Player Matchup

Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ArcadeXIV
Tiamat
Level 104
God Stats
8W - 15L
1,491 SR
Queue Stats
251W - 271L
1,459 Elo+
Solo
Discordia
Discordia
SubieSenpai
Discordia
Level 89
God Stats
6W - 10L
1,560 SR
Queue Stats
61W - 54L
1,559 Elo+
Solo
Shiva
Shiva
nhasle19
Shiva
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,650 Elo+
Solo
Xbalanque
Xbalanque
xBAKERxKIDx
Xbalanque
Level 138
God Stats
25W - 20L
1,708 SR
Queue Stats
48W - 50L
1,570 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,547 Elo+

VS

Team Averages
Level 142
1,541 SR
1,526 Elo+
Artemis
Artemis
DlN0D0NG69
Artemis
Level 86
God Stats
3W - 2L
1,381 SR
Queue Stats
35W - 28L
1,526 Elo+
Solo
Arachne
Arachne
Heemo2323
Arachne
Level 148
God Stats
44W - 26L
1,633 SR
Queue Stats
83W - 89L
1,500 Elo+
Solo
Osiris
Osiris
LCASH93
Osiris
Level 159
God Stats
14W - 19L
1,317 SR
Queue Stats
1,070W - 1,078L
1,453 Elo+
Solo
Eset
Eset
NS4K
Eset
Level 150
God Stats
7W - 4L
1,873 SR
Queue Stats
70W - 46L
1,614 Elo+
Solo
Jormungandr
Jormungandr
OGBadAssDog
Jormungandr
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 0
5,617
1,123
3,921
11,974
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ArcadeXIV
Tiamat
9
0 / 2 / 0
5,235
1,047
4,029
4,262
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SubieSenpai
Discordia
10
0 / 3 / 0
5,423
1,085
3,532
5,507
1,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
nhasle19
Shiva
10
0 / 3 / 0
5,373
1,075
5,545
9,140
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
xBAKERxKIDx
Xbalanque
8
0 / 0 / 0
3,366
673
0
0
0
Team 1 Tickets

322

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DlN0D0NG69
Artemis
11
3 / 0 / 6
6,488
1,298
6,446
2,916
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Heemo2323
Arachne
11
1 / 0 / 9
6,003
1,201
4,927
5,269
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
LCASH93
Osiris
11
6 / 0 / 6
6,938
1,388
4,659
4,851
5,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
NS4K
Eset
11
3 / 0 / 9
6,389
1,278
7,793
2,475
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OGBadAssDog
Jormungandr
11
0 / 0 / 7
6,321
1,264
5,049
4,880
4,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
13
13
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Tiamat
ArcadeXIV
Tiamat
0
2
0
0
W
Artemis
DlN0D0NG69
Artemis
3
0
6
6
W
Arachne
Heemo2323
Arachne
1
0
9
5.5
W
Osiris
LCASH93
Osiris
6
0
6
9
W
Eset
NS4K
Eset
3
0
9
7.5
W
Jormungandr
OGBadAssDog
Jormungandr
0
0
7
3.5
L
Discordia
SubieSenpai
Discordia
0
3
0
0
L
Shiva
nhasle19
Shiva
0
3
0
0
L
Xbalanque
xBAKERxKIDx
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
28,874
30,883
Taken
20,391
19,468
Mitigated
14,042
2,025
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,921
568
0
451
11,974
8,231
0
5,163
6,811
12,010
0
L
Tiamat
ArcadeXIV
Tiamat
4,029
357
0
238
4,262
2,154
0
915
3,347
10,394
0
W
Artemis
DlN0D0NG69
Artemis
6,446
2,690
0
1,349
2,916
1,121
0
1,449
1,352
0
20,286
W
Arachne
Heemo2323
Arachne
4,927
4,534
0
440
5,269
2,577
0
3,151
1,997
0
9,142
W
Osiris
LCASH93
Osiris
4,659
1,780
0
584
4,851
5,322
0
3,054
1,677
0
10,543
W
Eset
NS4K
Eset
7,793
401
444
753
2,475
980
0
1,399
1,035
12,771
0
W
Jormungandr
OGBadAssDog
Jormungandr
5,049
1,278
0
409
4,880
4,042
0
2,425
2,295
12,622
2,215
L
Discordia
SubieSenpai
Discordia
3,532
365
29
233
5,507
1,694
0
2,587
2,920
19,437
369
L
Shiva
nhasle19
Shiva
5,545
1,683
70
1,004
9,140
7,389
0
3,580
5,560
0
13,703
L
Xbalanque
xBAKERxKIDx
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
32,139
98
Minions Killed
92
3
Camps Cleared
4
363,545
Distance Traveled
513,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,617
1,123
20
4
0
74,732
2
L
Tiamat
5,235
1,047
20
4
1
94,334
0
W
Artemis
6,488
1,298
35
7
0
88,174
0
W
Arachne
6,003
1,201
11
2
1
122,142
0
W
Osiris
6,938
1,388
5
1
0
98,937
0
W
Eset
6,389
1,278
17
3
2
106,792
0
W
Jormungandr
6,321
1,264
24
5
1
96,967
0
L
Discordia
5,423
1,085
33
7
0
89,383
0
L
Shiva
5,373
1,075
25
5
2
105,096
0
L
Xbalanque
3,366
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role