Player Matchup

Kuzenbo
Kuzenbo
Kangatoo
Kuzenbo
Level 157
God Stats
9W - 7L
1,651 SR
Queue Stats
110W - 101L
1,622 Elo+
Party 2
Discordia
Discordia
cooch102
Discordia
Level 107
God Stats
5W - 3L
1,665 SR
Queue Stats
107W - 79L
1,780 Elo+
Party 2
Xbalanque
Xbalanque
hurtxn
Xbalanque
Level 160
God Stats
2W - 1L
1,406 SR
Queue Stats
18W - 15L
1,716 Elo+
Party 2
Team Averages
Level 141
1,574 SR
1,706 Elo+

VS

Team Averages
Level 133
1,748 SR
1,499 Elo+
Xing Tian
Xing Tian
Ch4vEiRo4i20
Xing Tian
Level 147
God Stats
12W - 13L
1,570 SR
Queue Stats
26W - 33L
1,481 Elo+
Party 1
Persephone
Persephone
Cha-da-paz
Persephone
Level 226
God Stats
2W - 1L
1,875 SR
Queue Stats
156W - 172L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Mister_boto6
Heimdallr
Level 25
God Stats
3W - 1L
1,800 SR
Queue Stats
21W - 27L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kangatoo
Kuzenbo
12
2 / 0 / 7
7,139
714
5,042
7,525
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Discordia
cooch102
Discordia
14
5 / 0 / 5
7,955
796
12,400
3,560
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
hurtxn
Xbalanque
13
3 / 0 / 5
7,999
800
10,536
7,709
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ch4vEiRo4i20
Xing Tian
8
0 / 5 / 0
5,566
557
5,004
14,684
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Cha-da-paz
Persephone
11
0 / 3 / 0
6,146
615
3,114
8,992
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Mister_boto6
Heimdallr
11
0 / 2 / 0
5,860
586
2,990
8,292
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ch4vEiRo4i20
Xing Tian
0
5
0
0
L
Persephone
Cha-da-paz
Persephone
0
3
0
0
W
Kuzenbo
Kangatoo
Kuzenbo
2
0
7
5.5
L
Heimdallr
Mister_boto6
Heimdallr
0
2
0
0
W
Discordia
cooch102
Discordia
5
0
5
7.5
W
Xbalanque
hurtxn
Xbalanque
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
11,108
18,794
Taken
31,968
11,876
Mitigated
14,816
2,009
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ch4vEiRo4i20
Xing Tian
5,004
135
0
2,571
14,684
9,337
0
6,684
7,036
8,397
0
L
Persephone
Cha-da-paz
Persephone
3,114
166
0
286
8,992
2,573
0
3,444
4,853
16,547
482
W
Kuzenbo
Kangatoo
Kuzenbo
5,042
1,971
0
1,066
7,525
7,569
117
2,713
4,540
14,019
798
L
Heimdallr
Mister_boto6
Heimdallr
2,990
1,076
0
601
8,292
2,906
0
4,984
2,691
0
20,603
W
Discordia
cooch102
Discordia
12,400
1,640
0
400
3,560
1,388
92
1,944
1,429
29,793
0
W
Xbalanque
hurtxn
Xbalanque
10,536
2,336
0
543
7,709
2,919
185
2,548
4,843
0
48,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,093
Gold Earned
17,572
147
Minions Killed
67
0
Camps Cleared
0
560,618
Distance Traveled
528,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,566
557
6
1
0
173,082
0
L
Persephone
6,146
615
41
4
0
188,303
0
W
Kuzenbo
7,139
714
27
3
0
217,757
0
L
Heimdallr
5,860
586
20
2
0
167,490
0
W
Discordia
7,955
796
52
5
0
162,048
0
W
Xbalanque
7,999
800
68
7
0
180,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role