan Le Fay
Lautto
Morgan Le Fay
2,801
391
0
558
4,086
1,189
0
1,298
2,788
31,633
0
L
Achilles
notR3d
Achilles
6,235
1,974
0
3,954
9,180
7,495
0
623
8,557
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
24,641
290
Minions Killed
237
0
Camps Cleared
0
865,176
Distance Traveled
927,978
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,832
537
61
7
0
162,102
0
L
Da Ji
4,268
474
48
5
0
157,483
0
W
Medusa
5,488
610
63
7
0
164,552
2
W
Gilgamesh
5,221
580
67
7
0
198,248
2
W
Athena
4,755
528
18
2
0
188,965
4
W
Bastet
4,291
477
32
4
0
194,094
2
L
Cerberus
4,519
502
40
4
0
186,754
2
L
Neith
5,350
594
77
9
0
177,527
0
W
Morgan Le Fay
4,886
543
57
6
0
182,119
1
L
Achilles
5,278
586
64
7
0
181,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role