Player Matchup

Chernobog
Chernobog
Gold IV
Cosmobiker73
Chernobog
Gold IV
Level 144
God Stats
2W - 2L
1,674 SR
Queue Stats
25W - 32L
1,508 MMR
Party 2
Bacchus
Bacchus
Gold V
LukeGiako23
Bacchus
Gold V
Level 154
God Stats
12W - 11L
1,504 SR
Queue Stats
45W - 52L
1,420 MMR
Party 2
Tiamat
Tiamat
Bronze III
coaiazburatoare
Tiamat
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,466 MMR
Solo
Chaac
Chaac
Bronze III
el Van Sponge
Chaac
Bronze III
Level 105
God Stats
3W - 2L
1,586 SR
Queue Stats
12W - 4L
1,500 MMR
Solo
Awilix
Awilix
Silver II
stardustking140
Awilix
Silver II
Level 149
God Stats
0W - 1L
1,364 SR
Queue Stats
7W - 15L
1,464 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,525 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,520 SR
1,478 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Balhae
Bake Kujira
Gold III
Level 177
God Stats
5W - 2L
1,507 SR
Queue Stats
123W - 126L
1,481 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DemosK
Morgan Le Fay
Silver II
Level 147
God Stats
7W - 2L
1,638 SR
Queue Stats
8W - 4L
1,513 MMR
Party 1
Apollo
Apollo
Bronze III
NiCoCocho
Apollo
Bronze III
Level 124
God Stats
2W - 0L
1,740 SR
Queue Stats
209W - 210L
1,454 MMR
Solo
Cerberus
Cerberus
Silver III
sDAWGI97I
Cerberus
Silver III
Level 155
God Stats
1W - 0L
1,213 SR
Queue Stats
13W - 12L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cosmobiker73
Chernobog
14
1 / 2 / 3
8,052
619
8,267
8,882
3,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LukeGiako23
Bacchus
11
4 / 2 / 3
7,180
552
6,579
10,389
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
7,098
546
5,819
8,409
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 0
7,221
555
6,641
13,430
11,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 2
5,817
447
2,264
11,372
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniThothAo KuangSkadi

VS

Bans
CliodhnaAthenaOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 1 / 1
7,762
597
4,073
10,911
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bake Kujira
Balhae
Bake Kujira
12
3 / 2 / 4
7,649
588
5,487
12,030
9,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
DemosK
Morgan Le Fay
13
3 / 2 / 3
7,798
600
8,481
7,806
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NiCoCocho
Apollo
13
1 / 2 / 2
7,378
568
6,404
9,563
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
sDAWGI97I
Cerberus
14
1 / 0 / 5
8,119
625
9,611
10,466
13,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
1
5.5
W
Bake Kujira
Balhae
Bake Kujira
3
2
4
2.5
L
Chernobog
Cosmobiker73
Chernobog
1
2
3
1.25
W
Morgan Le Fay
DemosK
Morgan Le Fay
3
2
3
2.25
L
Bacchus
LukeGiako23
Bacchus
4
2
3
2.75
W
Apollo
NiCoCocho
Apollo
1
2
2
1
L
2
2
1
1.25
L
0
3
0
0
W
Cerberus
sDAWGI97I
Cerberus
1
0
5
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
34,056
52,482
Taken
50,776
34,473
Mitigated
34,693
12,408
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,073
2,447
0
2,994
10,911
5,171
0
1,679
9,175
0
53,535
W
Bake Kujira
Balhae
Bake Kujira
5,487
2,102
0
1,724
12,030
9,919
55
4,279
7,479
29,623
0
L
Chernobog
Cosmobiker73
Chernobog
8,267
5,083
0
4,125
8,882
3,616
481
1,677
7,205
0
73,465
W
Morgan Le Fay
DemosK
Morgan Le Fay
8,481
552
0
779
7,806
3,142
0
3,839
3,224
60,295
472
L
Bacchus
LukeGiako23
Bacchus
6,579
867
0
2,581
10,389
9,837
0
4,077
6,079
21,364
0
W
Apollo
NiCoCocho
Apollo
6,404
4,204
0
2,160
9,563
3,406
0
1,443
8,120
0
51,852
L
5,819
434
0
1,442
8,409
4,574
0
5,863
2,498
38,690
941
L
6,641
999
0
4,087
13,430
11,998
0
7,288
5,886
0
56,902
W
Cerberus
sDAWGI97I
Cerberus
9,611
1,179
0
5,974
10,466
13,055
0
0
10,466
60,393
4,560
L
2,264
911
0
173
11,372
4,448
0
3,839
7,024
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
38,706
407
Minions Killed
496
0
Camps Cleared
0
1,331,843
Distance Traveled
1,363,803
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,762
597
106
8
0
314,474
0
W
Bake Kujira
7,649
588
43
3
0
301,751
3
L
Chernobog
8,052
619
122
9
0
259,644
3
W
Morgan Le Fay
7,798
600
109
8
0
250,503
0
L
Bacchus
7,180
552
27
2
0
299,732
4
W
Apollo
7,378
568
95
7
0
247,148
4
L
Tiamat
7,098
546
87
7
0
250,782
0
L
Chaac
7,221
555
106
8
0
244,996
2
W
Cerberus
8,119
625
143
11
0
249,927
0
L
Awilix
5,817
447
65
5
0
276,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role