Player Matchup

Zhong Kui
Zhong Kui
Gold IV
DurexGod
Zhong Kui
Gold IV
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,485 MMR
Solo
Bellona
Bellona
Gold V
ForlornCrab9717
Bellona
Gold V
Level 128
God Stats
10W - 2L
1,949 SR
Queue Stats
48W - 48L
1,411 MMR
Party 1
Nemesis
Nemesis
Gold I
K1llerrBee
Nemesis
Gold I
Level 155
God Stats
10W - 8L
1,296 SR
Queue Stats
72W - 63L
1,594 MMR
Party 1
Anhur
Anhur
Gold V
Queue Pop
Anhur
Gold V
Level 148
God Stats
2W - 2L
1,234 SR
Queue Stats
144W - 153L
1,492 MMR
Solo
Ymir
Ymir
Gold III
RascaWloveEsp
Ymir
Gold III
Level 93
God Stats
0W - 2L
1,389 SR
Queue Stats
60W - 64L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,474 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,672 SR
1,495 MMR
Kukulkan
Kukulkan
Gold IV
CHRISSI VfB
Kukulkan
Gold IV
Level 155
God Stats
7W - 4L
1,660 SR
Queue Stats
107W - 113L
1,505 MMR
Solo
Tyr
Tyr
Bronze III
RealSlimShadyPL
Tyr
Bronze III
Level 121
God Stats
3W - 0L
1,740 SR
Queue Stats
21W - 29L
1,503 MMR
Solo
Bacchus
Bacchus
Gold III
Thipy
Bacchus
Gold III
Level 118
God Stats
11W - 11L
1,623 SR
Queue Stats
254W - 267L
1,496 MMR
Solo
Skadi
Skadi
Gold III
UN0RTH0D0X
Skadi
Gold III
Level 103
God Stats
12W - 8L
1,808 SR
Queue Stats
381W - 372L
1,472 MMR
Solo
Horus
Horus
Silver I
dias20
Horus
Silver I
Level 138
God Stats
6W - 5L
1,527 SR
Queue Stats
176W - 172L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DurexGod
Zhong Kui
15
0 / 3 / 1
9,182
510
8,601
13,892
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 0
9,056
503
10,768
21,367
28,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
K1llerrBee
Nemesis
16
4 / 2 / 0
9,323
518
8,010
13,751
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Queue Pop
Anhur
15
1 / 4 / 2
9,146
508
4,747
12,597
4,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
8,075
449
2,563
18,466
14,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangAthenaSusanoAres

VS

Bans
ThorNeithOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHRISSI VfB
Kukulkan
17
3 / 1 / 2
10,380
577
9,785
6,429
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,914
606
11,747
20,301
18,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Thipy
Bacchus
13
1 / 2 / 11
8,956
498
7,121
16,364
16,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
18
7 / 1 / 2
11,247
625
17,050
10,153
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
dias20
Horus
17
2 / 1 / 5
9,388
522
7,511
14,187
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
16
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHRISSI VfB
Kukulkan
3
1
2
4
L
Zhong Kui
DurexGod
Zhong Kui
0
3
1
0.17
L
0
3
0
0
L
Nemesis
K1llerrBee
Nemesis
4
2
0
2
L
Anhur
Queue Pop
Anhur
1
4
2
0.5
L
0
4
1
0.13
W
3
1
5
5.5
W
Bacchus
Thipy
Bacchus
1
2
11
3.25
W
Skadi
7
1
2
8
W
Horus
dias20
Horus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
53,214
80,073
Taken
67,434
64,131
Mitigated
50,466
26,004
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHRISSI VfB
Kukulkan
9,785
725
0
750
6,429
2,481
0
1,386
5,043
112,114
0
L
Zhong Kui
DurexGod
Zhong Kui
8,601
853
0
6,422
13,892
11,018
0
3,790
10,102
83,958
1,792
L
10,768
3,863
0
6,239
21,367
28,227
0
3,291
18,076
0
73,558
L
Nemesis
K1llerrBee
Nemesis
8,010
2,944
0
7,150
13,751
5,278
0
2,652
11,099
0
78,407
L
Anhur
Queue Pop
Anhur
4,747
3,041
0
2,843
12,597
4,815
573
3,357
9,240
0
74,570
L
2,563
842
0
3,350
18,466
14,793
0
3,858
14,608
46,938
0
W
11,747
1,955
0
10,487
20,301
18,632
119
797
17,870
0
81,042
W
Bacchus
Thipy
Bacchus
7,121
1,318
0
2,642
16,364
16,449
350
3,605
12,639
27,908
42
W
Skadi
17,050
6,529
0
3,263
10,153
4,044
800
1,190
8,911
0
110,432
W
Horus
dias20
Horus
7,511
3,123
1,028
3,142
14,187
8,860
24
4,536
9,651
0
88,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
50,885
603
Minions Killed
626
0
Camps Cleared
0
1,740,114
Distance Traveled
1,848,986
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,380
577
182
10
0
352,429
2
L
Zhong Kui
9,182
510
139
8
0
352,156
0
L
Bellona
9,056
503
145
8
0
325,932
0
L
Nemesis
9,323
518
124
7
0
409,321
2
L
Anhur
9,146
508
132
7
0
338,412
1
L
Ymir
8,075
449
63
4
0
314,293
0
W
Tyr
10,914
606
141
8
0
361,690
5
W
Bacchus
8,956
498
24
1
0
380,178
11
W
Skadi
11,247
625
152
8
0
344,968
4
W
Horus
9,388
522
127
7
0
409,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role