Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
 
Kumbhakarna
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond III
Elwarten
Hun Batz
Diamond III
Level 128
God Stats
47W - 39L
1,514 SR
Queue Stats
270W - 222L
2,091 MMR
Party 2
Persephone
Persephone
Platinum I
FisH1058
Persephone
Platinum I
Level 183
God Stats
3W - 1L
1,821 SR
Queue Stats
164W - 158L
1,763 MMR
Solo
Loki
Loki
Platinum III
Xylanes
Loki
Platinum III
Level 89
God Stats
76W - 50L
1,671 SR
Queue Stats
102W - 92L
1,953 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,601 SR
1,761 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,678 SR
1,815 MMR
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Gold IV
Arcall
Hercules
Gold IV
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,513 MMR
Party 1
Charon
Charon
Diamond V
BajieOvO
Charon
Diamond V
Level 122
God Stats
7W - 3L
1,888 SR
Queue Stats
38W - 23L
2,000 MMR
Party 3
Kukulkan
Kukulkan
Diamond II
Jerem1218
Kukulkan
Diamond II
Level 254
God Stats
11W - 10L
1,750 SR
Queue Stats
302W - 282L
2,131 MMR
Solo
Heimdallr
Heimdallr
Platinum II
SurfyShoe090
Heimdallr
Platinum II
Level 157
God Stats
9W - 5L
1,752 SR
Queue Stats
87W - 80L
1,930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 1 / 4
7,983
665
6,683
10,097
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
 
Chronos
13
3 / 0 / 3
7,207
601
5,161
7,275
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Elwarten
Hun Batz
13
6 / 0 / 5
7,338
612
8,219
8,554
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
FisH1058
Persephone
11
0 / 1 / 5
7,213
601
7,134
4,199
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Xylanes
Loki
11
2 / 1 / 2
6,375
531
4,576
7,288
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
OdinThanatosAthenaCthulhu

VS

Bans
GebNutThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 6 / 0
6,246
521
4,707
13,729
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Arcall
Hercules
10
0 / 5 / 1
5,732
478
4,965
12,560
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
BajieOvO
Charon
9
1 / 1 / 1
6,072
506
3,892
8,323
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Jerem1218
Kukulkan
12
0 / 3 / 1
6,269
522
2,332
6,385
2,515
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SurfyShoe090
Heimdallr
14
0 / 0 / 1
7,455
621
4,579
6,553
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
1
4
6
W
Chronos
 
Chronos
3
0
3
4.5
L
Bakasura
 
Bakasura
2
6
0
0.33
L
Hercules
Arcall
Hercules
0
5
1
0.1
L
Charon
BajieOvO
Charon
1
1
1
1.5
W
Hun Batz
Elwarten
Hun Batz
6
0
5
8.5
W
Persephone
FisH1058
Persephone
0
1
5
2.5
L
Kukulkan
Jerem1218
Kukulkan
0
3
1
0.17
L
Heimdallr
SurfyShoe090
Heimdallr
0
0
1
0.5
W
Loki
Xylanes
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
20,475
37,413
Taken
47,550
14,999
Mitigated
26,603
10,829
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,683
733
0
3,368
10,097
5,551
0
541
8,509
48,311
0
W
Chronos
 
Chronos
5,161
1,387
0
3,713
7,275
2,535
1,478
1,220
5,679
60,050
1,784
L
Bakasura
 
Bakasura
4,707
3,045
0
4,472
13,729
5,406
0
2,308
11,283
0
41,219
L
Hercules
Arcall
Hercules
4,965
1,002
0
3,380
12,560
9,745
0
5,761
6,105
0
32,040
L
Charon
BajieOvO
Charon
3,892
645
0
1,925
8,323
5,947
0
4,142
3,843
15,734
0
W
Hun Batz
Elwarten
Hun Batz
8,219
1,247
0
2,368
8,554
2,906
0
533
7,512
0
46,147
W
Persephone
FisH1058
Persephone
7,134
325
0
990
4,199
1,497
0
2,213
1,753
44,024
0
L
Kukulkan
Jerem1218
Kukulkan
2,332
190
0
701
6,385
2,515
0
3,605
2,508
49,773
0
L
Heimdallr
SurfyShoe090
Heimdallr
4,579
2,865
0
3,459
6,553
2,990
649
1,697
4,856
0
75,664
W
Loki
Xylanes
Loki
4,576
1,106
0
390
7,288
2,510
0
1,392
5,799
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
31,774
410
Minions Killed
395
0
Camps Cleared
0
1,371,334
Distance Traveled
1,215,545
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,983
665
88
7
0
258,191
0
W
Chronos
7,207
601
99
8
0
263,956
3
L
Bakasura
6,246
521
83
7
0
269,821
0
L
Hercules
5,732
478
50
4
0
213,668
1
L
Charon
6,072
506
20
2
0
269,233
4
W
Hun Batz
7,338
612
67
6
0
301,300
0
W
Persephone
7,213
601
92
8
0
263,191
3
L
Kukulkan
6,269
522
113
9
0
231,009
0
L
Heimdallr
7,455
621
129
11
0
231,814
3
W
Loki
6,375
531
64
5
0
284,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role